use Printer; use event::{Event, EventResult}; use theme::ColorStyle; use vec::Vec2; use view::{View, ViewWrapper}; /// Wrapper view that adds a shadow. /// /// It reserves a 1 pixel border on each side. pub struct ShadowView { view: T, top_padding: bool, left_padding: bool, } impl ShadowView { /// Wraps the given view. pub fn new(view: T) -> Self { ShadowView { view: view, top_padding: true, left_padding: true, } } fn padding(&self) -> Vec2 { self.top_left_padding() + (1, 1) } fn top_left_padding(&self) -> Vec2 { Vec2::new(self.left_padding as usize, self.top_padding as usize) } /// If set, adds an empty column to the left of the view. /// /// Default to true. pub fn left_padding(mut self, value: bool) -> Self { self.left_padding = value; self } /// If set, adds an empty row at the top of the view. /// /// Default to true. pub fn top_padding(mut self, value: bool) -> Self { self.top_padding = value; self } inner_getters!(self.view: T); } impl ViewWrapper for ShadowView { wrap_impl!(self.view: T); fn wrap_required_size(&mut self, req: Vec2) -> Vec2 { // Make sure req >= offset let offset = self.padding(); self.view.required_size(req.saturating_sub(offset)) + offset } fn wrap_layout(&mut self, size: Vec2) { let offset = self.padding(); self.view.layout(size.saturating_sub(offset)); } fn wrap_on_event(&mut self, event: Event) -> EventResult { let padding = self.top_left_padding(); self.view.on_event(event.relativized(padding)) } fn wrap_draw(&self, printer: &Printer) { if printer.size.y <= self.top_padding as usize || printer.size.x <= self.left_padding as usize { // Nothing to do if there's no place to draw. return; } // Skip the first row/column let offset = Vec2::new(self.left_padding as usize, self.top_padding as usize); let printer = &printer.offset(offset, true); if printer.theme.shadow { let h = printer.size.y; let w = printer.size.x; if h == 0 || w == 0 { return; } printer.with_color(ColorStyle::shadow(), |printer| { printer.print_hline((1, h - 1), w - 1, " "); printer.print_vline((w - 1, 1), h - 1, " "); }); } // Draw the view background let printer = printer.sub_printer( Vec2::zero(), printer.size.saturating_sub((1, 1)), true, ); self.view.draw(&printer); } }