Update README.md

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Arne Keller 2023-10-05 13:12:17 +02:00 committed by GitHub
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@ -5,6 +5,19 @@ It achieves this by increasing the terrain density (= more stone/dirt) around y=
which cuts off most surface water from the cave systems. which cuts off most surface water from the cave systems.
It shouldn't make it harder to find caves since some seemingly ignore the inital density generation. It shouldn't make it harder to find caves since some seemingly ignore the inital density generation.
## Installation
Download the [.zip](https://github.com/FliegendeWurst/amplified_fixed/releases/download/v1/amplified_fixed.zip) and copy into your datapacks directory.
## Screenshots
| Vanilla affected by [MC-241283](https://bugs.mojang.com/browse/MC-241283) | With this datapack |
| ------------- | ------------- |
| ![vanilla](./vanilla.jpg) | ![fixed](./fixed.jpg) |
## Technical details
```json ```json
"initial_density_without_jaggedness": { "initial_density_without_jaggedness": {
"type": "minecraft:add", "type": "minecraft:add",