Implement Panel::wrap_important_area

This commit is contained in:
Alexandre Bury 2018-03-22 15:21:54 -07:00
parent d140e154aa
commit c9a4fbf181

View File

@ -1,5 +1,6 @@
use Printer;
use event::{Event, EventResult};
use rect::Rect;
use vec::Vec2;
use view::{View, ViewWrapper};
@ -34,14 +35,17 @@ impl<V: View> ViewWrapper for Panel<V> {
fn wrap_draw(&self, printer: &Printer) {
printer.print_box((0, 0), printer.size, true);
self.view.draw(&printer.sub_printer(
(1, 1),
printer.size.saturating_sub((2, 2)),
true,
));
let size = printer.size.saturating_sub((2, 2));
let printer = printer.sub_printer((1, 1), size, true);
self.view.draw(&printer);
}
fn wrap_layout(&mut self, size: Vec2) {
self.view.layout(size.saturating_sub((2, 2)));
}
fn wrap_important_area(&self, size: Vec2) -> Rect {
let inner_size = size.saturating_sub((2, 2));
self.view.important_area(inner_size) + (1, 1)
}
}