mirror of
https://gitlab.com/arnekeller/kit-programmieren-ws1920-final2.git
synced 2024-11-27 18:55:54 +00:00
Refactor game logic to handle items in generic way
This commit is contained in:
parent
d2ddd3cad9
commit
5535692596
@ -10,13 +10,6 @@ import java.util.Objects;
|
|||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
import static edu.kit.informatik.cardgame.model.Item.BALLON;
|
|
||||||
import static edu.kit.informatik.cardgame.model.Item.FIREPLACE;
|
|
||||||
import static edu.kit.informatik.cardgame.model.Item.HANG_GLIDER;
|
|
||||||
import static edu.kit.informatik.cardgame.model.Item.SAILING_RAFT;
|
|
||||||
import static edu.kit.informatik.cardgame.model.Item.SHACK;
|
|
||||||
import static edu.kit.informatik.cardgame.model.Item.STEAMBOAT;
|
|
||||||
|
|
||||||
public class CardGame {
|
public class CardGame {
|
||||||
private Deque<Card> cardStack;
|
private Deque<Card> cardStack;
|
||||||
private Deque<Card> currentCardStack;
|
private Deque<Card> currentCardStack;
|
||||||
@ -60,7 +53,7 @@ public class CardGame {
|
|||||||
phase = Phase.ENCOUNTER;
|
phase = Phase.ENCOUNTER;
|
||||||
} else if (card.isCatastrophe()) {
|
} else if (card.isCatastrophe()) {
|
||||||
clearResources();
|
clearResources();
|
||||||
items.remove(FIREPLACE);
|
items.remove(Item.FIREPLACE);
|
||||||
}
|
}
|
||||||
if (currentCardStack.isEmpty() && getBuildableItems().isEmpty()) {
|
if (currentCardStack.isEmpty() && getBuildableItems().isEmpty()) {
|
||||||
endGame();
|
endGame();
|
||||||
@ -103,7 +96,7 @@ public class CardGame {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void clearResources() {
|
public void clearResources() {
|
||||||
final int keepLastResources = items.contains(SHACK) ? 5 : 0;
|
final int keepLastResources = items.stream().mapToInt(Item::itemsSecured).sum();
|
||||||
while (resources.size() > keepLastResources) {
|
while (resources.size() > keepLastResources) {
|
||||||
resources.removeFirst();
|
resources.removeFirst();
|
||||||
}
|
}
|
||||||
@ -122,19 +115,27 @@ public class CardGame {
|
|||||||
resources.removeLastOccurrence(resource);
|
resources.removeLastOccurrence(resource);
|
||||||
}
|
}
|
||||||
items.add(item);
|
items.add(item);
|
||||||
if (item.equals(STEAMBOAT) || item.equals(BALLON)) {
|
switch (item.category()) {
|
||||||
// player won
|
case ESCAPE:
|
||||||
endGame();
|
if (item.requiresDice()) {
|
||||||
phase = Phase.WON;
|
// need at least a 4/d6
|
||||||
return "win";
|
awaitedDiceSize = item.diceSizeNeeded();
|
||||||
} else if (item.equals(SAILING_RAFT) || item.equals(HANG_GLIDER)) {
|
minimumDiceRoll = item.minimumDiceRollNeeded();
|
||||||
// need at least a 4/d6
|
phase = Phase.ENDEAVOR;
|
||||||
awaitedDiceSize = 6;
|
} else {
|
||||||
minimumDiceRoll = 4;
|
// player won
|
||||||
phase = Phase.ENDEAVOR;
|
endGame();
|
||||||
} else if (currentCardStack != null && currentCardStack.isEmpty() && getBuildableItems().isEmpty()) {
|
phase = Phase.WON;
|
||||||
endGame();
|
return "win";
|
||||||
phase = Phase.LOST;
|
}
|
||||||
|
break;
|
||||||
|
case DEFAULT:
|
||||||
|
if (currentCardStack != null && currentCardStack.isEmpty() && getBuildableItems().isEmpty()) {
|
||||||
|
endGame();
|
||||||
|
phase = Phase.LOST;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
return "OK";
|
return "OK";
|
||||||
} else {
|
} else {
|
||||||
@ -174,7 +175,7 @@ public class CardGame {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Deque<Card> getResources() throws LogicException {
|
public Deque<Card> getResources() throws LogicException {
|
||||||
if (!gameStarted()) {
|
if (!gameActive()) {
|
||||||
throw new LogicException("can not get resources: game not started");
|
throw new LogicException("can not get resources: game not started");
|
||||||
}
|
}
|
||||||
// do not allow caller to modify internal queue
|
// do not allow caller to modify internal queue
|
||||||
@ -182,7 +183,7 @@ public class CardGame {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public List<Item> getItems() throws LogicException {
|
public List<Item> getItems() throws LogicException {
|
||||||
if (!gameStarted()) {
|
if (!gameActive()) {
|
||||||
throw new LogicException("can not get buildings: game not started");
|
throw new LogicException("can not get buildings: game not started");
|
||||||
}
|
}
|
||||||
// do not allow caller to modify internal list
|
// do not allow caller to modify internal list
|
||||||
|
@ -102,6 +102,52 @@ public enum Item {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int itemsSecured() {
|
||||||
|
return this == Item.SHACK ? 5 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean requiresDice() {
|
||||||
|
switch (this) {
|
||||||
|
case HANG_GLIDER:
|
||||||
|
case SAILING_RAFT:
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int diceSizeNeeded() {
|
||||||
|
switch (this) {
|
||||||
|
case HANG_GLIDER:
|
||||||
|
case SAILING_RAFT:
|
||||||
|
return 6;
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int minimumDiceRollNeeded() {
|
||||||
|
switch (this) {
|
||||||
|
case HANG_GLIDER:
|
||||||
|
case SAILING_RAFT:
|
||||||
|
return 4;
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemCategory category() {
|
||||||
|
switch (this) {
|
||||||
|
case BALLON:
|
||||||
|
case HANG_GLIDER:
|
||||||
|
case SAILING_RAFT:
|
||||||
|
case STEAMBOAT:
|
||||||
|
return ItemCategory.ESCAPE;
|
||||||
|
default:
|
||||||
|
return ItemCategory.DEFAULT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Parse a single word and return the item represented by the input.
|
* Parse a single word and return the item represented by the input.
|
||||||
* Fun fact: Item.parse(item.toString()) == item is true for all items.
|
* Fun fact: Item.parse(item.toString()) == item is true for all items.
|
||||||
|
6
src/edu/kit/informatik/cardgame/model/ItemCategory.java
Normal file
6
src/edu/kit/informatik/cardgame/model/ItemCategory.java
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
package edu.kit.informatik.cardgame.model;
|
||||||
|
|
||||||
|
public enum ItemCategory {
|
||||||
|
DEFAULT,
|
||||||
|
ESCAPE;
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user