# Starting with cursive: (1/3) ## Target goal In this first tutorial, we'll learn the basics of cursive, and write a very basic first application: ```rust,no_run extern crate cursive; use cursive::Cursive; use cursive::views::TextView; fn main() { let mut siv = Cursive::new(); siv.add_global_callback('q', |s| s.quit()); siv.add_layer(TextView::new("Hello cursive! Press to quit.")); siv.run(); } ``` Run this application, and you should have something like that: ![Tutorial 1 goal](./tutorial_1.png) Now that you have an idea of what we'll do, let's start from scratch. ## Project configuration Let's create a new project (this is basic cargo stuff I hope you're familiar with): ```text % cargo new --bin cursive_example ``` Now, we'll add cursive to the list of dependencies in `Cargo.toml`: ```toml [package] name = "cursive_example" version = "0.1.0" [dependencies] cursive = "*" ``` Finally, update `src/main.rs` to import it: ```rust,no_run extern crate cursive; fn main() { } ``` This simple application is now ready to use cursive. So let's do just that! ## The Cursive root The cursive library is configured through a main [`Cursive`] root. A typical cursive application will consist of three phases, all centered around this object: 1. Create a `Cursive` object. 2. Configure the `Cursive` object. 3. Run the `Cursive` object. Of these, the configuration phase is often the largest one, so let's skip it for now. In its simplest form, a cursive application is therefore: ```rust,no_run extern crate cursive; use cursive::Cursive; fn main() { let mut siv = Cursive::new(); siv.run(); } ``` It's rather easy to identify the two steps involved. If you run this, you'll get an empty blue terminal, with no way of properly leaving the application (you'll have to press to kill it). [`Cursive`]: https://docs.rs/cursive/0/cursive/struct.Cursive.html ## Interactivity Let's first add a way to stop the application. We want to quit when the user presses the letter `q`. Cursive sends an event for every user input ; most of these are just ignored and have no effect. The `Cursive` root has a [`add_global_callback`] method to call a function anytime a certain event is fired. This method takes 2 arguments: a trigger, and a callback. * The trigger needs to implement `Into`. In addition to [`event::Event`] itself, this includes [`event::Key`], or simply `char`. These will trigger when the corresponding key (or letter) is pressed. * The callback should be a function taking a `&mut Cursive` as argument. Here, we want to quit, so we'll use [`Cursive::quit`] in a closure: `|s| s.quit()`. In the end, we have: ```rust,no_run extern crate cursive; use cursive::Cursive; fn main() { let mut siv = Cursive::new(); siv.add_global_callback('q', |s| s.quit()); siv.run(); } ``` As expected, running it show no visible change, but hitting the `q` key at least closes the application. [`add_global_callback`]: https://docs.rs/cursive/0/cursive/struct.Cursive.html#method.add_global_callback [`event::Event`]: https://docs.rs/cursive/0/cursive/event/enum.Event.html [`event::Key`]: https://docs.rs/cursive/0/cursive/event/enum.Key.html [`Cursive::quit`]: https://docs.rs/cursive/0/cursive/struct.Cursive.html#method.quit ## Views [`View`s] are the main components of the user interface in a cursive application. At their core, they define what to draw in a rectangle of the terminal. For instance, a view can print a line of text, or a checkbox, etc. Here, we'll be using a [`TextView`] to show a short message. `TextView` itself can also deal with long text and do proper word-wrapping, but we won't need that today. The `TextView` constructor just takes the text to use: `TextView::new("...")`. The `Cursive` root itself uses a [`StackView`] on the entire screen. This `StackView` unsurprisingly stacks views in layers. It starts empty, so we'll just need to add our `TextView` as a layer. The [`Cursive::add_layer`] does exactly that. Once we've added this line, our first application is complete: ```rust,no_run extern crate cursive; use cursive::Cursive; use cursive::views::TextView; fn main() { let mut siv = Cursive::new(); siv.add_global_callback('q', |s| s.quit()); siv.add_layer(TextView::new("Hello cursive! Press to quit.")); siv.run(); } ``` [`View`s]: https://docs.rs/cursive/0/cursive/view/trait.View.html [`TextView`]: https://docs.rs/cursive/0/cursive/views/struct.TextView.html [`StackView`]: https://docs.rs/cursive/0/cursive/views/struct.StackView.html [`Cursive::add_layer`]: https://docs.rs/cursive/0/cursive/struct.Cursive.html#method.add_layer Next: [Starting with Cursive (2/3)](./tutorial_2.md)