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https://github.com/FliegendeWurst/raspi-oled.git
synced 2024-11-08 13:20:37 +00:00
Simple main loop
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6aeaee2fc1
commit
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311
src/bin/main_loop.rs
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311
src/bin/main_loop.rs
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@ -0,0 +1,311 @@
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use std::{
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fmt::Debug,
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thread::sleep_ms,
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time::{Duration, Instant},
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};
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use display_interface_spi::SPIInterfaceNoCS;
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use embedded_graphics::{
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mono_font::{ascii::FONT_10X20, MonoTextStyleBuilder},
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pixelcolor::Rgb565,
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prelude::{DrawTarget, Point, Size},
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text::Text,
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Drawable,
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};
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use gpiocdev::line::{Bias, EdgeDetection};
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use raspi_oled::FrameOutput;
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use rppal::{
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gpio::Gpio,
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hal::Delay,
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spi::{Bus, Mode, SlaveSelect, Spi},
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};
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use time::OffsetDateTime;
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use time_tz::{timezones::db::europe::BERLIN, OffsetDateTimeExt};
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static STAR: &'static [u8] = include_bytes!("../star.raw");
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static RPI: &'static [u8] = include_bytes!("../rpi.raw");
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fn main() {
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if rppal::system::DeviceInfo::new().is_ok() {
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rpi_main();
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} else {
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pc_main();
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}
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}
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#[cfg(not(feature = "pc"))]
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fn pc_main() {}
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#[cfg(feature = "pc")]
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fn pc_main() {
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use std::num::NonZeroU32;
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use embedded_graphics::primitives::{PrimitiveStyleBuilder, Rectangle, StyledDrawable};
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use rand_xoshiro::{
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rand_core::{RngCore, SeedableRng},
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Xoroshiro128StarStar,
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};
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use winit::{
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dpi::LogicalSize,
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event::{Event, WindowEvent},
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event_loop::EventLoop,
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window::WindowBuilder,
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};
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let event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_inner_size(LogicalSize::new(128, 128))
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.build(&event_loop)
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.unwrap();
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let context = unsafe { softbuffer::Context::new(&window) }.unwrap();
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let mut surface = unsafe { softbuffer::Surface::new(&context, &window) }.unwrap();
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let start = Instant::now();
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let mut iters = 0;
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let mut disp = FrameOutput::new(128, 128);
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//disp.buffer.save("/tmp/x.png").unwrap();
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let mut rng = Xoroshiro128StarStar::seed_from_u64(0);
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let mut buffer_dirty = true;
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event_loop.run(move |event, _, control_flow| {
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// ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
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// dispatched any events. This is ideal for games and similar applications.
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control_flow.set_poll();
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match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => {
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println!("The close button was pressed; stopping");
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control_flow.set_exit();
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},
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Event::MainEventsCleared => {
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// Application update code.
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// Queue a RedrawRequested event.
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//
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// You only need to call this if you've determined that you need to redraw, in
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// applications which do not always need to. Applications that redraw continuously
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// can just render here instead.
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window.request_redraw();
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},
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Event::RedrawRequested(window_id) if window_id == window.id() => {
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// Redraw the application.
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//
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// It's preferable for applications that do not render continuously to render in
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// this event rather than in MainEventsCleared, since rendering in here allows
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// the program to gracefully handle redraws requested by the OS.
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let (width, height) = {
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let size = window.inner_size();
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(size.width, size.height)
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};
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surface
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.resize(NonZeroU32::new(width).unwrap(), NonZeroU32::new(height).unwrap())
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.unwrap();
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// redraw
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if Instant::now().duration_since(start) > Duration::from_millis(iters * 50) {
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iters += 1;
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//loop_iter(&mut disp).unwrap();
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/*
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let mut time = OffsetDateTime::now_utc().to_timezone(BERLIN);
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//time += Duration::new(iters * 60, 0);
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disp.clear(Rgb565::new(0, 0, 0)).unwrap();
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display_clock(&mut disp, &time).unwrap();
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*/
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/*
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let iters = iters % 300;
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let (s, c) = (iters as f32 * 0.1).sin_cos();
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let (mut x, mut y) = (s * iters as f32 * 0.005, c * iters as f32 * 0.005);
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x *= 64.;
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y *= 64.;
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x += 64.;
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y += 64.;
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let variation = iters as u32 / 16 + 1;
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for _ in 0..16 {
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let dx = (rng.next_u32() % variation) as i32 - variation as i32 / 2;
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let dy = (rng.next_u32() % variation) as i32 - variation as i32 / 2;
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let color = rng.next_u32();
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let p = Rectangle::new(Point::new(x as i32 + dx, y as i32 + dy), Size::new(1, 1));
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let s = PrimitiveStyleBuilder::new()
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.fill_color(Rgb565::new(
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color as u8 & 0b11111,
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((color >> 8) & 0b111111) as u8,
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((color >> 16) & 0b111111) as u8,
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))
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.build();
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p.draw_styled(&s, &mut disp).unwrap();
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}
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if iters % 300 == 0 {
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disp.clear(Rgb565::new(0, 0, 0)).unwrap();
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}
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*/
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for _ in 0..16 {
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let x = (rng.next_u32() % 128) as usize;
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let y = (rng.next_u32() % 128) as usize;
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let dx = (rng.next_u32() % 8) as i32 - 4;
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let dy = (rng.next_u32() % 8) as i32 - 4;
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let red = STAR[y * 128 * 3 + x * 3];
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let green = STAR[y * 128 * 3 + x * 3 + 1];
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if red == 0xff {
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let color = rng.next_u32();
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let r;
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let g;
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let b;
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// star
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r = (color as u8 & 0b11111).saturating_mul(2);
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g = (((color >> 8) & 0b111111) as u8).saturating_mul(2);
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b = ((color >> 16) & 0b111111) as u8 / 3;
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// rpi
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/*
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if red > green {
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r = (color as u8 & 0b11111).saturating_mul(2);
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g = ((color >> 8) & 0b111111) as u8 / 3;
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b = ((color >> 16) & 0b111111) as u8 / 3;
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} else {
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r = (color as u8 & 0b11111) / 2;
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g = (((color >> 8) & 0b111111) as u8).saturating_mul(2);
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b = ((color >> 16) & 0b111111) as u8 / 3;
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}
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*/
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let p = Rectangle::new(Point::new(x as i32 + dx, y as i32 + dy), Size::new(1, 1));
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let s = PrimitiveStyleBuilder::new()
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.fill_color(Rgb565::new(r as u8, g as u8, b as u8))
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.build();
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p.draw_styled(&s, &mut disp).unwrap();
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}
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}
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buffer_dirty = true;
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}
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let mut buffer = surface.buffer_mut().unwrap();
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if buffer_dirty {
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for index in 0..(width * height) {
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let y = index / width;
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let x = index % width;
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let pixel = disp.buffer.get_pixel(x, y);
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let red = pixel.0[0] << 0;
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let green = pixel.0[1] << 0;
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let blue = pixel.0[2] << 0;
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buffer[index as usize] = blue as u32 | ((green as u32) << 8) | ((red as u32) << 16);
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}
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buffer.present().unwrap();
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buffer_dirty = false;
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}
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},
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_ => (),
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}
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});
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}
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fn rpi_main() {
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let spi = Spi::new(Bus::Spi0, SlaveSelect::Ss0, 19660800, Mode::Mode0).unwrap();
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let gpio = Gpio::new().unwrap();
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let dc = gpio.get(25).unwrap().into_output();
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let mut rst = gpio.get(27).unwrap().into_output();
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// Init SPI
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let spii = SPIInterfaceNoCS::new(spi, dc);
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let mut disp = ssd1351::display::display::Ssd1351::new(spii);
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// Reset & init
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disp.reset(&mut rst, &mut Delay).unwrap();
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disp.turn_on().unwrap();
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main_loop(disp);
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}
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fn main_loop<D: DrawTarget<Color = Rgb565>>(mut disp: D)
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where
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D::Error: Debug,
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{
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let mut last_min = 0xff;
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let mut last_button = Instant::now();
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let mut menu = vec![];
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let lines = gpiocdev::Request::builder()
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.on_chip("/dev/gpiochip0")
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.with_line(19)
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.with_edge_detection(EdgeDetection::RisingEdge)
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.with_debounce_period(Duration::from_millis(5))
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.with_bias(Bias::PullDown)
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.with_line(6)
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.with_edge_detection(EdgeDetection::RisingEdge)
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.with_debounce_period(Duration::from_millis(5))
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.with_bias(Bias::PullDown)
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.with_line(5)
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.with_edge_detection(EdgeDetection::RisingEdge)
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.with_debounce_period(Duration::from_millis(5))
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.with_bias(Bias::PullDown)
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.request()
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.unwrap();
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loop {
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// respond to button presses
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while lines.wait_edge_event(Duration::from_millis(1)).unwrap() {
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let e = lines.read_edge_event().unwrap();
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last_button = Instant::now();
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match e.offset {
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19 => {
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menu.push(1);
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},
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6 => {
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menu.push(2);
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},
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5 => {
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menu.push(3);
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},
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_ => {
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println!("unknown offset: {}", e.offset);
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},
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}
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}
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// clean up stale menu selection
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if !menu.is_empty() && Instant::now().duration_since(last_button).as_secs() >= 10 {
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menu.clear();
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}
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let time = OffsetDateTime::now_utc().to_timezone(BERLIN);
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if time.minute() == last_min {
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sleep_ms(1000);
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continue;
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}
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last_min = time.minute();
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if let Err(e) = loop_iter(&mut disp) {
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println!("error: {:?}", e);
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}
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}
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}
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fn loop_iter<D: DrawTarget<Color = Rgb565>>(disp: &mut D) -> Result<(), D::Error> {
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disp.clear(Rgb565::new(0, 0, 0))?;
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let time = OffsetDateTime::now_utc().to_timezone(BERLIN);
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display_clock(disp, &time)
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}
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fn display_clock<D: DrawTarget<Color = Rgb565>>(disp: &mut D, time: &OffsetDateTime) -> Result<(), D::Error> {
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let text_style_clock = MonoTextStyleBuilder::new()
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.font(&FONT_10X20)
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.text_color(Rgb565::new(0xff, 0xff, 0xff))
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.build();
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let hour = time.hour();
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let minute = time.minute();
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let unix_minutes = minute as i32 * 5 / 3; // (time.unix_timestamp() / 60) as i32;
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let dx = ((hour % 3) as i32 - 1) * 40 - 2;
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let hour = format!("{:02}", hour);
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Text::new(
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&hour,
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Point::new(64 - 20 + dx, 20 + unix_minutes % 100),
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text_style_clock,
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)
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.draw(disp)?;
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let minute = format!("{:02}", minute);
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Text::new(
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&minute,
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Point::new(64 + 4 + dx, 20 + unix_minutes % 100),
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text_style_clock,
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)
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.draw(disp)?;
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Ok(())
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}
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BIN
src/rpi.raw
Normal file
BIN
src/rpi.raw
Normal file
Binary file not shown.
BIN
src/star.raw
Normal file
BIN
src/star.raw
Normal file
Binary file not shown.
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