mirror of
https://github.com/FliegendeWurst/cursive.git
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d41f1e937d
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233 lines
6.3 KiB
Rust
233 lines
6.3 KiB
Rust
//! Build menu trees.
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//!
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//! Menus are a way to arrange many actions in groups of more manageable size.
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//!
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//! A menu can be seen as a `MenuTree`. It has a list of children:
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//!
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//! * Leaf nodes are made of a label and a callback
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//! * Sub-trees are made of a label, and another `MenuTree`.
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//! * Delimiters are just there to separate groups of related children.
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//!
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//! The [menubar] is the main way to show menus.
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//!
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//! [menubar]: ../struct.Cursive.html#method.menubar
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use Cursive;
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use With;
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use event::Callback;
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use std::rc::Rc;
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/// Root of a menu tree.
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#[derive(Default, Clone)]
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pub struct MenuTree {
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/// Menu items
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pub children: Vec<MenuItem>,
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}
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/// Node in the menu tree.
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#[derive(Clone)]
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pub enum MenuItem {
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/// Actionnable button with a label.
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Leaf(String, Callback),
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/// Sub-menu with a label.
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Subtree(String, Rc<MenuTree>),
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/// Delimiter without a label.
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Delimiter,
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}
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impl MenuItem {
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/// Returns the label for this item.
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///
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/// Returns an empty string if `self` is a delimiter.
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pub fn label(&self) -> &str {
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match *self {
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MenuItem::Delimiter => "│",
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MenuItem::Leaf(ref label, _) | MenuItem::Subtree(ref label, _) => {
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label
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}
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}
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}
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/// Returns `true` if `self` is a delimiter.
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pub fn is_delimiter(&self) -> bool {
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match *self {
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MenuItem::Delimiter => true,
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_ => false,
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}
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}
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/// Returns `true` if `self` is a leaf node.
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pub fn is_leaf(&self) -> bool {
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match *self {
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MenuItem::Leaf(_, _) => true,
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_ => false,
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}
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}
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/// Returns `true` if `self` is a subtree.
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pub fn is_subtree(&self) -> bool {
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match *self {
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MenuItem::Subtree(_, _) => true,
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_ => false,
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}
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}
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/// Return a mutable reference to the subtree, if applicable.
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///
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/// Returns `None` if `self` is not a `MenuItem::Subtree`.
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pub fn as_subtree(&mut self) -> Option<&mut MenuTree> {
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match *self {
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MenuItem::Subtree(_, ref mut tree) => Some(Rc::make_mut(tree)),
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_ => None,
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}
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}
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}
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impl MenuTree {
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/// Creates a new, empty tree.
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pub fn new() -> Self {
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Self::default()
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}
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/// Remove every children from this tree.
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pub fn clear(&mut self) {
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self.children.clear();
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}
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/// Inserts an item at the given position.
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pub fn insert(&mut self, i: usize, item: MenuItem) {
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self.children.insert(i, item);
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}
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/// Inserts a delimiter at the given position.
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pub fn insert_delimiter(&mut self, i: usize) {
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self.insert(i, MenuItem::Delimiter);
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}
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/// Adds a delimiter to the end of this tree.
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pub fn add_delimiter(&mut self) {
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let i = self.children.len();
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self.insert_delimiter(i);
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}
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/// Adds a delimiter to the end of this tree - chainable variant.
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pub fn delimiter(self) -> Self {
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self.with(|menu| menu.add_delimiter())
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}
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/// Adds a actionnable leaf to the end of this tree.
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pub fn add_leaf<S, F>(&mut self, title: S, cb: F)
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where
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S: Into<String>,
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F: 'static + Fn(&mut Cursive),
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{
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let i = self.children.len();
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self.insert_leaf(i, title, cb);
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}
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/// Inserts a leaf at the given position.
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pub fn insert_leaf<S, F>(&mut self, i: usize, title: S, cb: F)
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where
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S: Into<String>,
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F: 'static + Fn(&mut Cursive),
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{
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let title = title.into();
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self.insert(i, MenuItem::Leaf(title, Callback::from_fn(cb)));
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}
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/// Adds a actionnable leaf to the end of this tree - chainable variant.
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pub fn leaf<S, F>(self, title: S, cb: F) -> Self
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where
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S: Into<String>,
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F: 'static + Fn(&mut Cursive),
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{
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self.with(|menu| menu.add_leaf(title, cb))
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}
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/// Inserts a subtree at the given position.
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pub fn insert_subtree<S>(&mut self, i: usize, title: S, tree: MenuTree)
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where
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S: Into<String>,
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{
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let title = title.into();
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let tree = MenuItem::Subtree(title, Rc::new(tree));
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self.insert(i, tree);
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}
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/// Adds a submenu to the end of this tree.
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pub fn add_subtree<S>(&mut self, title: S, tree: MenuTree)
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where
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S: Into<String>,
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{
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let i = self.children.len();
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self.insert_subtree(i, title, tree);
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}
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/// Adds a submenu to the end of this tree - chainable variant.
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pub fn subtree<S>(self, title: S, tree: MenuTree) -> Self
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where
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S: Into<String>,
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{
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self.with(|menu| menu.add_subtree(title, tree))
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}
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/// Looks for the child at the given position.
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///
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/// Returns `None` if `i >= self.len()`.
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pub fn get_mut(&mut self, i: usize) -> Option<&mut MenuItem> {
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self.children.get_mut(i)
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}
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/// Returns the item at the given position.
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///
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/// Returns `None` if `i > self.len()` or if the item is not a subtree.
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pub fn get_subtree(&mut self, i: usize) -> Option<&mut MenuTree> {
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self.get_mut(i).and_then(MenuItem::as_subtree)
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}
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/// Looks for a child with the given title.
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///
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/// Returns `None` if no such label was found.
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pub fn find_item(&mut self, title: &str) -> Option<&mut MenuItem> {
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self.children
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.iter_mut()
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.find(|child| child.label() == title)
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}
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/// Looks for a subtree with the given title.
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pub fn find_subtree(&mut self, title: &str) -> Option<&mut MenuTree> {
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self.children
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.iter_mut()
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.filter(|child| child.label() == title)
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.filter_map(MenuItem::as_subtree)
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.next()
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}
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/// Returns the position of a child with the given label.
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///
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/// Returns `None` if no such label was found.
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pub fn find_position(&mut self, title: &str) -> Option<usize> {
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self.children
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.iter()
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.position(|child| child.label() == title)
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}
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/// Removes the item at the given position.
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pub fn remove(&mut self, i: usize) {
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self.children.remove(i);
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}
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/// Returns the number of direct children in this node.
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///
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/// * Includes delimiters.
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/// * Does not count nested children.
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pub fn len(&self) -> usize {
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self.children.len()
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}
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/// Returns `true` if this tree has no children.
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pub fn is_empty(&self) -> bool {
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self.children.is_empty()
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}
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}
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