SpaceCadetPinball/SpaceCadetPinball
2022-08-09 08:26:15 +03:00
..
control.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
control.h control: reduced component indirection. 2022-02-10 16:29:31 +03:00
DebugOverlay.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
DebugOverlay.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
EmbeddedData.cpp Compressed and encoded embedded 3DPB font. 2021-09-29 10:08:45 +03:00
EmbeddedData.h Compressed and encoded embedded 3DPB font. 2021-09-29 10:08:45 +03:00
fullscrn.cpp Added FT demo data support. 2021-11-24 17:25:23 +03:00
fullscrn.h Added table resolution and UI scale options. 2021-09-22 15:50:07 +03:00
gdrv.cpp Added debug overlay v1. 2022-05-19 14:17:31 +03:00
gdrv.h Added debug overlay v1. 2022-05-19 14:17:31 +03:00
GroupData.cpp Added debug overlay v1. 2022-05-19 14:17:31 +03:00
GroupData.h Score: inject 3DPB msg font into dat struct. 2021-10-10 12:22:21 +03:00
high_score.cpp Fixed high score insertion for multiple players. 2022-04-11 10:28:20 +03:00
high_score.h Fixed high score insertion for multiple players. 2022-04-11 10:28:20 +03:00
Icon_1.ico Added icon, textbox font. 2020-12-11 19:03:13 +03:00
Icon_16x16.png Add linux desktop file and install (#100) 2021-12-02 08:07:27 +03:00
Icon_32x32.png Add linux desktop file and install (#100) 2021-12-02 08:07:27 +03:00
Icon_48x48.png Add linux desktop file and install (#100) 2021-12-02 08:07:27 +03:00
Icon_128x128.png Add assets (#113) 2021-12-26 13:06:31 +03:00
Icon_192x192.png Improve linux building (#111) 2021-12-24 09:09:40 +03:00
imconfig.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_demo.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_draw.cpp Compressed and encoded embedded 3DPB font. 2021-09-29 10:08:45 +03:00
imgui_impl_sdl.cpp fix X11 include leak (#136) 2022-05-06 07:58:53 +03:00
imgui_impl_sdl.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_internal.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_sdl.cpp winmain: reworked main loop for smoother frame times. 2021-09-28 08:14:18 +03:00
imgui_sdl.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_tables.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui_widgets.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui.cpp Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imgui.h Compressed and encoded embedded 3DPB font. 2021-09-29 10:08:45 +03:00
imstb_rectpack.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imstb_textedit.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
imstb_truetype.h Added GUI, some menus dont work yet. 2021-09-05 10:47:05 +03:00
loader.cpp Fixed sound duration for missing sounds. 2022-06-14 11:46:11 +03:00
loader.h Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
maths.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
maths.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
midi.cpp Optimized SDL_RenderDrawCircle. 2022-05-27 13:54:36 +03:00
midi.h Refactored midi multiple track support. 2022-05-23 12:45:18 +03:00
NatvisFile.natvis Cleaning up maths: part 3. 2022-05-13 11:15:30 +03:00
nudge.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
nudge.h TBall, nudge v1, ready. 2020-12-27 18:19:36 +03:00
options.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
options.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
partman.cpp Added FT demo data support. 2021-11-24 17:25:23 +03:00
partman.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
PB_MSGFT.bin Added icon, textbox font. 2020-12-11 19:03:13 +03:00
pb.cpp Added support for multiple music tracks in FT mode. 2022-05-20 19:32:09 +03:00
pb.h Fixed high score insertion for multiple players. 2022-04-11 10:28:20 +03:00
pch.h Fixed build with new SDL_mixer versions. 2022-07-18 09:45:46 +03:00
pinball.cpp Change strings from Commation to Commendation, as it is in the original game (#144) 2022-07-11 10:09:57 +03:00
pinball.h Added “Prefer 3DPB game data” option. 2021-11-21 15:40:56 +03:00
proj.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
proj.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
render.cpp Added debug overlay v1. 2022-05-19 14:17:31 +03:00
render.h Improved frame time diagnostic tool. 2021-11-11 14:30:56 +03:00
score.cpp Score: inject 3DPB msg font into dat struct. 2021-10-10 12:22:21 +03:00
score.h Score: inject 3DPB msg font into dat struct. 2021-10-10 12:22:21 +03:00
Sound.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
Sound.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
SpaceCadetPinball.cpp Added UTF-8 path support on Windows. 2021-11-06 19:22:56 +03:00
SpaceCadetPinball.rc Mingw cross compilation (#24) 2021-10-07 12:53:56 +03:00
splash_bitmap.bmp splash ready. 2021-01-29 14:24:49 +03:00
TBall.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TBall.h Cleaned up positional sound. 2022-05-30 11:23:47 +03:00
TBlocker.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TBlocker.h control v2. 2021-01-20 17:28:48 +03:00
TBumper.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TBumper.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TCircle.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TCircle.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TCollisionComponent.cpp Fixed HardHit detection in DefaultCollision. 2022-06-15 09:10:24 +03:00
TCollisionComponent.h Cleaned up positional sound. 2022-05-30 11:23:47 +03:00
TComponentGroup.cpp Fix compiler warnings (#73) 2021-10-26 17:15:45 +03:00
TComponentGroup.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TDemo.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TDemo.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TDrain.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TDrain.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TEdgeBox.h Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TEdgeManager.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TEdgeManager.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TEdgeSegment.cpp Cleaning up maths: part 3. 2022-05-13 11:15:30 +03:00
TEdgeSegment.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TFlagSpinner.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TFlagSpinner.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TFlipper.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TFlipper.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TFlipperEdge.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TFlipperEdge.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TGate.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TGate.h TBlocker, TBumper, TFlagSpinner, TGate, THole, TKickback, TWall ready. 2021-01-16 17:45:29 +03:00
THole.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
THole.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
timer.cpp Replaced memory with new. 2021-10-02 17:45:31 +03:00
timer.h x64 build - no collision bug found( 2021-01-29 16:42:05 +03:00
TKickback.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TKickback.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TKickout.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TKickout.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TLight.cpp Replaced objlist_class with std::vector. 2021-10-01 18:55:44 +03:00
TLight.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLightBargraph.cpp Fixed TLightGroup message 45 and 46, used by TLightBargraph. 2021-10-07 14:17:43 +03:00
TLightBargraph.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLightGroup.cpp Increase precision of mode_countdown_ handling (#52) 2021-10-23 07:33:04 +03:00
TLightGroup.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TLightRollover.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TLightRollover.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TLine.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TLine.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TOneway.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TOneway.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TPinballComponent.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TPinballComponent.h Cleaned up positional sound. 2022-05-30 11:23:47 +03:00
TPinballTable.cpp Fixed sound duration for missing sounds. 2022-06-14 11:46:11 +03:00
TPinballTable.h TPinballComponent: replaced calloc operator new with member initialization. 2021-10-02 18:58:54 +03:00
TPlunger.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TPlunger.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TPopupTarget.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TPopupTarget.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TRamp.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TRamp.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TRollover.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TRollover.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TSink.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TSink.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TSoloTarget.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TSoloTarget.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TSound.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TSound.h Cleaned up positional sound. 2022-05-30 11:23:47 +03:00
TTableLayer.cpp Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TTableLayer.h Switched positional audio to collision coordinate system. 2022-06-01 16:19:27 +03:00
TTextBox.cpp Added centered text in textboxes in FT mode. 2021-11-20 19:03:22 +03:00
TTextBox.h Added centered text in textboxes in FT mode. 2021-11-20 19:03:22 +03:00
TTextBoxMessage.cpp Demangled and simplified pbctrl_bdoor_controller. 2021-10-04 17:04:09 +03:00
TTextBoxMessage.h Demangled and simplified pbctrl_bdoor_controller. 2021-10-04 17:04:09 +03:00
TTimer.cpp TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
TTimer.h TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
TTripwire.cpp Implement stereo sound. (#138) 2022-05-30 10:35:29 +03:00
TTripwire.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TWall.cpp Renamed some collision variables. 2022-05-20 11:51:00 +03:00
TWall.h Renamed some collision variables. 2022-05-20 11:51:00 +03:00
winmain.cpp fix gui not responding when the game is paused (#151) 2022-08-09 08:26:15 +03:00
winmain.h Simplified game mode, pause. 2022-01-05 11:38:50 +03:00
zdrv.cpp ColorRgba: replaced union with bit shifts. 2021-11-13 09:00:58 +03:00
zdrv.h Replaced memory with new. 2021-10-02 17:45:31 +03:00