Update README.md

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Arne Keller 2023-10-05 13:12:17 +02:00 committed by GitHub
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@ -5,6 +5,19 @@ It achieves this by increasing the terrain density (= more stone/dirt) around y=
which cuts off most surface water from the cave systems.
It shouldn't make it harder to find caves since some seemingly ignore the inital density generation.
## Installation
Download the [.zip](https://github.com/FliegendeWurst/amplified_fixed/releases/download/v1/amplified_fixed.zip) and copy into your datapacks directory.
## Screenshots
| Vanilla affected by [MC-241283](https://bugs.mojang.com/browse/MC-241283) | With this datapack |
| ------------- | ------------- |
| ![vanilla](./vanilla.jpg) | ![fixed](./fixed.jpg) |
## Technical details
```json
"initial_density_without_jaggedness": {
"type": "minecraft:add",