mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-23 17:35:00 +00:00
Allow menu leaves and delimiter in menubar
This commit is contained in:
parent
ed94078218
commit
d384cbdaf1
@ -48,9 +48,7 @@ fn main() {
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for i in 1..10 {
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tree.add_leaf(format!("Option {}", i), |_| ());
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}
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})
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.delimiter()
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.leaf("Quit", |s| s.quit()))
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}))
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.add_subtree("Help",
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MenuTree::new()
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.subtree("Help",
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@ -64,7 +62,9 @@ fn main() {
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s.add_layer(Dialog::info(text))
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}))
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.leaf("About",
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|s| s.add_layer(Dialog::info("Cursive v0.0.0"))));
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|s| s.add_layer(Dialog::info("Cursive v0.0.0"))))
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.add_delimiter()
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.add_leaf("Quit", |s| s.quit());
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// When `autohide` is on (default), the menu only appears when active.
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// Turning it off will leave the menu always visible.
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61
src/menu.rs
61
src/menu.rs
@ -41,7 +41,7 @@ impl MenuItem {
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/// Returns an empty string if `self` is a delimiter.
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pub fn label(&self) -> &str {
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match *self {
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MenuItem::Delimiter => "",
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MenuItem::Delimiter => "│",
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MenuItem::Leaf(ref label, _) | MenuItem::Subtree(ref label, _) => {
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label
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}
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@ -63,6 +63,16 @@ impl MenuItem {
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_ => false,
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}
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}
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/// Return a mutable reference to the subtree, if applicable.
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///
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/// Returns `None` if `self` is not a `MenuItem::Subtree`.
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pub fn as_subtree(&mut self) -> Option<&mut MenuTree> {
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match *self {
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MenuItem::Subtree(_, ref mut tree) => Some(Rc::make_mut(tree)),
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_ => None,
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}
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}
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}
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impl MenuTree {
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@ -76,9 +86,14 @@ impl MenuTree {
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self.children.clear();
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}
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/// Inserts an item at the given position.
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pub fn insert(&mut self, i: usize, item: MenuItem) {
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self.children.insert(i, item);
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}
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/// Inserts a delimiter at the given position.
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pub fn insert_delimiter(&mut self, i: usize) {
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self.children.insert(i, MenuItem::Delimiter);
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self.insert(i, MenuItem::Delimiter);
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}
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/// Adds a delimiter to the end of this tree.
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@ -109,8 +124,7 @@ impl MenuTree {
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F: 'static + Fn(&mut Cursive),
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{
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let title = title.into();
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self.children
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.insert(i, MenuItem::Leaf(title, Callback::from_fn(cb)));
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self.insert(i, MenuItem::Leaf(title, Callback::from_fn(cb)));
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}
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/// Adds a actionnable leaf to the end of this tree - chainable variant.
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@ -129,7 +143,7 @@ impl MenuTree {
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{
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let title = title.into();
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let tree = MenuItem::Subtree(title, Rc::new(tree));
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self.children.insert(i, tree);
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self.insert(i, tree);
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}
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/// Adds a submenu to the end of this tree.
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@ -149,6 +163,20 @@ impl MenuTree {
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self.with(|menu| menu.add_subtree(title, tree))
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}
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/// Looks for the child at the given position.
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///
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/// Returns `None` if `i >= self.len()`.
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pub fn get_mut(&mut self, i: usize) -> Option<&mut MenuItem> {
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self.children.get_mut(i)
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}
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/// Returns the item at the given position.
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///
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/// Returns `None` if `i > self.len()` or if the item is not a subtree.
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pub fn get_subtree(&mut self, i: usize) -> Option<&mut MenuTree> {
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self.get_mut(i).and_then(MenuItem::as_subtree)
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}
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/// Looks for a child with the given title.
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///
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/// Returns `None` if no such label was found.
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@ -158,6 +186,15 @@ impl MenuTree {
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.find(|child| child.label() == title)
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}
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/// Looks for a subtree with the given title.
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pub fn find_subtree(&mut self, title: &str) -> Option<&mut MenuTree> {
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self.children
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.iter_mut()
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.filter(|child| child.label() == title)
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.filter_map(MenuItem::as_subtree)
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.next()
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}
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/// Returns the position of a child with the given label.
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///
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/// Returns `None` if no such label was found.
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@ -167,20 +204,6 @@ impl MenuTree {
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.position(|child| child.label() == title)
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}
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/// Looks for a subtree child with the given label.
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///
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/// Returns `None` if the given title was not found,
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/// or if it wasn't a subtree.
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pub fn find_subtree(&mut self, title: &str) -> Option<&mut MenuTree> {
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self.find_item(title).and_then(|item| {
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if let MenuItem::Subtree(_, ref mut tree) = *item {
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Some(Rc::make_mut(tree))
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} else {
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None
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}
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})
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}
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/// Removes the item at the given position.
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pub fn remove(&mut self, i: usize) {
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self.children.remove(i);
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@ -2,7 +2,7 @@ use Cursive;
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use Printer;
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use direction;
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use event::*;
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use menu::MenuTree;
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use menu::{MenuItem, MenuTree};
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use std::rc::Rc;
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use theme::ColorStyle;
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use unicode_width::UnicodeWidthStr;
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@ -33,7 +33,7 @@ enum State {
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/// [`Cursive`]: ../struct.Cursive.html#method.menubar
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pub struct Menubar {
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/// Menu items in this menubar.
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menus: Vec<(String, Rc<MenuTree>)>,
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root: MenuTree,
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/// TODO: move this out of this view.
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pub autohide: bool,
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@ -49,7 +49,7 @@ impl Menubar {
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/// Creates a new, empty menubar.
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pub fn new() -> Self {
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Menubar {
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menus: Vec::new(),
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root: MenuTree::new(),
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autohide: true,
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state: State::Inactive,
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focus: 0,
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@ -80,66 +80,99 @@ impl Menubar {
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///
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/// The item will use the given title, and on selection, will open a
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/// popup-menu with the given menu tree.
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pub fn add_subtree(&mut self, title: &str, menu: MenuTree) -> &mut Self {
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let i = self.menus.len();
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pub fn add_subtree<S>(&mut self, title: S, menu: MenuTree) -> &mut Self
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where
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S: Into<String>,
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{
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let i = self.root.len();
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self.insert_subtree(i, title, menu)
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}
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/// Adds a delimiter to the menubar.
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pub fn add_delimiter(&mut self) -> &mut Self {
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let i = self.root.len();
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self.insert_delimiter(i)
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}
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/// Adds a leaf node to the menubar.
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pub fn add_leaf<S, F>(&mut self, title: S, cb: F) -> &mut Self
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where
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S: Into<String>,
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F: 'static + Fn(&mut Cursive),
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{
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let i = self.root.len();
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self.insert_leaf(i, title, cb)
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}
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/// Insert a new item at the given position.
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pub fn insert_subtree(
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&mut self, i: usize, title: &str, menu: MenuTree
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) -> &mut Self {
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self.menus.insert(i, (title.to_string(), Rc::new(menu)));
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pub fn insert_subtree<S>(
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&mut self, i: usize, title: S, menu: MenuTree
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) -> &mut Self
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where
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S: Into<String>,
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{
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self.root.insert_subtree(i, title, menu);
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self
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}
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/// Inserts a new delimiter at the given position.
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///
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/// It will show up as `|`.
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pub fn insert_delimiter(&mut self, i: usize) -> &mut Self {
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self.root.insert_delimiter(i);
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self
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}
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/// Inserts a new leaf node at the given position.
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///
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/// It will be directly actionable.
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pub fn insert_leaf<S, F>(&mut self, i: usize, title: S, cb: F) -> &mut Self
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where
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S: Into<String>,
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F: 'static + Fn(&mut Cursive),
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{
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self.root.insert_leaf(i, title, cb);
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self
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}
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/// Removes all menu items from this menubar.
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pub fn clear(&mut self) {
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self.menus.clear();
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self.root.clear();
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self.focus = 0;
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}
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/// Returns the number of items in this menubar.
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pub fn len(&self) -> usize {
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self.menus.len()
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self.root.len()
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}
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/// Returns `true` if this menubar is empty.
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pub fn is_empty(&self) -> bool {
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self.menus.is_empty()
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self.root.is_empty()
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}
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/// Returns the item at the given position.
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///
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/// Returns `None` if `i > self.len()`
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pub fn get_subtree(&mut self, i: usize) -> Option<&mut MenuTree> {
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self.menus
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.get_mut(i)
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.map(|&mut (_, ref mut tree)| Rc::make_mut(tree))
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self.root.get_subtree(i)
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}
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/// Looks for an item with the given label.
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pub fn find_subtree(&mut self, label: &str) -> Option<&mut MenuTree> {
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// Look for the menu with the correct label,
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// then call Rc::make_mut on the tree.
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// If another Rc on this tree existed, this will clone
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// the tree and keep the forked version.
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self.menus
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.iter_mut()
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.find(|&&mut (ref l, _)| l == label)
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.map(|&mut (_, ref mut tree)| Rc::make_mut(tree))
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self.root.find_subtree(label)
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}
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/// Returns the position of the item with the given label.
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///
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/// Returns `None` if no such label was found.
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pub fn find_position(&mut self, label: &str) -> Option<usize> {
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self.menus.iter().position(|&(ref l, _)| l == label)
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self.root.find_position(label)
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}
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/// Remove the item at the given position.
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pub fn remove(&mut self, i: usize) {
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self.menus.remove(i);
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self.root.remove(i);
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}
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fn child_at(&self, x: usize) -> Option<usize> {
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@ -147,9 +180,9 @@ impl Menubar {
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return None;
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}
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let mut offset = 1;
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for (i, &(ref title, _)) in self.menus.iter().enumerate() {
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offset += title.width() + 2;
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for (i, child) in self.root.children.iter().enumerate() {
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offset += child.label().width() + 2;
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if x < offset {
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return Some(i);
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}
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@ -158,25 +191,36 @@ impl Menubar {
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None
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}
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fn select_child(&mut self) -> EventResult {
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// First, we need a new Rc to send the callback,
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// since we don't know when it will be called.
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let menu = Rc::clone(&self.menus[self.focus].1);
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self.state = State::Submenu;
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let offset = (
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self.menus[..self.focus]
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.iter()
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.map(|&(ref title, _)| title.width() + 2)
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.fold(0, |a, b| a + b),
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if self.autohide { 1 } else { 0 },
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);
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// Since the closure will be called multiple times,
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// we also need a new Rc on every call.
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EventResult::with_cb(move |s| show_child(s, offset, Rc::clone(&menu)))
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fn select_child(&mut self, open_only: bool) -> EventResult {
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match self.root.children[self.focus] {
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MenuItem::Leaf(_, ref cb) if !open_only => {
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EventResult::Consumed(Some(cb.clone()))
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}
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MenuItem::Subtree(_, ref tree) => {
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// First, we need a new Rc to send the callback,
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// since we don't know when it will be called.
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let menu = Rc::clone(tree);
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self.state = State::Submenu;
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let offset = Vec2::new(
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self.root.children[..self.focus]
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.iter()
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.map(|child| child.label().width() + 2)
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.sum(),
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if self.autohide { 1 } else { 0 },
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);
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// Since the closure will be called multiple times,
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// we also need a new Rc on every call.
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EventResult::with_cb(move |s| {
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show_child(s, offset, Rc::clone(&menu))
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})
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}
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_ => EventResult::Ignored,
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}
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}
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}
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fn show_child(s: &mut Cursive, offset: (usize, usize), menu: Rc<MenuTree>) {
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fn show_child(s: &mut Cursive, offset: Vec2, menu: Rc<MenuTree>) {
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// Adds a new layer located near the item title with the menu popup.
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// Also adds two key callbacks on this new view, to handle `left` and
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// `right` key presses.
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@ -223,7 +267,9 @@ impl View for Menubar {
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// TODO: draw the rest
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let mut offset = 1;
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for (i, &(ref title, _)) in self.menus.iter().enumerate() {
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for (i, item) in self.root.children.iter().enumerate() {
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let title = item.label();
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// We don't want to show HighlightInactive when we're not selected,
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// because it's ugly on the menubar.
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let selected =
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@ -241,18 +287,31 @@ impl View for Menubar {
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self.hide();
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return EventResult::with_cb(|s| s.clear());
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}
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Event::Key(Key::Left) => if self.focus > 0 {
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self.focus -= 1
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} else {
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self.focus = self.menus.len() - 1
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Event::Key(Key::Left) => loop {
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if self.focus > 0 {
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self.focus -= 1;
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} else {
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self.focus = self.root.len() - 1;
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}
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if !self.root.children[self.focus].is_delimiter() {
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break;
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}
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},
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Event::Key(Key::Right) => if self.focus + 1 < self.menus.len() {
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self.focus += 1
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} else {
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self.focus = 0
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Event::Key(Key::Right) => loop {
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if self.focus + 1 < self.root.len() {
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self.focus += 1;
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} else {
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self.focus = 0;
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}
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if !self.root.children[self.focus].is_delimiter() {
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break;
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}
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},
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Event::Key(Key::Down) | Event::Key(Key::Enter) => {
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return self.select_child();
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Event::Key(Key::Down) => {
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return self.select_child(true);
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}
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Event::Key(Key::Enter) => {
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return self.select_child(false);
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}
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Event::Mouse {
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event: MouseEvent::Press(btn),
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@ -266,7 +325,7 @@ impl View for Menubar {
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{
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self.focus = child;
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if btn == MouseButton::Left {
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return self.select_child();
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return self.select_child(false);
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}
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}
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}
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@ -293,10 +352,11 @@ impl View for Menubar {
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// We add 2 to the length of every label for marin.
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// Also, we add 1 at the beginning.
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// (See the `draw()` method)
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let width = self.menus
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let width = self.root
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.children
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.iter()
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.map(|&(ref title, _)| title.len() + 2)
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.fold(1, |a, b| a + b);
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.map(|item| item.label().len() + 2)
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.sum();
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Vec2::new(width, 1)
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}
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