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https://github.com/FliegendeWurst/cursive.git
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bbee77f1b7
And add some derive(Debug)
103 lines
2.8 KiB
Rust
103 lines
2.8 KiB
Rust
//! Tools to control view alignment.
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/// Specifies the alignment along both horizontal and vertical directions.
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#[derive(Debug)]
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pub struct Align {
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/// Horizontal alignment policy
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pub h: HAlign,
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/// Vertical alignment policy
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pub v: VAlign,
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}
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impl Align {
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/// Creates a new Align object from the given alignments.
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pub fn new(h: HAlign, v: VAlign) -> Self {
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Align { h: h, v: v }
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}
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/// Creates a top-left alignment.
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pub fn top_left() -> Self {
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Align::new(HAlign::Left, VAlign::Top)
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}
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/// Creates a top-right alignment.
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pub fn top_right() -> Self {
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Align::new(HAlign::Right, VAlign::Top)
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}
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/// Creates a bottom-left alignment.
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pub fn bot_left() -> Self {
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Align::new(HAlign::Left, VAlign::Bottom)
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}
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/// Creates a bottom-right alignment.
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pub fn bot_right() -> Self {
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Align::new(HAlign::Right, VAlign::Top)
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}
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/// Creates an alignment centered both horizontally and vertically.
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pub fn center() -> Self {
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Align::new(HAlign::Center, VAlign::Center)
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}
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}
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/// Horizontal alignment
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#[derive(Debug)]
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pub enum HAlign {
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/// Place the element to the left of available space
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Left,
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/// Place the element horizontally in the center of available space
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Center,
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/// Place the element to the right of available space
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Right,
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}
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/// Vertical alignment
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#[derive(Debug)]
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pub enum VAlign {
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/// Place the element at the top of available space
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Top,
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/// Place the element vertically in the center of available space
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Center,
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/// Place the element at the bottom of available space
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Bottom,
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}
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impl HAlign {
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/// Returns the offset required to position a view.
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///
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/// When drawing a view with size `content` when the available size is
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/// `container`, printing at the resulting offset will align the view as
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/// desired.
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pub fn get_offset(&self, content: usize, container: usize) -> usize {
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if container < content {
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0
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} else {
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match *self {
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HAlign::Left => 0,
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HAlign::Center => (container - content) / 2,
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HAlign::Right => (container - content),
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}
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}
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}
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}
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impl VAlign {
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/// Returns the offset required to position a view.
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///
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/// When drawing a view with size `content` when the available size is
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/// `container`, printing at the resulting offset will align the view as
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/// desired.
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pub fn get_offset(&self, content: usize, container: usize) -> usize {
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if container < content {
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0
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} else {
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match *self {
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VAlign::Top => 0,
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VAlign::Center => (container - content) / 2,
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VAlign::Bottom => (container - content),
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}
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}
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}
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}
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