//! Handle colors and themes in the UI. //! //! # Colors //! //! Characters can be printed in the terminal with a specific color. //! The [`Color`] enum represents the ways this can be set. //! //! [`Color`]: enum.Color.html //! //! # Palette //! //! To achieve a customizable, yet unified look, Cursive uses a configurable //! palette of colors to be used through the entire application. //! //! The [`PaletteColor`] enum defines possible entries in this palette. //! //! [`PaletteColor`]: enum.PaletteColor.html //! //! These entries are: //! //! * **`Background`**: used to color the application background //! (around views). //! Defaults to **blue**. //! * **`Shadow`**: used to color shadow around views. //! Defaults to **black**. //! * **`View`**: used to color the background for views. //! Defaults to **white**. //! * **`Primary`**: used to print primary text. //! Defaults to **black**. //! * **`Secondary`**: used to print secondary text. //! Defaults to **blue**. //! * **`Tertiary`**: used to print tertiary text. //! Defaults to **white**. //! * **`TitlePrimary`**: used to print primary titles. //! Defaults to **red**. //! * **`TitleSecondary`**: used to print secondary titles. //! Defaults to **yellow**. //! * **`Highlight`**: used to highlight selected items. //! Defaults to **red**. //! * **`HighlightInactive`**: used to highlight selected but inactive items. //! Defaults to **blue**. //! //! A [`Palette`] then maps each of these to an actual [`Color`]. //! //! [`Palette`]: type.Palette.html //! [`Color`]: enum.Color.html //! //! # Color Types //! //! When drawing views, color can be picked in two way: //! //! * An exact [`Color`] can be given directly //! * A [`PaletteColor`] entry can be given, which will fetch whatever color //! is currently defined for this. //! //! The [`ColorType`] enum abstract over these two choices. //! //! [`ColorType`]: enum.ColorType.html //! //! # Color Styles //! //! To actually print anything, two colors must be picked: one for the //! foreground, and one for the background. //! //! As such, a [`ColorStyle`] is made of a pair of `ColorType`. //! //! Since some pairs are frequently used, `ColorStyle` defines some methods to //! create these usual values: //! //! * **`ColorStyle::background()`**: style used to print the application //! background. //! * Its *background* color is `Background`. //! * Its *foreground* color is unimportant as no characters are ever //! printed in the background. //! * **`ColorStyle::shadow()`**: style used to print shadows behind views. //! * Its *background* color is `Shadow`. //! * Here again, the *foreground* color is unimportant. //! * **`ColorStyle::primary()`**: style used to print primary text. //! * Its *background* color is `View`. //! * Its *foreground* color is `Primary`. //! * **`ColorStyle::secondary()`**: style used to print secondary text. //! * Its *background* color is `View`. //! * Its *foreground* color is `Secondary`. //! * **`ColorStyle::tertiary()`**: style used to print tertiary text. //! * Its *background* color is `View`. //! * Its *foreground* color is `Tertiary`. //! * **`ColorStyle::title_primary()`**: style used to print titles. //! * Its *background* color is `View`. //! * Its *foreground* color is `TitlePrimary`. //! * **`ColorStyle::title_secondary()`**: style used to print secondary //! titles. //! * Its *background* color is `View`. //! * Its *foreground* color is `TitleSecondary`. //! * **`ColorStyle::highlight()`**: style used to print selected items. //! * Its *background* color is `Highlight`. //! * Its *foreground* color is `View`. //! * **`ColorStyle::highlight_inactive()`**: style used to print selected, //! but inactive items. //! * Its *background* color is `HighlightInactive`. //! * Its *foreground* color is `View`. //! //! Using one of these pairs when styling your application helps give it a //! coherent look. //! //! [`ColorStyle`]: struct.ColorStyle.html //! //! # Effects //! //! On top of a color style, some effects can be applied on cells: `Reverse`, //! for instance, swaps the foreground and background colors of a cell. //! //! //! # Style //! //! Finally, a style combine a [`ColorType`] and a set of [`Effect`]s, to //! represent any way text should be printed on screen. //! //! [`Effect`]: enum.Effect.html //! //! # Themes //! //! A theme defines the color palette an application will use, as well as //! various options to style views. //! //! Themes are described in toml configuration files. All fields are optional. //! //! Here are the possible entries: //! //! ```toml //! # Every field in a theme file is optional. //! //! # First come some various options //! shadow = false # Don't draw shadows around stacked views //! borders = "simple" # Alternatives are "none" and "outset" //! //! # Here we define the color palette. //! [colors] //! background = "black" //! # If the value is an array, the first valid color will be used. //! # If the terminal doesn't support custom color, //! # non-base colors will be skipped. //! shadow = ["#000000", "black"] //! view = "#d3d7cf" //! //! # Array and simple values have the same effect. //! primary = ["#111111"] //! secondary = "#EEEEEE" //! tertiary = "#444444" //! //! # Hex values can use lower or uppercase. //! # (base color MUST be lowercase) //! title_primary = "#ff5555" //! title_secondary = "#ffff55" //! //! # Lower precision values can use only 3 digits. //! highlight = "#F00" //! highlight_inactive = "#5555FF" //! ``` mod style; mod effect; mod color; mod color_pair; mod color_style; mod border_style; mod palette; pub use self::border_style::BorderStyle; pub use self::color::{BaseColor, Color}; pub use self::color_pair::ColorPair; pub use self::color_style::{ColorStyle, ColorType}; pub use self::effect::Effect; pub use self::palette::{default_palette, Palette, PaletteColor}; pub use self::style::Style; use std::fs::File; use std::io; use std::io::Read; use std::path::Path; use toml; /// Represents the style a Cursive application will use. #[derive(Clone, Debug)] pub struct Theme { /// Whether views in a StackView should have shadows. pub shadow: bool, /// How view borders should be drawn. pub borders: BorderStyle, /// What colors should be used through the application? pub palette: Palette, } impl Default for Theme { fn default() -> Self { Theme { shadow: true, borders: BorderStyle::Simple, palette: default_palette(), } } } impl Theme { fn load(&mut self, table: &toml::value::Table) { if let Some(&toml::Value::Boolean(shadow)) = table.get("shadow") { self.shadow = shadow; } if let Some(&toml::Value::String(ref borders)) = table.get("borders") { self.borders = BorderStyle::from(borders); } if let Some(&toml::Value::Table(ref table)) = table.get("colors") { palette::load_table(&mut self.palette, table); } } } /// Possible error returned when loading a theme. #[derive(Debug)] pub enum Error { /// An error occured when reading the file. Io(io::Error), /// An error occured when parsing the toml content. Parse(toml::de::Error), } impl From for Error { fn from(err: io::Error) -> Self { Error::Io(err) } } impl From for Error { fn from(err: toml::de::Error) -> Self { Error::Parse(err) } } /// Loads a theme from file and sets it as active. pub fn load_theme_file>(filename: P) -> Result { let content = { let mut content = String::new(); let mut file = try!(File::open(filename)); try!(file.read_to_string(&mut content)); content }; load_theme(&content) } /// Loads a theme string and sets it as active. pub fn load_theme(content: &str) -> Result { let table = toml::de::from_str(content)?; let mut theme = Theme::default(); theme.load(&table); Ok(theme) } /// Loads the default theme, and returns its representation. pub fn load_default() -> Theme { Theme::default() }