use std::cmp::max; use std::any::Any; use vec::Vec2; use view::{View,SizeRequest,DimensionRequest,Selector,ShadowView}; use event::{Event,EventResult}; use printer::Printer; /// Simple stack of views. /// Only the top-most view is active and can receive input. pub struct StackView { layers: Vec, } struct Layer { view: Box, size: Vec2, } impl StackView { /// Creates a new empty StackView pub fn new() -> Self { StackView { layers: Vec::new(), } } /// Add new view on top of the stack. pub fn add_layer(&mut self, mut view: T) { view.take_focus(); self.layers.push(Layer { view: Box::new(ShadowView::new(view)), size: Vec2::new(0,0), }); } /// Remove the top-most layer. pub fn pop_layer(&mut self) { self.layers.pop(); } } impl View for StackView { fn draw(&mut self, printer: &Printer) { for v in self.layers.iter_mut() { // Center the view let size = v.size; let offset = (printer.size - size) / 2; // TODO: only draw focus for the top view v.view.draw(&printer.sub_printer(offset, size, true)); } } fn on_event(&mut self, event: Event) -> EventResult { match self.layers.last_mut() { None => EventResult::Ignored, Some(v) => v.view.on_event(event), } } fn layout(&mut self, size: Vec2) { let req = SizeRequest { w: DimensionRequest::AtMost(size.x), h: DimensionRequest::AtMost(size.y), }; for layer in self.layers.iter_mut() { layer.size = Vec2::min(size, layer.view.get_min_size(req)); layer.view.layout(layer.size); } } fn get_min_size(&self, size: SizeRequest) -> Vec2 { // The min size is the max of all children's let mut s = Vec2::new(1,1); for layer in self.layers.iter() { let vs = layer.view.get_min_size(size); s = Vec2::max(s, vs); } s } fn take_focus(&mut self) -> bool { match self.layers.last_mut() { None => false, Some(mut v) => v.view.take_focus() } } fn find(&mut self, selector: &Selector) -> Option<&mut Any> { for layer in self.layers.iter_mut() { if let Some(any) = layer.view.find(selector) { return Some(any); } } None } }