use event::{Event, EventResult}; use rect::Rect; use vec::Vec2; use view::{View, ViewWrapper}; use Printer; /// Draws a border around a wrapped view. #[derive(Debug)] pub struct Panel { view: V, } impl Panel { /// Creates a new panel around the given view. pub fn new(view: V) -> Self { Panel { view } } inner_getters!(self.view: V); } impl ViewWrapper for Panel { wrap_impl!(self.view: V); fn wrap_on_event(&mut self, event: Event) -> EventResult { self.view.on_event(event.relativized((1, 1))) } fn wrap_required_size(&mut self, req: Vec2) -> Vec2 { // TODO: make borders conditional? let req = req.saturating_sub((2, 2)); self.view.required_size(req) + (2, 2) } fn wrap_draw(&self, printer: &Printer) { printer.print_box((0, 0), printer.size, true); let printer = printer.offset((1, 1)).shrinked((1, 1)); self.view.draw(&printer); } fn wrap_layout(&mut self, size: Vec2) { self.view.layout(size.saturating_sub((2, 2))); } fn wrap_important_area(&self, size: Vec2) -> Rect { let inner_size = size.saturating_sub((2, 2)); self.view.important_area(inner_size) + (1, 1) } }