use Printer; use theme::ColorStyle; use vec::Vec2; use view::{View, ViewWrapper}; /// Wrapper view that adds a shadow. /// /// It reserves a 1 pixel border on each side. pub struct ShadowView { view: T, top_padding: bool, left_padding: bool, } impl ShadowView { /// Wraps the given view. pub fn new(view: T) -> Self { ShadowView { view: view, top_padding: true, left_padding: true, } } fn padding(&self) -> Vec2 { Vec2::new(1 + self.left_padding as usize, 1 + self.top_padding as usize) } /// If set, adds an empty column to the left of the view. /// /// Default to true. pub fn left_padding(mut self, value: bool) -> Self { self.left_padding = value; self } /// If set, adds an empty row at the top of the view. /// /// Default to true. pub fn top_padding(mut self, value: bool) -> Self { self.top_padding = value; self } } impl ViewWrapper for ShadowView { wrap_impl!(self.view: T); fn wrap_get_min_size(&mut self, req: Vec2) -> Vec2 { // Make sure req >= offset let offset = self.padding().or_min(req); self.view.get_min_size(req - offset) + offset } fn wrap_layout(&mut self, size: Vec2) { let offset = self.padding().or_min(size); self.view.layout(size - offset); } fn wrap_draw(&self, printer: &Printer) { if printer.size.y <= self.top_padding as usize || printer.size.x <= self.left_padding as usize { // Nothing to do if there's no place to draw. return; } // Skip the first row/column let offset = Vec2::new(self.left_padding as usize, self.top_padding as usize); let printer = &printer.offset(offset, true); // Draw the view background for y in 0..printer.size.y - 1 { printer.print_hline((0, y), printer.size.x - 1, " "); } self.view.draw(&printer.sub_printer(Vec2::zero(), printer.size - (1, 1), true)); if printer.theme.shadow && false { let h = printer.size.y; let w = printer.size.x; printer.with_color(ColorStyle::Shadow, |printer| { printer.print_hline((1, h - 1), w - 1, " "); printer.print_vline((w - 1, 1), h - 1, " "); }); } } }