cursive/src/lib.rs
2019-02-28 16:04:14 -08:00

111 lines
2.7 KiB
Rust

//! # Cursive
//!
//! [Cursive] is a [TUI] library - it lets you easily build rich interfaces
//! for use in a terminal.
//!
//! [Cursive]: https://github.com/gyscos/Cursive
//! [TUI]: https://en.wikipedia.org/wiki/Text-based_user_interface
//!
//! ## Getting started
//!
//! * Every application should start with a [`Cursive`](struct.Cursive.html)
//! object. It is the main entry-point to the library.
//! * A declarative phase then describes the structure of the UI by adding
//! views and configuring their behaviours.
//! * Finally, the event loop is started by calling
//! [`Cursive::run(&mut self)`](struct.Cursive.html#method.run).
//!
//! ## Views
//!
//! Views are the main components of a cursive interface.
//! The [`views`](./views/index.html) module contains many views to use in your
//! application; if you don't find what you need, you may also implement the
//! [`View`](view/trait.View.html) trait and build your own.
//!
//! ## Callbacks
//!
//! Cursive is callback-driven: it reacts to events generated by user input.
//!
//! During the declarative phase, callbacks are set to trigger on specific
//! events. These functions usually take a `&mut Cursive` argument, allowing
//! them to modify the view tree at will.
//!
//! ## Examples
//!
//! ```rust
//! extern crate cursive;
//!
//! use cursive::Cursive;
//! use cursive::views::TextView;
//!
//! fn main() {
//! let mut siv = Cursive::dummy();
//!
//! siv.add_layer(TextView::new("Hello World!\nPress q to quit."));
//!
//! siv.add_global_callback('q', |s| s.quit());
//!
//! siv.run();
//! }
//! ```
//!
//! ## Debugging
//!
//! The `Cursive` root initializes the terminal on creation, and do cleanups
//! on drop. While it is alive, printing to the terminal will not work
//! as expected, making debugging a bit harder.
//!
//! One solution is to redirect stderr to a file when running the application,
//! and log to it instead of stdout.
//!
//! Or you can use gdb as usual.
#![deny(missing_docs)]
// We use chan_signal to detect SIGWINCH.
// It's not how windows work, so no need to use that.
macro_rules! new_default(
($c:ty) => {
impl Default for $c {
fn default() -> Self {
Self::new()
}
}
}
);
pub mod traits;
pub mod event;
#[macro_use]
pub mod view;
#[macro_use]
pub mod utils;
pub mod align;
pub mod direction;
pub mod logger;
pub mod menu;
pub mod rect;
pub mod theme;
pub mod vec;
pub mod views;
// This probably doesn't need to be public?
mod cursive;
mod printer;
mod with;
mod xy;
mod div;
mod utf8;
pub mod backend;
pub use crate::cursive::{CbFunc, CbSink, Cursive, ScreenId};
pub use crate::printer::Printer;
pub use crate::vec::Vec2;
pub use crate::with::With;
pub use crate::xy::XY;