mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-23 17:35:00 +00:00
309 lines
9.3 KiB
Rust
309 lines
9.3 KiB
Rust
use super::Color;
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use enum_map::{enum_map, Enum, EnumMap};
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#[cfg(feature = "toml")]
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use log::warn;
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use std::ops::{Index, IndexMut};
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use std::str::FromStr;
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// Use AHash instead of the slower SipHash
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type HashMap<K, V> = std::collections::HashMap<K, V, ahash::RandomState>;
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/// Color configuration for the application.
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///
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/// Assign each color role an actual color.
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///
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/// It implements `Index` and `IndexMut` to access and modify this mapping:
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///
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/// It also implements [`Extend`] to update a batch of colors at
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/// once.
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///
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/// # Example
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///
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/// ```rust
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/// # use cursive_core::theme::Palette;
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/// use cursive_core::theme::{BaseColor::*, Color::*, PaletteColor::*};
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///
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/// let mut palette = Palette::default();
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///
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/// assert_eq!(palette[Background], Dark(Blue));
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/// palette[Shadow] = Light(Red);
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/// assert_eq!(palette[Shadow], Light(Red));
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///
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/// let colors = vec![(Shadow, Dark(Green)), (Primary, Light(Blue))];
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/// palette.extend(colors);
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/// assert_eq!(palette[Shadow], Dark(Green));
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/// assert_eq!(palette[Primary], Light(Blue));
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/// ```
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#[derive(PartialEq, Eq, Clone, Debug)]
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pub struct Palette {
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basic: EnumMap<PaletteColor, Color>,
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custom: HashMap<String, PaletteNode>,
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}
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/// A node in the palette tree.
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///
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/// This describes a value attached to a custom keyword in the palette.
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///
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/// This can either be a color, or a nested namespace with its own mapping.
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#[derive(PartialEq, Eq, Clone, Debug)]
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pub enum PaletteNode {
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/// A single color.
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Color(Color),
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/// A group of values bundled in the same namespace.
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///
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/// Namespaces can be merged in the palette with `Palette::merge`.
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Namespace(HashMap<String, PaletteNode>),
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}
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// Basic usage: only use basic colors
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impl Index<PaletteColor> for Palette {
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type Output = Color;
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fn index(&self, palette_color: PaletteColor) -> &Color {
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&self.basic[palette_color]
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}
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}
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// We can alter existing color if needed (but why?...)
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impl IndexMut<PaletteColor> for Palette {
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fn index_mut(&mut self, palette_color: PaletteColor) -> &mut Color {
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&mut self.basic[palette_color]
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}
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}
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impl Palette {
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/// Returns a custom color from this palette.
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///
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/// Returns `None` if the given key was not found.
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pub fn custom<'a>(&'a self, key: &str) -> Option<&'a Color> {
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self.custom.get(key).and_then(|node| {
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if let PaletteNode::Color(ref color) = *node {
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Some(color)
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} else {
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None
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}
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})
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}
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/// Returns a new palette where the given namespace has been merged.
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///
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/// All values in the namespace will override previous values.
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pub fn merge(&self, namespace: &str) -> Palette {
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let mut result = self.clone();
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if let Some(&PaletteNode::Namespace(ref palette)) =
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self.custom.get(namespace)
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{
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// Merge `result` and `palette`
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for (key, value) in palette.iter() {
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match *value {
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PaletteNode::Color(color) => result.set_color(key, color),
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PaletteNode::Namespace(ref map) => {
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result.add_namespace(key, map.clone())
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}
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}
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}
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}
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result
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}
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/// Sets the color for the given key.
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///
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/// This will update either the basic palette or the custom values.
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pub fn set_color(&mut self, key: &str, color: Color) {
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if self.set_basic_color(key, color).is_err() {
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self.custom
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.insert(key.to_string(), PaletteNode::Color(color));
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}
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}
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/// Sets a basic color from its name.
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///
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/// Returns `Err(())` if `key` is not a known `PaletteColor`.
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pub fn set_basic_color(
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&mut self,
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key: &str,
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color: Color,
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) -> Result<(), ()> {
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PaletteColor::from_str(key).map(|c| self.basic[c] = color)
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}
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/// Adds a color namespace to this palette.
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pub fn add_namespace(
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&mut self,
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key: &str,
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namespace: HashMap<String, PaletteNode>,
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) {
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self.custom
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.insert(key.to_string(), PaletteNode::Namespace(namespace));
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}
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}
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impl Extend<(PaletteColor, Color)> for Palette {
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fn extend<T>(&mut self, iter: T)
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where
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T: IntoIterator<Item = (PaletteColor, Color)>,
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{
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for (k, v) in iter {
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(*self)[k] = v;
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}
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}
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}
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/// Returns the default palette for a cursive application.
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///
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/// * `Background` => `Dark(Blue)`
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/// * `Shadow` => `Dark(Black)`
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/// * `View` => `Dark(White)`
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/// * `Primary` => `Dark(Black)`
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/// * `Secondary` => `Dark(Blue)`
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/// * `Tertiary` => `Light(White)`
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/// * `TitlePrimary` => `Dark(Red)`
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/// * `TitleSecondary` => `Dark(Yellow)`
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/// * `Highlight` => `Dark(Red)`
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/// * `HighlightInactive` => `Dark(Blue)`
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/// * `HighlightText` => `Dark(White)`
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impl Default for Palette {
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fn default() -> Palette {
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use self::PaletteColor::*;
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use crate::theme::BaseColor::*;
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use crate::theme::Color::*;
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Palette {
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basic: enum_map! {
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Background => Dark(Blue),
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Shadow => Dark(Black),
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View => Dark(White),
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Primary => Dark(Black),
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Secondary => Dark(Blue),
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Tertiary => Light(White),
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TitlePrimary => Dark(Red),
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TitleSecondary => Light(Blue),
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Highlight => Dark(Red),
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HighlightInactive => Dark(Blue),
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HighlightText => Dark(White),
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},
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custom: HashMap::default(),
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}
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}
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}
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// Iterate over a toml
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#[cfg(feature = "toml")]
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fn iterate_toml<'a>(
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table: &'a toml::value::Table,
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) -> impl Iterator<Item = (&'a str, PaletteNode)> + 'a {
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table.iter().flat_map(|(key, value)| {
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let node = match value {
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toml::Value::Table(table) => {
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// This should define a new namespace
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// Treat basic colors as simple string.
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// We'll convert them back in the merge method.
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let map = iterate_toml(table)
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.map(|(key, value)| (key.to_string(), value))
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.collect();
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// Should we only return something if it's non-empty?
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Some(PaletteNode::Namespace(map))
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}
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toml::Value::Array(colors) => {
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// This should be a list of colors - just pick the first valid one.
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colors
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.iter()
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.flat_map(toml::Value::as_str)
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.flat_map(Color::parse)
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.map(PaletteNode::Color)
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.next()
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}
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toml::Value::String(color) => {
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// This describe a new color - easy!
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Color::parse(color).map(PaletteNode::Color)
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}
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other => {
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// Other - error?
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warn!(
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"Found unexpected value in theme: {} = {:?}",
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key, other
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);
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None
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}
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};
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node.map(|node| (key.as_str(), node))
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})
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}
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/// Fills `palette` with the colors from the given `table`.
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#[cfg(feature = "toml")]
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pub(crate) fn load_toml(palette: &mut Palette, table: &toml::value::Table) {
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// TODO: use serde for that?
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// Problem: toml-rs doesn't do well with Enums...
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for (key, value) in iterate_toml(table) {
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match value {
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PaletteNode::Color(color) => palette.set_color(key, color),
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PaletteNode::Namespace(map) => palette.add_namespace(key, map),
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}
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}
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}
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/// Color entry in a palette.
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///
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/// Each `PaletteColor` is used for a specific role in a default application.
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Enum)]
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pub enum PaletteColor {
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/// Color used for the application background.
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Background,
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/// Color used for View shadows.
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Shadow,
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/// Color used for View backgrounds.
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View,
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/// Primary color used for the text.
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Primary,
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/// Secondary color used for the text.
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Secondary,
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/// Tertiary color used for the text.
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Tertiary,
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/// Primary color used for title text.
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TitlePrimary,
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/// Secondary color used for title text.
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TitleSecondary,
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/// Color used for highlighting text.
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Highlight,
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/// Color used for highlighting inactive text.
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HighlightInactive,
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/// Color used for highlighted text
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HighlightText,
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}
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impl PaletteColor {
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/// Given a palette, resolve `self` to a concrete color.
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pub fn resolve(self, palette: &Palette) -> Color {
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palette[self]
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}
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}
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impl FromStr for PaletteColor {
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type Err = ();
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fn from_str(s: &str) -> Result<Self, ()> {
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use PaletteColor::*;
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Ok(match s {
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"Background" | "background" => Background,
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"Shadow" | "shadow" => Shadow,
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"View" | "view" => View,
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"Primary" | "primary" => Primary,
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"Secondary" | "secondary" => Secondary,
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"Tertiary" | "tertiary" => Tertiary,
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"TitlePrimary" | "title_primary" => TitlePrimary,
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"TitleSecondary" | "title_secondary" => TitleSecondary,
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"Highlight" | "highlight" => Highlight,
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"HighlightInactive" | "highlight_inactive" => HighlightInactive,
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"HighlightText" | "highlight_text" => HighlightText,
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_ => return Err(()),
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})
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}
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}
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