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Add MouseEvent to the Event enum
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46
src/event.rs
46
src/event.rs
@ -18,6 +18,8 @@ use Cursive;
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use std::ops::Deref;
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use std::ops::Deref;
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use std::rc::Rc;
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use std::rc::Rc;
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use vec::Vec2;
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/// Callback is a function that can be triggered by an event.
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/// Callback is a function that can be triggered by an event.
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/// It has a mutable access to the cursive root.
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/// It has a mutable access to the cursive root.
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#[derive(Clone)]
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#[derive(Clone)]
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@ -196,6 +198,34 @@ impl Key {
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}
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}
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}
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}
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/// One of the buttons present on the mouse
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#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug)]
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pub enum MouseButton {
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/// The left button, used for main actions.
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Left,
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/// Middle button, probably the wheel. Often pastes text in X11 on linux.
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Middle,
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/// The right button, for special actions.
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Right,
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// TODO: handle more buttons?
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#[doc(hidden)]
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Other,
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}
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/// Represents a possible event sent by the mouse.
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#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug)]
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pub enum MouseEvent {
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/// A button was pressed.
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Press(MouseButton),
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/// A button was released.
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Release(MouseButton),
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/// The wheel was moved up.
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WheelUp,
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/// The wheel was moved down.
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WheelDown,
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}
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/// Represents an event as seen by the application.
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/// Represents an event as seen by the application.
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#[derive(PartialEq, Eq, Clone, Hash, Debug)]
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#[derive(PartialEq, Eq, Clone, Hash, Debug)]
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pub enum Event {
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pub enum Event {
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@ -205,6 +235,9 @@ pub enum Event {
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/// Event fired regularly when a auto-refresh is set.
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/// Event fired regularly when a auto-refresh is set.
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Refresh,
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Refresh,
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// TODO: have Char(modifier, char) and Key(modifier, key) enums?
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/// A character was entered (includes numbers, punctuation, ...).
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/// A character was entered (includes numbers, punctuation, ...).
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Char(char),
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Char(char),
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/// A character was entered with the Ctrl key pressed.
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/// A character was entered with the Ctrl key pressed.
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@ -227,9 +260,22 @@ pub enum Event {
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/// A non-character key was pressed with the Ctrl and Alt keys pressed.
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/// A non-character key was pressed with the Ctrl and Alt keys pressed.
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CtrlAlt(Key),
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CtrlAlt(Key),
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/// A mouse event was sent.
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Mouse {
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/// Position of the top-left corner of the view receiving this event.
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offset: Vec2,
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/// Position of the mouse when this event was fired.
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position: Vec2,
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/// The mouse event itself.
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event: MouseEvent,
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},
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// TODO: use a backend-dependent type for the unknown values?
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/// An unknown event was received.
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/// An unknown event was received.
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Unknown(Vec<u8>),
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Unknown(Vec<u8>),
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// Having a doc-hidden event prevents people from having exhaustive matches,
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// allowing us to add events in the future.
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#[doc(hidden)]
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#[doc(hidden)]
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/// The application is about to exit.
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/// The application is about to exit.
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Exit,
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Exit,
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