mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
Refactored midi multiple track support.
Cleaned up TCollisionComponent. Issue #129.
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e283a643b3
commit
4183e7f0bf
@ -51,38 +51,33 @@ void TCollisionComponent::port_draw()
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edge->port_draw();
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}
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int TCollisionComponent::DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction)
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bool TCollisionComponent::DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction)
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{
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if (PinballTable->TiltLockFlag)
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{
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maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, 1000000000.0, 0.0);
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return 0;
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return false;
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}
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auto projSpeed = maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, Threshold, Boost);
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if (projSpeed <= Threshold)
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{
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if (projSpeed > 0.2f)
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{
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if (SoftHitSoundId)
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loader::play_sound(SoftHitSoundId);
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}
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return 0;
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}
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if (HardHitSoundId)
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if (projSpeed > Threshold)
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loader::play_sound(HardHitSoundId);
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return 1;
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else if (projSpeed > 0.2f)
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loader::play_sound(SoftHitSoundId);
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else
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return false;
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return true;
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}
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void TCollisionComponent::Collision(TBall* ball, vector2* nextPosition, vector2* direction,
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float distance, TEdgeSegment* edge)
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{
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int soundIndex;
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if (PinballTable->TiltLockFlag)
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{
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maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, 1000000000.0, 0.0);
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return;
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}
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auto projSpeed = maths::basic_collision(
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ball,
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nextPosition,
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@ -91,18 +86,10 @@ void TCollisionComponent::Collision(TBall* ball, vector2* nextPosition, vector2*
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Smoothness,
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Threshold,
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Boost);
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if (projSpeed <= Threshold)
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{
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if (projSpeed <= 0.2f)
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return;
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soundIndex = SoftHitSoundId;
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}
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else
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{
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soundIndex = HardHitSoundId;
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}
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if (soundIndex)
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loader::play_sound(soundIndex);
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if (projSpeed > Threshold)
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loader::play_sound(HardHitSoundId);
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else if (projSpeed > 0.2f)
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loader::play_sound(SoftHitSoundId);
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}
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int TCollisionComponent::FieldEffect(TBall* ball, vector2* vecDst)
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@ -22,5 +22,5 @@ public:
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virtual void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
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TEdgeSegment* edge);
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virtual int FieldEffect(TBall* ball, vector2* vecDst);
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int DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction);
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bool DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction);
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};
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@ -450,7 +450,7 @@ int TPinballTable::Message(int code, float value)
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LightShowTimer = timer::set(time, this, LightShow_timeout);
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}
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midi::play_track(midi::track1);
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midi::play_track(MidiTracks::Track1, true);
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break;
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case 1018:
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if (ReplayTimer)
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@ -968,8 +968,7 @@ void control::table_set_flag_lights()
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void control::table_set_multiball()
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{
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info_text_box->Display(pinball::get_rc_string(16, 0), 2.0);
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if (midi::get_active_track() != midi::track3)
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midi::play_track(midi::track3);
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midi::play_track(MidiTracks::Track3, true);
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}
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void control::table_bump_ball_sink_lock()
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@ -2575,8 +2574,7 @@ void control::BallDrainControl(int code, TPinballComponent* caller)
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{
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lite200->Message(20, 0.0);
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lite199->Message(20, 0.0);
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if (midi::get_active_track() != midi::track1)
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midi::play_track(midi::track1);
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midi::play_track(MidiTracks::Track1, false);
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}
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if (light_on(&control_lite200_tag))
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{
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@ -3107,8 +3105,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
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flip1->Message(1022, 0.0);
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flip2->Message(1022, 0.0);
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mission_text_box->MessageField = 0;
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if (midi::get_active_track() != midi::track1)
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midi::play_track(midi::track1);
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midi::play_track(MidiTracks::Track1, false);
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return;
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}
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if (code != 67)
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@ -4015,8 +4012,7 @@ void control::SelectMissionController(int code, TPinballComponent* caller)
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int addedScore = SpecialAddScore(mission_select_scores[scoreId]);
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snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(77, 0), addedScore);
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mission_text_box->Display(Buffer, 4.0);
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if (midi::get_active_track() != midi::track2)
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midi::play_track(midi::track2);
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midi::play_track(MidiTracks::Track2, true);
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}
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return;
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}
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@ -4130,8 +4126,7 @@ void control::SelectMissionController(int code, TPinballComponent* caller)
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return;
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}
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case 66:
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if (midi::get_active_track() != midi::track1)
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midi::play_track(midi::track1);
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midi::play_track(MidiTracks::Track1, false);
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lite198->Message(20, 0.0);
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outer_circle->Message(34, 0.0);
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ramp_tgt_lights->Message(20, 0.0);
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@ -4419,8 +4414,7 @@ void control::WaitingDeploymentController(int code, TPinballComponent* caller)
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case 66:
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mission_text_box->Clear();
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waiting_deployment_flag = 0;
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if (midi::get_active_track() != midi::track1)
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midi::play_track(midi::track1);
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midi::play_track(MidiTracks::Track1, false);
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break;
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case 67:
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mission_text_box->Display(pinball::get_rc_string(50, 0), -1.0);
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@ -7,7 +7,8 @@
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std::vector<Mix_Music*> midi::LoadedTracks{};
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Mix_Music *midi::track1, *midi::track2, *midi::track3, *midi::active_track, *midi::NextTrack;
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Mix_Music* midi::track1, * midi::track2, * midi::track3;
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MidiTracks midi::active_track, midi::NextTrack;
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int midi::Volume = MIX_MAX_VOLUME;
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bool midi::IsPlaying = false;
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@ -36,8 +37,8 @@ void midi::music_play()
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if (!IsPlaying)
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{
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IsPlaying = true;
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play_track(NextTrack);
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NextTrack = nullptr;
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play_track(NextTrack, true);
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NextTrack = MidiTracks::None;
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}
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}
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@ -53,19 +54,20 @@ void midi::music_stop()
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void midi::StopPlayback()
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{
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if (active_track != nullptr)
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if (active_track != MidiTracks::None)
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{
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Mix_HaltMusic();
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active_track = nullptr;
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active_track = MidiTracks::None;
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}
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}
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int midi::music_init(int volume)
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{
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SetVolume(volume);
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active_track = nullptr;
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NextTrack = nullptr;
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active_track = MidiTracks::None;
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NextTrack = MidiTracks::None;
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IsPlaying = false;
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track1 = track2 = track3 = nullptr;
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if (pb::FullTiltMode)
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{
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@ -83,10 +85,6 @@ int midi::music_init(int volume)
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track1 = load_track("PINBALL");
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}
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if (!track2)
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track2 = track1;
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if (!track3)
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track3 = track1;
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return track1 != nullptr;
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}
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@ -98,7 +96,7 @@ void midi::music_shutdown()
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{
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Mix_FreeMusic(midi);
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}
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active_track = nullptr;
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active_track = MidiTracks::None;
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LoadedTracks.clear();
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}
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@ -159,31 +157,62 @@ Mix_Music* midi::load_track(std::string fileName)
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return audio;
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}
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bool midi::play_track(Mix_Music* midi)
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bool midi::play_track(MidiTracks track, bool replay)
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{
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StopPlayback();
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if (!midi)
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auto midi = TrackToMidi(track);
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if (!midi || (!replay && active_track == track))
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return false;
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StopPlayback();
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if (!IsPlaying)
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{
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NextTrack = midi;
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NextTrack = track;
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return false;
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}
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if (Mix_PlayMusic(midi, -1))
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{
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active_track = nullptr;
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active_track = MidiTracks::None;
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return false;
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}
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// On Windows, MIDI volume can only be set during playback.
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// And it changes application master volume for some reason.
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SetVolume(Volume);
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active_track = midi;
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active_track = track;
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return true;
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}
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MidiTracks midi::get_active_track()
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{
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if (!IsPlaying)
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return NextTrack;
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else
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return active_track;
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}
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Mix_Music* midi::TrackToMidi(MidiTracks track)
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{
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Mix_Music* midi;
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switch (track)
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{
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default:
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case MidiTracks::None:
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midi = nullptr;
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break;
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case MidiTracks::Track1:
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midi = track1;
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break;
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case MidiTracks::Track2:
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midi = track2;
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break;
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case MidiTracks::Track3:
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midi = track3;
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break;
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}
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return midi;
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}
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/// <summary>
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/// SDL_mixed does not support MIDS. To support FT music, a conversion to MIDI is required.
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@ -83,30 +83,33 @@ static_assert(sizeof(midi_track) == 8, "Wrong size of midi_track");
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#pragma pack(pop)
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enum class MidiTracks
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{
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None,
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Track1,
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Track2,
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Track3
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};
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class midi
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{
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public:
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static Mix_Music * track1, * track2, * track3;
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static void music_play();
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static void music_stop();
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static int music_init(int volume);
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static void music_shutdown();
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static void music_play();
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static void music_stop();
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static void SetVolume(int volume);
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static bool play_track(Mix_Music* midi);
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static Mix_Music* get_active_track()
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{
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if (active_track == nullptr)
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return NextTrack;
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else
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return active_track;
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}
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static bool play_track(MidiTracks track, bool replay);
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static MidiTracks get_active_track();
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private:
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static std::vector<Mix_Music*> LoadedTracks;
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static Mix_Music *active_track, *NextTrack;
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static Mix_Music* track1, * track2, * track3;
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static MidiTracks active_track, NextTrack;
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static int Volume;
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static bool IsPlaying;
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static void StopPlayback();
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static Mix_Music* load_track(std::string fileName);
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static Mix_Music* TrackToMidi(MidiTracks track);
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static std::vector<uint8_t>* MdsToMidi(std::string file);
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};
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