use Printer; use std::cell::Cell; use vec::Vec2; use view::{View, ViewWrapper}; use views::IdView; /// Wrapper around a view that remembers its position. pub struct TrackedView { /// Wrapped view. pub view: T, /// Last position the view was located. offset: Cell, } impl TrackedView { /// Return the last offset at which the view was drawn. pub fn offset(&self) -> Vec2 { self.offset.get() } } impl TrackedView { /// Creates a new `TrackedView` around `view`. pub fn new(view: T) -> Self { TrackedView { view: view, offset: Cell::new(Vec2::zero()), } } /// Wraps itself in a `IdView` for easy retrieval. pub fn with_id(self, id: &str) -> IdView { IdView::new(id, self) } } impl ViewWrapper for TrackedView { wrap_impl!(self.view: T); fn wrap_draw(&self, printer: &Printer) { self.offset.set(printer.offset); self.view.draw(printer); } }