cursive/cursive-core/src/theme/mod.rs
2020-05-26 11:01:28 -07:00

278 lines
8.5 KiB
Rust

//! Handle colors and themes in the UI.
//!
//! # Colors
//!
//! Characters can be printed in the terminal with a specific color.
//! The [`Color`] enum represents the ways this can be set.
//!
//! [`Color`]: enum.Color.html
//!
//! # Palette
//!
//! To achieve a customizable, yet unified look, Cursive uses a configurable
//! palette of colors to be used through the entire application.
//!
//! The [`PaletteColor`] enum defines possible entries in this palette.
//!
//! [`PaletteColor`]: enum.PaletteColor.html
//!
//! These entries are:
//!
//! * **`Background`**: used to color the application background
//! (around views).
//! Defaults to **blue**.
//! * **`Shadow`**: used to color shadow around views.
//! Defaults to **black**.
//! * **`View`**: used to color the background for views.
//! Defaults to **white**.
//! * **`Primary`**: used to print primary text.
//! Defaults to **black**.
//! * **`Secondary`**: used to print secondary text.
//! Defaults to **blue**.
//! * **`Tertiary`**: used to print tertiary text.
//! Defaults to **white**.
//! * **`TitlePrimary`**: used to print primary titles.
//! Defaults to **red**.
//! * **`TitleSecondary`**: used to print secondary titles.
//! Defaults to **yellow**.
//! * **`Highlight`**: used to highlight selected items.
//! Defaults to **red**.
//! * **`HighlightInactive`**: used to highlight selected but inactive items.
//! Defaults to **blue**.
//! * **`HighlightText`**: used to print primary text when highlighted
//! Defaults to **white**.
//!
//! A [`Palette`] then maps each of these to an actual [`Color`].
//!
//! [`Palette`]: struct.Palette.html
//!
//! # Color Types
//!
//! When drawing views, color can be picked in two way:
//!
//! * An exact [`Color`] can be given directly
//! * A [`PaletteColor`] entry can be given, which will fetch whatever color
//! is currently defined for this.
//!
//! The [`ColorType`] enum abstract over these two choices.
//!
//! [`ColorType`]: enum.ColorType.html
//!
//! # Color Styles
//!
//! To actually print anything, two colors must be picked: one for the
//! foreground, and one for the background.
//!
//! As such, a [`ColorStyle`] is made of a pair of `ColorType`.
//!
//! [`ColorStyle`]: struct.ColorStyle.html
//!
//! Since some pairs are frequently used, `ColorStyle` defines some methods to
//! create these usual values:
//!
//! * **`ColorStyle::background()`**: style used to print the application
//! background.
//! * Its *background* color is `Background`.
//! * Its *foreground* color is unimportant as no characters are ever
//! printed in the background.
//! * **`ColorStyle::shadow()`**: style used to print shadows behind views.
//! * Its *background* color is `Shadow`.
//! * Here again, the *foreground* color is unimportant.
//! * **`ColorStyle::primary()`**: style used to print primary text.
//! * Its *background* color is `View`.
//! * Its *foreground* color is `Primary`.
//! * **`ColorStyle::secondary()`**: style used to print secondary text.
//! * Its *background* color is `View`.
//! * Its *foreground* color is `Secondary`.
//! * **`ColorStyle::tertiary()`**: style used to print tertiary text.
//! * Its *background* color is `View`.
//! * Its *foreground* color is `Tertiary`.
//! * **`ColorStyle::title_primary()`**: style used to print titles.
//! * Its *background* color is `View`.
//! * Its *foreground* color is `TitlePrimary`.
//! * **`ColorStyle::title_secondary()`**: style used to print secondary
//! titles.
//! * Its *background* color is `View`.
//! * Its *foreground* color is `TitleSecondary`.
//! * **`ColorStyle::highlight()`**: style used to print selected items.
//! * Its *background* color is `Highlight`.
//! * Its *foreground* color is `HighlightText`.
//! * **`ColorStyle::highlight_inactive()`**: style used to print selected,
//! but inactive items.
//! * Its *background* color is `HighlightInactive`.
//! * Its *foreground* color is `HighlightText`.
//!
//! Using one of these pairs when styling your application helps give it a
//! coherent look.
//!
//! # Effects
//!
//! On top of a color style, some effects can be applied on cells: `Reverse`,
//! for instance, swaps the foreground and background colors of a cell.
//!
//!
//! # Style
//!
//! Finally, a style combine a [`ColorType`] and a set of [`Effect`]s, to
//! represent any way text should be printed on screen.
//!
//! [`Effect`]: enum.Effect.html
//!
//! # Themes
//!
//! A theme defines the color palette an application will use, as well as
//! various options to style views.
//!
//! Themes are described in toml configuration files. All fields are optional.
//!
//! Here are the possible entries:
//!
//! ```toml
//! # Every field in a theme file is optional.
//!
//! # First come some various options
//! shadow = false # Don't draw shadows around stacked views
//! borders = "simple" # Alternatives are "none" and "outset"
//!
//! # Here we define the color palette.
//! [colors]
//! background = "black"
//! # If the value is an array, the first valid color will be used.
//! # If the terminal doesn't support custom color,
//! # non-base colors will be skipped.
//! shadow = ["#000000", "black"]
//! view = "#d3d7cf"
//!
//! # Array and simple values have the same effect.
//! primary = ["#111111"]
//! secondary = "#EEEEEE"
//! tertiary = "#444444"
//!
//! # Hex values can use lower or uppercase.
//! # (base color MUST be lowercase)
//! title_primary = "#ff5555"
//! title_secondary = "#ffff55"
//!
//! # Lower precision values can use only 3 digits.
//! highlight = "#F00"
//! highlight_inactive = "#5555FF"
//! ```
mod border_style;
mod color;
mod color_pair;
mod color_style;
mod effect;
mod palette;
mod style;
pub use self::border_style::BorderStyle;
pub use self::color::{BaseColor, Color};
pub use self::color_pair::ColorPair;
pub use self::color_style::{ColorStyle, ColorType};
pub use self::effect::Effect;
pub use self::palette::{Palette, PaletteColor};
pub use self::style::Style;
#[cfg(feature = "toml")]
use std::fs::File;
use std::io;
#[cfg(feature = "toml")]
use std::io::Read;
#[cfg(feature = "toml")]
use std::path::Path;
/// Represents the style a Cursive application will use.
#[derive(Clone, Debug)]
pub struct Theme {
/// Whether views in a StackView should have shadows.
pub shadow: bool,
/// How view borders should be drawn.
pub borders: BorderStyle,
/// What colors should be used through the application?
pub palette: Palette,
}
impl Default for Theme {
fn default() -> Self {
Theme {
shadow: true,
borders: BorderStyle::Simple,
palette: Palette::default(),
}
}
}
impl Theme {
#[cfg(feature = "toml")]
fn load_toml(&mut self, table: &toml::value::Table) {
if let Some(&toml::Value::Boolean(shadow)) = table.get("shadow") {
self.shadow = shadow;
}
if let Some(&toml::Value::String(ref borders)) = table.get("borders") {
self.borders = BorderStyle::from(borders);
}
if let Some(&toml::Value::Table(ref table)) = table.get("colors") {
palette::load_toml(&mut self.palette, table);
}
}
}
/// Possible error returned when loading a theme.
#[derive(Debug)]
pub enum Error {
/// An error occured when reading the file.
Io(io::Error),
#[cfg(feature = "toml")]
/// An error occured when parsing the toml content.
Parse(toml::de::Error),
}
#[cfg(feature = "toml")]
impl From<io::Error> for Error {
fn from(err: io::Error) -> Self {
Error::Io(err)
}
}
#[cfg(feature = "toml")]
impl From<toml::de::Error> for Error {
fn from(err: toml::de::Error) -> Self {
Error::Parse(err)
}
}
#[cfg(feature = "toml")]
/// Loads a theme from file and sets it as active.
///
/// Must have the `toml` feature enabled.
pub fn load_theme_file<P: AsRef<Path>>(filename: P) -> Result<Theme, Error> {
let content = {
let mut content = String::new();
let mut file = File::open(filename)?;
file.read_to_string(&mut content)?;
content
};
load_toml(&content)
}
/// Loads a theme string and sets it as active.
///
/// Must have the `toml` feature enabled.
#[cfg(feature = "toml")]
pub fn load_toml(content: &str) -> Result<Theme, Error> {
let table = toml::de::from_str(content)?;
let mut theme = Theme::default();
theme.load_toml(&table);
Ok(theme)
}
/// Loads the default theme, and returns its representation.
pub fn load_default() -> Theme {
Theme::default()
}