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https://github.com/FliegendeWurst/cursive.git
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52 lines
1.7 KiB
Rust
52 lines
1.7 KiB
Rust
use cursive::traits::*;
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use cursive::view::{Offset, Position};
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use cursive::views::{Dialog, OnEventView, TextView};
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use cursive::Cursive;
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// This example modifies a view after creation.
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fn main() {
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let mut siv = Cursive::default();
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let content = "Press Q to quit the application.\n\nPress P to open the \
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popup.";
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siv.add_global_callback('q', |s| s.quit());
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// Let's wrap the view to give it a recognizable name, so we can look for it.
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// We add the P callback on the textview only (and not globally),
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// so that we can't call it when the popup is already visible.
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siv.add_layer(
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OnEventView::new(TextView::new(content).with_name("text"))
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.on_event('p', |s| show_popup(s)),
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);
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siv.run();
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}
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fn show_popup(siv: &mut Cursive) {
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// Let's center the popup horizontally, but offset it down a few rows,
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// so the user can see both the popup and the view underneath.
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siv.screen_mut().add_layer_at(
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Position::new(Offset::Center, Offset::Parent(5)),
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Dialog::around(TextView::new("Tak!"))
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.button("Change", |s| {
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// Look for a view tagged "text".
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// We _know_ it's there, so unwrap it.
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s.call_on_name("text", |view: &mut TextView| {
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let content = reverse(view.get_content().source());
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view.set_content(content);
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});
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})
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.dismiss_button("Ok"),
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);
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}
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// This just reverses each character
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//
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// Note: it would be more correct to iterate on graphemes instead.
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// Check the unicode_segmentation crate!
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fn reverse(text: &str) -> String {
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text.chars().rev().collect()
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}
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