mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-09 19:00:46 +00:00
87 lines
2.2 KiB
Rust
87 lines
2.2 KiB
Rust
use cursive::vec::Vec2;
|
|
use rand::{thread_rng, Rng};
|
|
use std::cmp::max;
|
|
|
|
#[derive(Clone, Copy)]
|
|
pub struct Options {
|
|
pub size: Vec2,
|
|
pub mines: usize,
|
|
}
|
|
|
|
#[derive(Clone, Copy)]
|
|
pub enum Cell {
|
|
Bomb,
|
|
Free(usize),
|
|
}
|
|
|
|
pub struct Board {
|
|
pub size: Vec2,
|
|
pub cells: Vec<Cell>,
|
|
}
|
|
|
|
impl Board {
|
|
pub fn new(options: Options) -> Self {
|
|
let n_cells = options.size.x * options.size.y;
|
|
if options.mines > n_cells {
|
|
// Something is wrong here...
|
|
// Use different options instead.
|
|
return Board::new(Options {
|
|
size: options.size,
|
|
mines: n_cells,
|
|
});
|
|
}
|
|
|
|
let mut board = Board {
|
|
size: options.size,
|
|
cells: vec![Cell::Free(0); n_cells],
|
|
};
|
|
|
|
for _ in 0..options.mines {
|
|
// Find a free cell to put a bomb
|
|
let i = loop {
|
|
let i = thread_rng().gen_range(0, n_cells);
|
|
|
|
if let Cell::Bomb = board.cells[i] {
|
|
continue;
|
|
}
|
|
|
|
break i;
|
|
};
|
|
|
|
// We know we'll go through since that's how we picked i...
|
|
board.cells[i] = Cell::Bomb;
|
|
// Increase count on adjacent cells
|
|
|
|
let pos = Vec2::new(i % options.size.x, i / options.size.x);
|
|
for p in board.neighbours(pos) {
|
|
if let Some(&mut Cell::Free(ref mut n)) = board.get_mut(p) {
|
|
*n += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
board
|
|
}
|
|
|
|
fn get_mut(&mut self, pos: Vec2) -> Option<&mut Cell> {
|
|
self.cell_id(pos).map(move |i| &mut self.cells[i])
|
|
}
|
|
|
|
pub fn cell_id(&self, pos: Vec2) -> Option<usize> {
|
|
if pos < self.size {
|
|
Some(pos.x + pos.y * self.size.x)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn neighbours(&self, pos: Vec2) -> Vec<Vec2> {
|
|
let pos_min = pos.saturating_sub((1, 1));
|
|
let pos_max = (pos + (2, 2)).or_min(self.size);
|
|
(pos_min.x..pos_max.x)
|
|
.flat_map(|x| (pos_min.y..pos_max.y).map(move |y| Vec2::new(x, y)))
|
|
.filter(|&p| p != pos)
|
|
.collect()
|
|
}
|
|
}
|