mirror of
https://github.com/FliegendeWurst/cursive.git
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158 lines
5.3 KiB
Rust
158 lines
5.3 KiB
Rust
use crate::direction::Direction;
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use crate::event::{AnyCb, Event, EventResult};
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use crate::rect::Rect;
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use crate::view::{AnyView, Selector};
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use crate::Printer;
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use crate::Vec2;
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use std::any::Any;
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/// Main trait defining a view behaviour.
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///
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/// This is what you should implement to define a custom View.
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pub trait View: Any + AnyView {
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/// Draws the view with the given printer (includes bounds) and focus.
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///
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/// This is the only *required* method to implement.
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fn draw(&self, printer: &Printer<'_, '_>);
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/// Called once the size for this view has been decided.
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///
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/// It can be used to pre-compute the configuration of child views.
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///
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/// View groups should propagate the information to their children.
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///
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/// At this point, the given size is final and cannot be negociated.
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/// It is guaranteed to be the size available for the call to `draw()`.
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fn layout(&mut self, _: Vec2) {}
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/// Should return `true` if the view content changed since the last call
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/// to `layout()`.
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///
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/// This is mostly an optimisation for views where the layout phase is
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/// expensive.
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///
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/// * Views can ignore it and always return true (default implementation).
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/// They will always be assumed to have changed.
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/// * View Groups can ignore it and always re-layout their children.
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/// * If they call `required_size` or `layout` with stable parameters,
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/// the children may cache the result themselves and speed up the
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/// process anyway.
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fn needs_relayout(&self) -> bool {
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true
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}
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/// Returns the minimum size the view requires with the given restrictions.
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///
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/// This is the main way a view communicate its size to its parent.
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///
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/// Some views have a fixed size, and will ignore the `constraint`
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/// parameter entirely.
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///
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/// Some views are flexible, and may adapt fully or partially to the
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/// constraints.
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///
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/// Default implementation always return `(1,1)`.
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fn required_size(&mut self, constraint: Vec2) -> Vec2 {
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let _ = constraint;
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Vec2::new(1, 1)
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}
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/// Called when an event is received (key press, mouse event, ...).
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///
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/// You can return an `EventResult`:
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/// * `EventResult::Ignored` means the event was not processed and may be
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/// sent to another view.
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/// * `EventResult::Consumed` means the event was consumed and should not
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/// be sent to any other view. It may in addition include a callback
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/// to be run.
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///
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/// The default implementation just ignores any event.
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fn on_event(&mut self, _: Event) -> EventResult {
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EventResult::Ignored
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}
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/// Runs a closure on the view identified by the given selector.
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///
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/// See [`Finder::call_on`] for a nicer interface, implemented for all
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/// views.
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///
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/// [`Finder::call_on`]: crate::view::Finder::call_on
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///
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/// If the selector doesn't find a match, the closure will not be run.
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///
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/// View groups should implement this to forward the call to each children.
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///
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/// Default implementation is a no-op.
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fn call_on_any<'a>(&mut self, _: &Selector<'_>, _: AnyCb<'a>) {}
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/// Moves the focus to the view identified by the given selector.
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///
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/// Returns `Ok(())` if the view was found and selected.
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///
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/// Default implementation simply returns `Err(())`.
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fn focus_view(&mut self, _: &Selector<'_>) -> Result<(), ()> {
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Err(())
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}
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/// This view is offered focus. Will it take it?
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///
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/// `source` indicates where the focus comes from.
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/// When the source is unclear (for example mouse events),
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/// `Direction::none()` can be used.
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///
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/// Default implementation always return `false`.
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fn take_focus(&mut self, source: Direction) -> bool {
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let _ = source;
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false
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}
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/// What part of the view is important and should be visible?
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///
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/// When only part of this view can be visible, this helps
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/// determine which part.
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///
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/// It is given the view size (same size given to `layout`).
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///
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/// Default implementation return the entire view.
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fn important_area(&self, view_size: Vec2) -> Rect {
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Rect::from_size((0, 0), view_size)
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}
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/// Returns the type of this view.
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///
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/// Useful when you have a `&dyn View`.
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///
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/// View implementation don't usually have to override this.
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fn type_name(&self) -> &'static str {
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std::any::type_name::<Self>()
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}
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}
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impl dyn View {
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/// Attempts to downcast `self` to a concrete type.
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pub fn downcast_ref<T: Any>(&self) -> Option<&T> {
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self.as_any().downcast_ref()
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}
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/// Attempts to downcast `self` to a concrete type.
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pub fn downcast_mut<T: Any>(&mut self) -> Option<&mut T> {
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self.as_any_mut().downcast_mut()
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}
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/// Attempts to downcast `Box<Self>` to a concrete type.
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pub fn downcast<T: Any>(self: Box<Self>) -> Result<Box<T>, Box<Self>> {
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// Do the check here + unwrap, so the error
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// value is `Self` and not `dyn Any`.
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if self.as_any().is::<T>() {
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Ok(self.as_boxed_any().downcast().unwrap())
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} else {
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Err(self)
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}
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}
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/// Checks if this view is of type `T`.
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pub fn is<T: Any>(&self) -> bool {
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self.as_any().is::<T>()
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}
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}
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