Fix ghost guild members erroring

This commit is contained in:
Sakuhl 2018-01-02 00:11:47 +01:00
parent 37c369cfcb
commit 2a2697b13f
2 changed files with 22 additions and 25 deletions

2
Cargo.lock generated
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@ -1066,7 +1066,7 @@ dependencies = [
[[package]] [[package]]
name = "wynncraft" name = "wynncraft"
version = "0.1.0" version = "0.1.0"
source = "git+https://gitlab.com/Sakuhl/wynncraft#5ea547e2298f51bef4ac45759b56801696a795fc" source = "git+https://gitlab.com/Sakuhl/wynncraft#b73034104c1bc02ec3bde74c6a1042943a61bab1"
dependencies = [ dependencies = [
"reqwest 0.8.2 (registry+https://github.com/rust-lang/crates.io-index)", "reqwest 0.8.2 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 1.0.27 (registry+https://github.com/rust-lang/crates.io-index)", "serde 1.0.27 (registry+https://github.com/rust-lang/crates.io-index)",

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@ -1,5 +1,4 @@
extern crate wynncraft; extern crate wynncraft;
use wynncraft::{Guild, Player};
extern crate serenity; extern crate serenity;
use serenity::prelude::*; use serenity::prelude::*;
@ -46,8 +45,7 @@ impl EventHandler for Handler {
fn wc_guild(msg: Message) { fn wc_guild(msg: Message) {
let guild = &msg.content[9..]; let guild = &msg.content[9..];
if let Ok(guild) = wynncraft::guild(guild) { let guild = wynncraft::guild(guild).unwrap();
let guild: Guild = guild;
let resp = reqwest::get("https://api.wynncraft.com/public_api.php?action=territoryList").unwrap(); let resp = reqwest::get("https://api.wynncraft.com/public_api.php?action=territoryList").unwrap();
assert!(resp.status().is_success()); assert!(resp.status().is_success());
@ -78,7 +76,6 @@ fn wc_guild(msg: Message) {
guild.members.len() guild.members.len()
) + &message ) + &message
).unwrap(); ).unwrap();
}
} }
fn wc_status(msg: Message) { fn wc_status(msg: Message) {
@ -124,7 +121,7 @@ fn wc_territory(msg: Message) {
fn wc_player(msg: Message) { fn wc_player(msg: Message) {
let player = &msg.content[10..]; let player = &msg.content[10..];
let player: Player = wynncraft::player(player).unwrap(); let player = wynncraft::player(player).unwrap();
let current_server_msg = if player.current_server != "null" { let current_server_msg = if player.current_server != "null" {
format!("\n**Currently online on**: {}", player.current_server) format!("\n**Currently online on**: {}", player.current_server)