Add RadioButton & RadioGroup

This commit is contained in:
Alexandre Bury 2016-10-02 14:55:19 -07:00
parent 4bf47f9a7f
commit bf3888e275
4 changed files with 268 additions and 29 deletions

43
examples/radio.rs Normal file
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@ -0,0 +1,43 @@
extern crate cursive;
use cursive::Cursive;
use cursive::views::{Dialog, DummyView, LinearLayout, RadioGroup};
fn main() {
let mut siv = Cursive::new();
// We need to pre-create the groups for our RadioButtons.
let mut color_group: RadioGroup<String> = RadioGroup::new();
let mut size_group: RadioGroup<u32> = RadioGroup::new();
siv.add_layer(Dialog::empty()
.title("Make your selection")
// We'll have two columns side-by-side
.content(LinearLayout::horizontal()
.child(LinearLayout::vertical()
// The color group uses the label itself as stored value
.child(color_group.button_str("Red"))
.child(color_group.button_str("Green"))
.child(color_group.button_str("Blue")))
.child(DummyView)
.child(LinearLayout::vertical()
// For the size, we store a number separately
.child(size_group.button(5, "Small"))
.child(size_group.button(15, "Medium").selected())
// The large size is out of stock, sorry!
.child(size_group.button(25, "Large").disabled())))
.button("Ok", move |s| {
// We retrieve the stored value for both group.
let color = color_group.selection();
let size = size_group.selection();
s.pop_layer();
// And we simply print the result.
s.add_layer(Dialog::text(format!("Color: {}\nSize: {}cm",
color,
size))
.button("Ok", |s| s.quit()));
}));
siv.run();
}

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@ -21,6 +21,8 @@ pub struct Checkbox {
new_default!(Checkbox); new_default!(Checkbox);
impl Checkbox { impl Checkbox {
impl_enabled!(self.enabled);
/// Creates a new, unchecked checkbox. /// Creates a new, unchecked checkbox.
pub fn new() -> Self { pub fn new() -> Self {
Checkbox { Checkbox {
@ -30,35 +32,6 @@ impl Checkbox {
} }
} }
/// Disables this view.
///
/// A disabled view cannot be selected.
pub fn disable(&mut self) {
self.enabled = false;
}
/// Disables this view.
///
/// Chainable variant.
pub fn disabled(self) -> Self {
self.with(Self::disable)
}
/// Re-enables this view.
pub fn enable(&mut self) {
self.enabled = true;
}
/// Enable or disable this view.
pub fn set_enabled(&mut self, enabled: bool) {
self.enabled = enabled;
}
/// Returns `true` if this view is enabled.
pub fn is_enabled(&self) -> bool {
self.enabled
}
/// Sets a callback to be used when the state changes. /// Sets a callback to be used when the state changes.
pub fn set_on_change<F: 'static + Fn(&mut Cursive, bool)>(&mut self, pub fn set_on_change<F: 'static + Fn(&mut Cursive, bool)>(&mut self,
on_change: F) { on_change: F) {

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@ -1,5 +1,39 @@
//! Various views to use when creating the layout. //! Various views to use when creating the layout.
macro_rules! impl_enabled {
(self.$x:ident) => {
/// Disables this view.
///
/// A disabled view cannot be selected.
pub fn disable(&mut self) {
self.$x = false;
}
/// Disables this view.
///
/// Chainable variant.
pub fn disabled(self) -> Self {
self.with(Self::disable)
}
/// Re-enables this view.
pub fn enable(&mut self) {
self.$x = true;
}
/// Enable or disable this view.
pub fn set_enabled(&mut self, enabled: bool) {
self.$x = enabled;
}
/// Returns `true` if this view is enabled.
pub fn is_enabled(&self) -> bool {
self.$x
}
}
}
mod box_view; mod box_view;
mod button; mod button;
mod checkbox; mod checkbox;
@ -14,6 +48,7 @@ mod menubar;
mod menu_popup; mod menu_popup;
mod panel; mod panel;
mod progress_bar; mod progress_bar;
mod radio;
mod select_view; mod select_view;
mod slider_view; mod slider_view;
mod shadow_view; mod shadow_view;
@ -37,6 +72,7 @@ pub use self::menubar::Menubar;
pub use self::menu_popup::MenuPopup; pub use self::menu_popup::MenuPopup;
pub use self::panel::Panel; pub use self::panel::Panel;
pub use self::progress_bar::{Counter, ProgressBar}; pub use self::progress_bar::{Counter, ProgressBar};
pub use self::radio::{RadioGroup, RadioButton};
pub use self::select_view::SelectView; pub use self::select_view::SelectView;
pub use self::slider_view::SliderView; pub use self::slider_view::SliderView;
pub use self::shadow_view::ShadowView; pub use self::shadow_view::ShadowView;

187
src/views/radio.rs Normal file
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@ -0,0 +1,187 @@
use {Printer, With};
use vec::Vec2;
use view::View;
use theme::ColorStyle;
use event::{Event, EventResult, Key};
use direction::Direction;
use std::cell::RefCell;
use std::rc::Rc;
struct SharedState<T> {
selection: usize,
values: Vec<Rc<T>>,
}
impl<T> SharedState<T> {
pub fn selection(&self) -> Rc<T> {
self.values[self.selection].clone()
}
}
/// Group to coordinate multiple radio buttons.
///
/// A `RadioGroup` is used to create and manage [`RadioButton`]s.
///
/// [`RadioButton`]: struct.RadioButton.html
///
/// # Examples
///
/// ```
/// let mut group = RadioGroup::new();
///
/// let button_1 = group.button_str(1, "Option 1");
/// let button_2 = group.button_str(2, "Option 2");
/// let button_3 = group.button_str(3, "Option 3");
/// ```
pub struct RadioGroup<T> {
// Given to every child button
state: Rc<RefCell<SharedState<T>>>,
// Count the number of children already created,
// to give an ID to the next child.
count: usize,
}
impl<T> RadioGroup<T> {
/// Creates an empty group for radio buttons.
pub fn new() -> Self {
RadioGroup {
state: Rc::new(RefCell::new(SharedState {
selection: 0,
values: Vec::new(),
})),
count: 0,
}
}
/// Adds a new button to the group.
///
/// The button will display `label` next to it, and will embed `value`.
pub fn button<S: Into<String>>(&mut self, value: T, label: S)
-> RadioButton<T> {
self.state.borrow_mut().values.push(Rc::new(value));
let result =
RadioButton::new(self.state.clone(), self.count, label.into());
self.count += 1;
result
}
/// Returns the id of the selected button.
///
/// Buttons are indexed in the order they are created, starting from 0.
pub fn selected_id(&self) -> usize {
self.state.borrow().selection
}
/// Returns the value associated with the selected button.
pub fn selection(&self) -> Rc<T> {
self.state.borrow().selection()
}
}
impl RadioGroup<String> {
/// Adds a button, using the label itself as value.
pub fn button_str<S: Into<String>>(&mut self, text: S)
-> RadioButton<String> {
let text = text.into();
self.button(text.clone(), text)
}
}
/// Variant of `Checkbox` arranged in group.
///
/// RadioButton are managed by a [`RadioGroup`]. A single group can contain
/// several radio buttons, but only one button per group can be active at a
/// time.
///
/// `RadioButton`s are not created directly, but through
/// [`RadioGroup::button()`].
///
/// [`RadioGroup`]: struct.RadioGroup.html
/// [`RadioGroup::button()`]: struct.RadioGroup.html#method.button
pub struct RadioButton<T> {
state: Rc<RefCell<SharedState<T>>>,
id: usize,
enabled: bool,
label: String,
}
impl<T> RadioButton<T> {
impl_enabled!(self.enabled);
fn new(state: Rc<RefCell<SharedState<T>>>, id: usize, label: String) -> Self {
RadioButton {
state: state,
id: id,
enabled: true,
label: label,
}
}
/// Returns `true` if this button is selected.
pub fn is_selected(&self) -> bool {
self.state.borrow().selection == self.id
}
/// Selects this button, un-selecting any other in the same group.
pub fn select(&mut self) {
self.state.borrow_mut().selection = self.id;
}
/// Selects this button, un-selecting any other in the same group.
///
/// Chainable variant.
pub fn selected(self) -> Self {
self.with(Self::select)
}
fn draw_internal(&self, printer: &Printer) {
printer.print((0, 0), "( )");
if self.is_selected() {
printer.print((1, 0), "X");
}
if !self.label.is_empty() {
// We want the space to be highlighted if focused
printer.print((3, 0), " ");
printer.print((4, 0), &self.label);
}
}
}
impl<T> View for RadioButton<T> {
fn get_min_size(&mut self, _: Vec2) -> Vec2 {
if self.label.is_empty() {
Vec2::new(3, 1)
} else {
Vec2::new(3 + 1 + self.label.len(), 1)
}
}
fn take_focus(&mut self, _: Direction) -> bool {
self.enabled
}
fn draw(&self, printer: &Printer) {
if self.enabled {
printer.with_selection(printer.focused,
|printer| self.draw_internal(printer));
} else {
printer.with_color(ColorStyle::Secondary,
|printer| self.draw_internal(printer));
}
}
fn on_event(&mut self, event: Event) -> EventResult {
match event {
Event::Key(Key::Enter) |
Event::Char(' ') => {
self.select();
EventResult::Consumed(None)
}
_ => EventResult::Ignored,
}
}
}