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https://gitlab.com/arnekeller/kit-programmieren-ws1920-final2.git
synced 2024-11-09 10:20:38 +00:00
Only allow build? when not expecting dice roll
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parent
6f5127254d
commit
9d1fbc2ffe
@ -51,7 +51,7 @@ public class CardGame {
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public Card draw() throws LogicException {
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public Card draw() throws LogicException {
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if (currentCardStack == null || currentCardStack.isEmpty()) {
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if (currentCardStack == null || currentCardStack.isEmpty()) {
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throw new LogicException("no card to draw exists");
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throw new LogicException("no card to draw exists");
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} else if (awaitedDiceSize != null) {
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} else if (awaitingDiceRoll()) {
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throw new LogicException("roll dice, please");
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throw new LogicException("roll dice, please");
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}
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}
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final Card card = currentCardStack.removeFirst();
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final Card card = currentCardStack.removeFirst();
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@ -72,7 +72,7 @@ public class CardGame {
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}
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}
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public String rollDice(int size, int roll) throws LogicException {
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public String rollDice(int size, int roll) throws LogicException {
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if (awaitedDiceSize == null) {
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if (!awaitingDiceRoll()) {
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throw new LogicException("not expecting dice roll");
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throw new LogicException("not expecting dice roll");
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} else if (awaitedDiceSize != size) {
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} else if (awaitedDiceSize != size) {
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throw new LogicException("unexpected dice size");
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throw new LogicException("unexpected dice size");
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@ -164,6 +164,10 @@ public class CardGame {
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return currentCardStack != null;
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return currentCardStack != null;
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}
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}
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private boolean awaitingDiceRoll() {
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return awaitedDiceSize != null;
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}
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public Deque<Card> getResources() throws LogicException {
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public Deque<Card> getResources() throws LogicException {
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if (!gameStarted()) {
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if (!gameStarted()) {
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throw new LogicException("can not get resources: game not started");
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throw new LogicException("can not get resources: game not started");
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@ -184,6 +188,9 @@ public class CardGame {
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if (!gameStarted()) {
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if (!gameStarted()) {
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throw new LogicException("can not get buildable items: game not started");
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throw new LogicException("can not get buildable items: game not started");
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}
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}
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if (awaitingDiceRoll()) {
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throw new LogicException("can not get buildable items: awaiting dice roll");
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}
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return Arrays.stream(Item.values()).filter(this::canBuild).collect(Collectors.toSet());
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return Arrays.stream(Item.values()).filter(this::canBuild).collect(Collectors.toSet());
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}
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}
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