mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2023-12-30 21:52:56 +00:00
parent
cfaab257ed
commit
3c6e1c9d47
@ -37,7 +37,8 @@ bool winmain::LaunchBallEnabled = true;
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bool winmain::HighScoresEnabled = true;
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bool winmain::DemoActive = false;
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int winmain::MainMenuHeight = 0;
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std::string winmain::FpsDetails;
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std::string winmain::FpsDetails, winmain::PrevSdlError;
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unsigned winmain::PrevSdlErrorCount = 0;
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double winmain::UpdateToFrameRatio;
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winmain::DurationMs winmain::TargetFrameTime;
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optionsStruct& winmain::Options = options::Options;
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@ -253,7 +254,8 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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if (xMod != 0 || yMod != 0)
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{
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// Mouse warp does not work over remote desktop or in some VMs
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x = abs(x - xMod); y = abs(y - yMod);
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x = abs(x - xMod);
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y = abs(y - yMod);
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SDL_WarpMouseInWindow(window, x, y);
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}
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@ -310,11 +312,29 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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}
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auto sdlError = SDL_GetError();
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if (sdlError[0])
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if (sdlError[0] || !PrevSdlError.empty())
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{
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if (sdlError[0])
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SDL_ClearError();
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// Rate limit duplicate SDL error messages.
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if (sdlError != PrevSdlError)
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{
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PrevSdlError = sdlError;
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if (PrevSdlErrorCount > 0)
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{
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printf("SDL Error: ^ Previous Error Repeated %u Times\n", PrevSdlErrorCount + 1);
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PrevSdlErrorCount = 0;
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}
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if (sdlError[0])
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printf("SDL Error: %s\n", sdlError);
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}
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else
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{
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PrevSdlErrorCount++;
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}
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}
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auto updateEnd = Clock::now();
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auto targetTimeDelta = TargetFrameTime - DurationMs(updateEnd - frameStart) - sleepRemainder;
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@ -334,13 +354,19 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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}
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// Limit duration to 2 * target time
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sleepRemainder = Clamp(DurationMs(frameEnd - updateEnd) - targetTimeDelta, -TargetFrameTime, TargetFrameTime);
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sleepRemainder = Clamp(DurationMs(frameEnd - updateEnd) - targetTimeDelta, -TargetFrameTime,
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TargetFrameTime);
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frameDuration = std::min<DurationMs>(DurationMs(frameEnd - frameStart), 2 * TargetFrameTime);
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frameStart = frameEnd;
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UpdateToFrameCounter++;
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}
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}
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if (PrevSdlErrorCount > 0)
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{
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printf("SDL Error: ^ Previous Error Repeated %u Times\n", PrevSdlErrorCount);
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}
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SDL_free(basePath);
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SDL_free(prefPath);
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delete gfr_display;
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@ -504,7 +530,8 @@ void winmain::RenderUi()
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options::toggle(Menu1::SoundStereo);
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}
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ImGui::TextUnformatted("Sound Volume");
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if (ImGui::SliderInt("##Sound Volume", &Options.SoundVolume, options::MinVolume, options::MaxVolume, "%d",
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if (ImGui::SliderInt("##Sound Volume", &Options.SoundVolume, options::MinVolume, options::MaxVolume,
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"%d",
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ImGuiSliderFlags_AlwaysClamp))
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{
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Sound::SetVolume(Options.SoundVolume);
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@ -522,7 +549,8 @@ void winmain::RenderUi()
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options::toggle(Menu1::Music);
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}
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ImGui::TextUnformatted("Music Volume");
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if (ImGui::SliderInt("##Music Volume", &Options.MusicVolume, options::MinVolume, options::MaxVolume, "%d",
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if (ImGui::SliderInt("##Music Volume", &Options.MusicVolume, options::MinVolume, options::MaxVolume,
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"%d",
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ImGuiSliderFlags_AlwaysClamp))
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{
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midi::SetVolume(Options.MusicVolume);
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@ -597,10 +625,14 @@ void winmain::RenderUi()
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char buffer[20]{};
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Msg resolutionStringId = Msg::Menu1_UseMaxResolution_640x480;
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switch(fullscrn::GetMaxResolution()) {
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case 0: resolutionStringId = Msg::Menu1_UseMaxResolution_640x480; break;
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case 1: resolutionStringId = Msg::Menu1_UseMaxResolution_800x600; break;
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case 2: resolutionStringId = Msg::Menu1_UseMaxResolution_1024x768; break;
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switch (fullscrn::GetMaxResolution())
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{
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case 0: resolutionStringId = Msg::Menu1_UseMaxResolution_640x480;
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break;
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case 1: resolutionStringId = Msg::Menu1_UseMaxResolution_800x600;
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break;
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case 2: resolutionStringId = Msg::Menu1_UseMaxResolution_1024x768;
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break;
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}
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auto maxResText = pb::get_rc_string(resolutionStringId);
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@ -90,7 +90,7 @@ private:
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static int mouse_down, last_mouse_x, last_mouse_y;
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static bool no_time_loss, activated, bQuit, has_focus, DispGRhistory;
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static gdrv_bitmap8* gfr_display;
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static std::string FpsDetails;
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static std::string FpsDetails, PrevSdlError;
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static bool restart;
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static bool ShowAboutDialog;
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static bool ShowImGuiDemo;
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@ -100,6 +100,7 @@ private:
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static struct optionsStruct& Options;
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static DurationMs SpinThreshold;
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static WelfordState SleepState;
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static unsigned PrevSdlErrorCount;
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static void RenderUi();
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static void RenderFrameTimeDialog();
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