extern crate cursive; use cursive::Cursive; use cursive::align::HAlign; use cursive::view::{Dialog, SelectView, TextView, BoxView}; fn main() { let mut select = SelectView::new().h_align(HAlign::Center); // Read the list of cities from separate file, and fill the view with it. // (We include the file at compile-time to avoid runtime read errors.) let content = include_str!("../assets/cities.txt"); for line in content.split('\n') { select.add_item_str(line); } // Sets the callback for when "Enter" is pressed. select.set_on_select(show_next_window); let mut siv = Cursive::new(); // Let's add a BoxView to keep the list at a reasonable size - it can scroll anyway. siv.add_layer(Dialog::new(BoxView::fixed_size((20, 10), select)) .title("Where are you from?")); siv.run(); } // Let's put the callback in a separate function to keep it clean, but it's not required. fn show_next_window(siv: &mut Cursive, city: &String) { siv.pop_layer(); siv.add_layer(Dialog::new(TextView::new(&format!("{} is a great city!", city))) .button("Quit", |s| s.quit())); }