//! Build menu trees. //! //! Menus are a way to arrange many actions in groups of more manageable size. //! //! A menu can be seen as a `MenuTree`. It has a list of children: //! //! * Leaf nodes are made of a label and a callback //! * Sub-trees are made of a label, and another `MenuTree`. //! * Delimiters are just there to separate groups of related children. //! //! The [menubar] is the main way to show menus. //! //! [menubar]: ../struct.Cursive.html#method.menubar use Cursive; use With; use event::Callback; use std::rc::Rc; /// Root of a menu tree. #[derive(Default, Clone)] pub struct MenuTree { /// Menu items pub children: Vec, } /// Node in the menu tree. #[derive(Clone)] pub enum MenuItem { /// Actionnable button with a label. Leaf(String, Callback), /// Sub-menu with a label. Subtree(String, Rc), /// Delimiter without a label. Delimiter, } impl MenuItem { /// Returns the label for this item. /// /// Returns an empty string if `self` is a delimiter. pub fn label(&self) -> &str { match *self { MenuItem::Delimiter => "", MenuItem::Leaf(ref label, _) | MenuItem::Subtree(ref label, _) => { label } } } /// Returns `true` if `self` is a delimiter. pub fn is_delimiter(&self) -> bool { match *self { MenuItem::Delimiter => true, _ => false, } } /// Returns `true` if `self` is a subtree. pub fn is_subtree(&self) -> bool { match *self { MenuItem::Subtree(_, _) => true, _ => false, } } } impl MenuTree { /// Creates a new, empty tree. pub fn new() -> Self { Self::default() } /// Remove every children from this tree. pub fn clear(&mut self) { self.children.clear(); } /// Inserts a delimiter at the given position. pub fn insert_delimiter(&mut self, i: usize) { self.children.insert(i, MenuItem::Delimiter); } /// Adds a delimiter to the end of this tree. pub fn add_delimiter(&mut self) { let i = self.children.len(); self.insert_delimiter(i); } /// Adds a delimiter to the end of this tree - chainable variant. pub fn delimiter(self) -> Self { self.with(|menu| menu.add_delimiter()) } /// Adds a actionnable leaf to the end of this tree. pub fn add_leaf(&mut self, title: S, cb: F) where S: Into, F: 'static + Fn(&mut Cursive), { let i = self.children.len(); self.insert_leaf(i, title, cb); } /// Inserts a leaf at the given position. pub fn insert_leaf(&mut self, i: usize, title: S, cb: F) where S: Into, F: 'static + Fn(&mut Cursive), { let title = title.into(); self.children .insert(i, MenuItem::Leaf(title, Callback::from_fn(cb))); } /// Adds a actionnable leaf to the end of this tree - chainable variant. pub fn leaf(self, title: S, cb: F) -> Self where S: Into, F: 'static + Fn(&mut Cursive), { self.with(|menu| menu.add_leaf(title, cb)) } /// Inserts a subtree at the given position. pub fn insert_subtree(&mut self, i: usize, title: S, tree: MenuTree) where S: Into, { let title = title.into(); let tree = MenuItem::Subtree(title, Rc::new(tree)); self.children.insert(i, tree); } /// Adds a submenu to the end of this tree. pub fn add_subtree(&mut self, title: S, tree: MenuTree) where S: Into, { let i = self.children.len(); self.insert_subtree(i, title, tree); } /// Adds a submenu to the end of this tree - chainable variant. pub fn subtree(self, title: S, tree: MenuTree) -> Self where S: Into, { self.with(|menu| menu.add_subtree(title, tree)) } /// Looks for a child with the given title. /// /// Returns `None` if no such label was found. pub fn find_item(&mut self, title: &str) -> Option<&mut MenuItem> { self.children .iter_mut() .find(|child| child.label() == title) } /// Returns the position of a child with the given label. /// /// Returns `None` if no such label was found. pub fn find_position(&mut self, title: &str) -> Option { self.children .iter() .position(|child| child.label() == title) } /// Looks for a subtree child with the given label. /// /// Returns `None` if the given title was not found, /// or if it wasn't a subtree. pub fn find_subtree(&mut self, title: &str) -> Option<&mut MenuTree> { self.find_item(title).and_then(|item| { if let MenuItem::Subtree(_, ref mut tree) = *item { Some(Rc::make_mut(tree)) } else { None } }) } /// Removes the item at the given position. pub fn remove(&mut self, i: usize) { self.children.remove(i); } /// Returns the number of direct children in this node. /// /// * Includes delimiters. /// * Does not count nested children. pub fn len(&self) -> usize { self.children.len() } /// Returns `true` if this tree has no children. pub fn is_empty(&self) -> bool { self.children.is_empty() } }