grepwood@sucs.org
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86cf13d57d
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Removed unused swap types
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2021-11-07 03:17:47 +01:00 |
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grepwood@sucs.org
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12faca37d7
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Not needed, debugging finished
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2021-11-07 03:15:17 +01:00 |
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grepwood@sucs.org
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b81b1a0496
|
Reducing diff
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2021-11-07 03:09:37 +01:00 |
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grepwood@sucs.org
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dcde9b3d5a
|
Reducing diff
|
2021-11-07 03:08:33 +01:00 |
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grepwood@sucs.org
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641551a065
|
Reverting pointless addition of BE logic to loader.cpp
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2021-11-07 03:08:02 +01:00 |
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grepwood@sucs.org
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5660bc3ebf
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Big endian port is here!
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2021-11-05 00:39:36 +01:00 |
|
Muzychenko Andrey
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5947727f80
|
Tweaked ball mouse control cheat.
|
2021-10-10 17:13:43 +03:00 |
|
Muzychenko Andrey
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69ecce88df
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Score: inject 3DPB msg font into dat struct.
Fixed double free in sound.
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2021-10-10 12:22:21 +03:00 |
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Muzychenko Andrey
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43593b168d
|
Sound: added channel recycling.
Added sound channel count (aka voices) user option.
Added 3DPB font to sprite viewer.
Added version number to about dialog.
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2021-10-09 17:28:30 +03:00 |
|
Muzychenko Andrey
|
d80074b9b6
|
Added Windows subsystem entry point for release builds.
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2021-10-09 12:33:33 +03:00 |
|
Muzychenko Andrey
|
69027eca53
|
Mingw build: static link, posix g++, SDL2 list order.
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2021-10-07 16:47:07 +03:00 |
|
Muzychenko Andrey
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ac289c7f48
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Fixed TLightGroup message 45 and 46, used by TLightBargraph.
Issue #25.
|
2021-10-07 14:17:43 +03:00 |
|
Nixola
|
87e44b700b
|
Mingw cross compilation (#24)
* Fixed icon filename capitalization
* Created mingw cmake toolchain
* Adjusted CMakeLists.txt for compatibility
* Small mingwcc.cmake cleanup
* Added cross-compilation instructions to readme
* Update README.md
Fixed typo
Co-authored-by: Nicola Orlando <nicolaorlando24@gmail.com>
Co-authored-by: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com>
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2021-10-07 12:53:56 +03:00 |
|
Muzychenko Andrey
|
48721e5811
|
Fixed flipper animation frame skip bug.
It is from original 3DPB, not present in FT.
|
2021-10-07 08:01:34 +03:00 |
|
Muzychenko Andrey
|
7ee508118c
|
Fixed TKickout temporary Z in FT mode.
|
2021-10-06 12:42:22 +03:00 |
|
Muzychenko Andrey
|
8c4f38c0af
|
Cheats: flipped literals, made some toggle, added GUI.
|
2021-10-05 16:48:13 +03:00 |
|
Muzychenko Andrey
|
167a2c2bd1
|
Demangled and simplified pbctrl_bdoor_controller.
|
2021-10-04 17:04:09 +03:00 |
|
Muzychenko Andrey
|
f1c6c48b36
|
Enabled icon in Windows build.
|
2021-10-03 18:57:19 +03:00 |
|
Muzychenko Andrey
|
8d2745fc33
|
Added support for sub-millisecond frame times.
|
2021-10-03 18:06:19 +03:00 |
|
Muzychenko Andrey
|
5e03978cd7
|
cmake: disabled link to SDL2main.
Ref #19.
|
2021-10-03 15:41:57 +03:00 |
|
Muzychenko Andrey
|
261457a959
|
TPinballComponent: replaced calloc operator new with member initialization.
|
2021-10-02 18:58:54 +03:00 |
|
oz
|
93de90b680
|
Replaced memory with new.
Cleaned up gdrv, zdrv, render.
|
2021-10-02 17:45:31 +03:00 |
|
Muzychenko Andrey
|
dc5915b4f8
|
Added links to Emscripten source port.
Ref #12
|
2021-10-02 08:04:54 +03:00 |
|
Muzychenko Andrey
|
c3b6daefc9
|
Added uncapped UPS option.
Issue #18.
|
2021-10-02 07:42:08 +03:00 |
|
Muzychenko Andrey
|
81c2034a16
|
Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup.
Cleaned up some warnings.
|
2021-10-01 18:55:44 +03:00 |
|
Muzychenko Andrey
|
8a421a2623
|
Implemented player controls dialog.
This last missing major feature brings v2 into feature parity with the original and closer to release.
Ref issues #16, #17.
|
2021-10-01 09:05:38 +03:00 |
|
Muzychenko Andrey
|
a281000308
|
midi: added support for FULLTILT16 music.
|
2021-09-30 08:51:48 +03:00 |
|
Muzychenko Andrey
|
03deda2f9d
|
Added event wait timeout when idle.
Added show menu button to prevent lockout; this somewhat ruins no menu aesthetic.
Cleaned up 3DPB vs. FT methods in midi.
|
2021-09-29 17:53:49 +03:00 |
|
Muzychenko Andrey
|
ba5a0f3044
|
Compressed and encoded embedded 3DPB font.
Exposed ImGui function for decompressing embedded data.
|
2021-09-29 10:08:45 +03:00 |
|
Muzychenko Andrey
|
b37f5d6d76
|
Fixed ShowMenu option interrupting ImGui::NewFrame.
|
2021-09-29 07:46:13 +03:00 |
|
Muzychenko Andrey
|
593b4d161c
|
Merge pull request #14 from prototux/option_nogui
Add an option to show or hide the menu
|
2021-09-29 07:32:01 +03:00 |
|
prototux
|
7c29c05d64
|
Fixed the keyboard shortcut for show menu
|
2021-09-29 06:09:24 +02:00 |
|
prototux
|
89f4b6d535
|
Fixed the keyboard shortcut for show menu
|
2021-09-29 06:06:08 +02:00 |
|
Muzychenko Andrey
|
373351c2ba
|
Merge pull request #15 from ajhs-io/updatereadme
Update README.md to include macOS build instructions
|
2021-09-29 06:11:21 +03:00 |
|
Muzychenko Andrey
|
65037e0e69
|
Bug-fix: storage for non-inline static constexpr.
Somehow none of the compilers I test with cought this.
|
2021-09-29 06:07:00 +03:00 |
|
Alexander Steffen
|
e2a2037a99
|
Update README.md to include macOS build instructions
Include instructions for successful build of Space Cadet Pinball on both Intel macOS and Apple Silicon macOS. Small formatting fix.
|
2021-09-28 21:42:22 -04:00 |
|
prototux
|
b843e9a6cb
|
Added an option to show or hide the menu.
|
2021-09-29 02:21:21 +02:00 |
|
Muzychenko Andrey
|
b4cb827d73
|
winmain: reworked main loop for smoother frame times.
imgui_sdl: added handling for device lost.
midi: load PINBALL.MID in uppercase and using absolute path.
Added UPS/FPS options, by default 120/60.
|
2021-09-28 08:14:18 +03:00 |
|
Muzychenko Andrey
|
22ce8ac538
|
gdrv: blit no more, present render:vScreen directly.
Improved split bitmap handling.
|
2021-09-25 16:52:19 +03:00 |
|
Muzychenko Andrey
|
625a6e7498
|
Fixed md error in readme.
What is GFM? We just don't know.
|
2021-09-23 12:21:18 +03:00 |
|
Muzychenko Andrey
|
fd9de493e6
|
Added linear filter option for vScreen texture.
Rollback blit to backing storage – its persistence is not guaranteed.
Added project URL to About dialog.
Added source ports table to readme.
|
2021-09-23 12:16:58 +03:00 |
|
Muzychenko Andrey
|
4c196a9290
|
Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture.
Added missing cheat_bump_rank sub, oops.
Fixed some warnings.
|
2021-09-22 15:50:07 +03:00 |
|
Muzychenko Andrey
|
c63c6701ac
|
gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
|
2021-09-21 13:14:39 +03:00 |
|
Muzychenko Andrey
|
8bae7a5b05
|
Added user settings persistence.
Using ImGui .ini writer.
|
2021-09-16 10:57:46 +03:00 |
|
Muzychenko Andrey
|
af5a70785e
|
Enabled pch in CMake.
No need to remove old pch includes.
|
2021-09-15 12:20:57 +03:00 |
|
Muzychenko Andrey
|
c5b7c0ad16
|
Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
|
2021-09-14 15:33:18 +03:00 |
|
Muzychenko Andrey
|
28e2417ef9
|
Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
|
2021-09-09 11:40:54 +03:00 |
|
Muzychenko Andrey
|
2fe6d6d33a
|
Removed windows.h dependency.
Added support for music in MDS format.
|
2021-09-06 16:27:58 +03:00 |
|
Muzychenko Andrey
|
e0638c598d
|
Added GUI, some menus dont work yet.
Fixed uniform scaling.
Removed splash screen.
|
2021-09-05 10:47:05 +03:00 |
|
Muzychenko Andrey
|
9a10d72e1f
|
gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
|
2021-09-01 11:02:57 +03:00 |
|