//! Makes drawing on ncurses windows easier. use std::cmp::min; use ncurses; use color; use vec::{Vec2,ToVec2}; /// Convenient interface to draw on a subset of the screen. pub struct Printer { /// Offset into the window this printer should start drawing at. pub offset: Vec2, /// Size of the area we are allowed to draw on. pub size: Vec2, } impl Printer { /// Creates a new printer on the given window. pub fn new(size: T) -> Self { Printer { offset: Vec2::zero(), size: size.to_vec2(), } } /// Prints some text at the given position relative to the window. pub fn print(&self, pos: S, text: &str) { let p = pos.to_vec2(); if p.y >= self.size.y || p.x >= self.size.x { return; } // Do we have enough room for the entire line? let room = self.size.x - p.x; // We want the number of CHARACTERS, not bytes. let text = match text.char_indices().nth(room) { Some((i,_)) => &text[..i], _ => text, }; let p = p + self.offset; ncurses::mvprintw(p.y as i32, p.x as i32, text); } /// Prints a vertical line using the given character. pub fn print_vline(&self, start: T, len: usize, c: u64) { let p = start.to_vec2(); if p.y > self.size.y || p.x > self.size.x { return; } let len = min(len, self.size.y - p.y); let p = p + self.offset; ncurses::mvvline(p.y as i32, p.x as i32, c, len as i32); } /// Prints a horizontal line using the given character. pub fn print_hline(&self, start: T, len: usize, c: u64) { let p = start.to_vec2(); if p.y > self.size.y || p.x > self.size.x { return; } let len = min(len, self.size.x - p.x); let p = p + self.offset; ncurses::mvhline(p.y as i32, p.x as i32, c, len as i32); } /// Returns a wrapper around this printer, /// that will apply the given style on prints. pub fn with_style<'a, F>(&'a self, style: color::ThemeColor, f: F) where F: Fn(&Printer) { ncurses::attron(ncurses::COLOR_PAIR(style)); f(self); ncurses::attroff(ncurses::COLOR_PAIR(style)); ncurses::attron(ncurses::COLOR_PAIR(color::PRIMARY)); } /// Prints a rectangular box. /// /// # Examples /// /// ``` /// printer.print_box((0,0), (6,4), '+', '-', '|'); /// ``` pub fn print_box(&self, start: T, size: T) { let start_v = start.to_vec2(); let size_v = size.to_vec2() - (1,1); self.print(start_v, "┌"); self.print(start_v + size_v.keep_x(), "┐"); self.print(start_v + size_v.keep_y(), "└"); self.print(start_v + size_v, "┘"); self.print_hline(start_v + (1,0), size_v.x - 1, ncurses::ACS_HLINE()); self.print_vline(start_v + (0,1), size_v.y - 1, ncurses::ACS_VLINE()); self.print_hline(start_v + (1,0) + size_v.keep_y(), size_v.x - 1, ncurses::ACS_HLINE()); self.print_vline(start_v + (0,1) + size_v.keep_x(), size_v.y - 1, ncurses::ACS_VLINE()); } /// Returns a printer on a subset of this one's area. pub fn sub_printer(&self, offset: S, size: S) -> Printer { let offset_v = offset.to_vec2(); Printer { offset: self.offset + offset_v, // We can't be larger than what remains size: Vec2::min(self.size - offset_v, size.to_vec2()), } } }