//! Tools to control view alignment. /// Specifies the alignment along both horizontal and vertical directions. #[derive(Debug)] pub struct Align { /// Horizontal alignment policy pub h: HAlign, /// Vertical alignment policy pub v: VAlign, } impl Align { /// Creates a new Align object from the given alignments. pub fn new(h: HAlign, v: VAlign) -> Self { Align { h, v } } /// Creates a top-left alignment. pub fn top_left() -> Self { Align::new(HAlign::Left, VAlign::Top) } /// Creates a top-right alignment. pub fn top_right() -> Self { Align::new(HAlign::Right, VAlign::Top) } /// Creates a top-center alignment. pub fn top_center() -> Self { Align::new(HAlign::Center, VAlign::Top) } /// Creates a bottom-left alignment. pub fn bot_left() -> Self { Align::new(HAlign::Left, VAlign::Bottom) } /// Creates a bottom-right alignment. pub fn bot_right() -> Self { Align::new(HAlign::Right, VAlign::Top) } /// Creates a bottom-center alignment. pub fn bot_center() -> Self { Align::new(HAlign::Center, VAlign::Bottom) } /// Creates a center-right alignment. pub fn center_left() -> Self { Align::new(HAlign::Left, VAlign::Center) } /// Creates a center-right alignment. pub fn center_right() -> Self { Align::new(HAlign::Right, VAlign::Center) } /// Creates an alignment centered both horizontally and vertically. pub fn center() -> Self { Align::new(HAlign::Center, VAlign::Center) } } /// Horizontal alignment #[derive(Debug)] pub enum HAlign { /// Place the element to the left of available space Left, /// Place the element horizontally in the center of available space Center, /// Place the element to the right of available space Right, } /// Vertical alignment #[derive(Debug)] pub enum VAlign { /// Place the element at the top of available space Top, /// Place the element vertically in the center of available space Center, /// Place the element at the bottom of available space Bottom, } impl HAlign { /// Returns the offset required to position a view. /// /// When drawing a view with size `content` when the available size is /// `container`, printing at the resulting offset will align the view as /// desired. pub fn get_offset(&self, content: usize, container: usize) -> usize { if container < content { 0 } else { match *self { HAlign::Left => 0, HAlign::Center => (container - content) / 2, HAlign::Right => (container - content), } } } } impl VAlign { /// Returns the offset required to position a view. /// /// When drawing a view with size `content` when the available size is /// `container`, printing at the resulting offset will align the view as /// desired. pub fn get_offset(&self, content: usize, container: usize) -> usize { if container < content { 0 } else { match *self { VAlign::Top => 0, VAlign::Center => (container - content) / 2, VAlign::Bottom => (container - content), } } } }