Simplifies backend input

This commit is contained in:
Alexandre Bury 2019-02-27 17:07:55 -08:00
parent 9bcbda4e7b
commit 88d2fb1f46
14 changed files with 419 additions and 807 deletions

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@ -6,9 +6,19 @@
- Breaking change: `Finder::find_id()` is renamed to `call_on_id()`, and a proper
`find_id()` was added instead.
- Breaking change: replaced `set_fps(i32)` with `set_autorefresh(bool)`
- Breaking change: updated the Backend trait for a simpler input system
- Add a logging implementation (`logger::init()`) and a `DebugConsole`
(`cursive::toggle_debug_console()`)
- Add `StackView::remove_layer()`
- Add `CircularFocus` view (and bring proper circular focus to dialogs)
- Add `HideableView::is_visible()`
- Add `type CbSink = Sender<Box<CbFunc>>` as an alias for the return type of
`Cursive::cb_sink()`
### Improvements
- Updated termion backend to use direct /dev/tty access for improved performance.
## 0.10.0

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@ -16,8 +16,9 @@ fn main() {
// As usual, create the Cursive root
let mut siv = Cursive::default();
let cb_sink = siv.cb_sink().clone();
// We want to refresh the page even when no input is given.
siv.set_fps(10);
siv.add_global_callback('q', |s| s.quit());
// A channel will communicate data from our running task to the UI.
@ -25,7 +26,7 @@ fn main() {
// Generate data in a separate thread.
thread::spawn(move || {
generate_logs(&tx);
generate_logs(&tx, cb_sink);
});
// And sets the view to read from the other end of the channel.
@ -36,7 +37,7 @@ fn main() {
// We will only simulate log generation here.
// In real life, this may come from a running task, a separate process, ...
fn generate_logs(tx: &mpsc::Sender<String>) {
fn generate_logs(tx: &mpsc::Sender<String>, cb_sink: cursive::CbSink) {
let mut i = 1;
loop {
let line = format!("Interesting log line {}", i);
@ -46,6 +47,7 @@ fn generate_logs(tx: &mpsc::Sender<String>) {
if tx.send(line).is_err() {
return;
}
cb_sink.send(Box::new(Cursive::noop)).unwrap();
thread::sleep(Duration::from_millis(30));
}
}

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@ -27,9 +27,6 @@ fn main() {
.content(Button::new("Start", phase_1)),
);
// Auto-refresh is required for animated views
siv.set_fps(30);
siv.run();
}
@ -56,10 +53,12 @@ fn phase_1(s: &mut Cursive) {
})
.full_width(),
));
s.set_autorefresh(true);
}
fn coffee_break(s: &mut Cursive) {
// A little break before things get serious.
s.set_autorefresh(false);
s.pop_layer();
s.add_layer(
Dialog::new()
@ -112,10 +111,12 @@ fn phase_2(s: &mut Cursive) {
cb.send(Box::new(final_step)).unwrap();
});
s.set_autorefresh(true);
}
fn final_step(s: &mut Cursive) {
// A little break before things get serious.
s.set_autorefresh(false);
s.pop_layer();
s.add_layer(
Dialog::new()

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@ -128,7 +128,7 @@ fn main() {
),
);
siv.set_fps(10);
siv.set_autorefresh(true);
siv.run();
}

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@ -6,15 +6,12 @@
extern crate bear_lib_terminal;
use std::collections::HashSet;
use std::thread;
use std::time::{Duration, Instant};
use self::bear_lib_terminal::geometry::Size;
use self::bear_lib_terminal::terminal::{
self, state, Event as BltEvent, KeyCode,
};
use self::bear_lib_terminal::Color as BltColor;
use crossbeam_channel::{self, Receiver, Sender};
use backend;
use event::{Event, Key, MouseButton, MouseEvent};
@ -30,9 +27,6 @@ enum ColorRole {
pub struct Backend {
buttons_pressed: HashSet<MouseButton>,
mouse_position: Vec2,
inner_sender: Sender<Option<Event>>,
inner_receiver: Receiver<Option<Event>>,
}
impl Backend {
@ -51,13 +45,9 @@ impl Backend {
},
]);
let (inner_sender, inner_receiver) = crossbeam_channel::bounded(1);
let c = Backend {
buttons_pressed: HashSet::new(),
mouse_position: Vec2::zero(),
inner_sender,
inner_receiver,
};
Box::new(c)
@ -320,45 +310,8 @@ impl backend::Backend for Backend {
terminal::print_xy(pos.x as i32, pos.y as i32, text);
}
fn start_input_thread(
&mut self, event_sink: Sender<Option<Event>>,
input_requests: Receiver<backend::InputRequest>,
) {
let receiver = self.inner_receiver.clone();
thread::spawn(move || {
for _ in input_requests {
match receiver.recv() {
Err(_) => return,
Ok(event) => {
if event_sink.send(event).is_err() {
return;
}
}
}
}
});
}
fn prepare_input(&mut self, input_request: backend::InputRequest) {
match input_request {
backend::InputRequest::Peek => {
let event = self.parse_next();
self.inner_sender.send(event).unwrap();
}
backend::InputRequest::Block => {
let timeout = Duration::from_millis(30);
// Wait for up to `timeout_ms`.
let start = Instant::now();
while start.elapsed() < timeout {
if let Some(event) = self.parse_next() {
self.inner_sender.send(Some(event)).unwrap();
return;
}
}
self.inner_sender.send(Some(Event::Refresh)).unwrap();
}
}
fn poll_event(&mut self) -> Option<Event> {
self.parse_next()
}
}

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@ -3,13 +3,10 @@
//! Requires either of `ncurses-backend` or `pancurses-backend`.
#![cfg(any(feature = "ncurses-backend", feature = "pancurses-backend"))]
extern crate term_size;
use std::collections::HashMap;
use event::{Event, Key};
use theme::{BaseColor, Color, ColorPair};
use vec::Vec2;
#[cfg(feature = "ncurses-backend")]
pub mod n;
@ -17,15 +14,6 @@ pub mod n;
#[cfg(feature = "pancurses-backend")]
pub mod pan;
/// Get the size of the terminal.
///
/// Usually ncurses can do that by himself, but because we're playing with
/// threads, ncurses' signal handler is confused and he can't keep track of
/// the terminal size. Poor ncurses.
fn terminal_size() -> Vec2 {
term_size::dimensions().unwrap_or((0, 0)).into()
}
fn split_i32(code: i32) -> Vec<u8> {
(0..4).map(|i| ((code >> (8 * i)) & 0xFF) as u8).collect()
}
@ -34,7 +22,7 @@ fn fill_key_codes<F>(target: &mut HashMap<i32, Event>, f: F)
where
F: Fn(i32) -> Option<String>,
{
let key_names = hashmap!{
let key_names = hashmap! {
"DC" => Key::Del,
"DN" => Key::Down,
"END" => Key::End,

View File

@ -7,13 +7,8 @@ use std::ffi::CString;
use std::fs::File;
use std::io;
use std::io::Write;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::thread;
use crossbeam_channel::{Receiver, Sender};
use libc;
use signal_hook::iterator::Signals;
use backend;
use event::{Event, Key, MouseButton, MouseEvent};
@ -31,29 +26,137 @@ pub struct Backend {
// Maps (front, back) ncurses colors to ncurses pairs
pairs: RefCell<HashMap<(i16, i16), i16>>,
// This is set by the SIGWINCH-triggered thread.
// When TRUE, we should tell ncurses about the new terminal size.
needs_resize: Arc<AtomicBool>,
// The signal hook to receive SIGWINCH (window resize)
signals: Option<Signals>,
}
struct InputParser {
// Pre-computed map of ncurses codes to parsed Event
key_codes: HashMap<i32, Event>,
// Remember the last pressed button to correctly feed Released Event
last_mouse_button: Option<MouseButton>,
// Sometimes a code from ncurses should be split in two Events.
//
// So remember the one we didn't return.
input_buffer: Option<Event>,
}
impl InputParser {
fn new() -> Self {
InputParser {
fn find_closest_pair(pair: ColorPair) -> (i16, i16) {
super::find_closest_pair(pair, ncurses::COLORS() as i16)
}
/// Writes some bytes directly to `/dev/tty`
///
/// Since this is not going to be used often, we can afford to re-open the
/// file every time.
fn write_to_tty(bytes: &[u8]) -> io::Result<()> {
let mut tty_output =
File::create("/dev/tty").expect("cursive can only run with a tty");
tty_output.write_all(bytes)?;
// tty_output will be flushed automatically at the end of the function.
Ok(())
}
impl Backend {
/// Creates a new ncurses-based backend.
pub fn init() -> Box<backend::Backend> {
// Change the locale.
// For some reasons it's mandatory to get some UTF-8 support.
ncurses::setlocale(ncurses::LcCategory::all, "");
// The delay is the time ncurses wait after pressing ESC
// to see if it's an escape sequence.
// Default delay is way too long. 25 is imperceptible yet works fine.
::std::env::set_var("ESCDELAY", "25");
// Don't output to standard IO, directly feed into /dev/tty
// This leaves stdin and stdout usable for other purposes.
let tty_path = CString::new("/dev/tty").unwrap();
let mode = CString::new("r+").unwrap();
let tty = unsafe { libc::fopen(tty_path.as_ptr(), mode.as_ptr()) };
ncurses::newterm(None, tty, tty);
// Enable keypad (like arrows)
ncurses::keypad(ncurses::stdscr(), true);
// This disables mouse click detection,
// and provides 0-delay access to mouse presses.
ncurses::mouseinterval(0);
// Listen to all mouse events.
ncurses::mousemask(
(ncurses::ALL_MOUSE_EVENTS | ncurses::REPORT_MOUSE_POSITION)
as mmask_t,
None,
);
// Enable non-blocking input, so getch() immediately returns.
ncurses::timeout(0);
// Don't echo user input, we'll take care of that
ncurses::noecho();
// This disables buffering and some input processing.
// TODO: use ncurses::raw() ?
ncurses::cbreak();
// This enables color support.
ncurses::start_color();
// Pick up background and text color from the terminal theme.
ncurses::use_default_colors();
// Don't print cursors.
ncurses::curs_set(ncurses::CURSOR_VISIBILITY::CURSOR_INVISIBLE);
// This asks the terminal to provide us with mouse drag events
// (Mouse move when a button is pressed).
// Replacing 1002 with 1003 would give us ANY mouse move.
write_to_tty(b"\x1B[?1002h").unwrap();
let c = Backend {
current_style: Cell::new(ColorPair::from_256colors(0, 0)),
pairs: RefCell::new(HashMap::new()),
key_codes: initialize_keymap(),
last_mouse_button: None,
input_buffer: None,
};
Box::new(c)
}
/// Save a new color pair.
fn insert_color(
&self, pairs: &mut HashMap<(i16, i16), i16>, (front, back): (i16, i16),
) -> i16 {
let n = 1 + pairs.len() as i16;
let target = if ncurses::COLOR_PAIRS() > i32::from(n) {
// We still have plenty of space for everyone.
n
} else {
// The world is too small for both of us.
let target = n - 1;
// Remove the mapping to n-1
pairs.retain(|_, &mut v| v != target);
target
};
pairs.insert((front, back), target);
ncurses::init_pair(target, front, back);
target
}
/// Checks the pair in the cache, or re-define a color if needed.
fn get_or_create(&self, pair: ColorPair) -> i16 {
let mut pairs = self.pairs.borrow_mut();
// Find if we have this color in stock
let (front, back) = find_closest_pair(pair);
if pairs.contains_key(&(front, back)) {
// We got it!
pairs[&(front, back)]
} else {
self.insert_color(&mut *pairs, (front, back))
}
}
fn set_colors(&self, pair: ColorPair) {
let i = self.get_or_create(pair);
self.current_style.set(pair);
let style = ncurses::COLOR_PAIR(i);
ncurses::attron(style);
}
fn parse_next(&mut self) -> Option<Event> {
if let Some(event) = self.input_buffer.take() {
return Some(event);
@ -61,6 +164,7 @@ impl InputParser {
let ch: i32 = ncurses::getch();
// Non-blocking input will return -1 as long as no input is available.
if ch == -1 {
return None;
}
@ -185,129 +289,6 @@ impl InputParser {
}
}
fn find_closest_pair(pair: ColorPair) -> (i16, i16) {
super::find_closest_pair(pair, ncurses::COLORS() as i16)
}
/// Writes some bytes directly to `/dev/tty`
///
/// Since this is not going to be used often, we can afford to re-open the
/// file every time.
fn write_to_tty(bytes: &[u8]) -> io::Result<()> {
let mut tty_output =
File::create("/dev/tty").expect("cursive can only run with a tty");
tty_output.write_all(bytes)?;
// tty_output will be flushed automatically at the end of the function.
Ok(())
}
impl Backend {
/// Creates a new ncurses-based backend.
pub fn init() -> Box<backend::Backend> {
let signals = Some(Signals::new(&[libc::SIGWINCH]).unwrap());
// Change the locale.
// For some reasons it's mandatory to get some UTF-8 support.
ncurses::setlocale(ncurses::LcCategory::all, "");
// The delay is the time ncurses wait after pressing ESC
// to see if it's an escape sequence.
// Default delay is way too long. 25 is imperceptible yet works fine.
::std::env::set_var("ESCDELAY", "25");
let tty_path = CString::new("/dev/tty").unwrap();
let mode = CString::new("r+").unwrap();
let tty = unsafe { libc::fopen(tty_path.as_ptr(), mode.as_ptr()) };
ncurses::newterm(None, tty, tty);
ncurses::keypad(ncurses::stdscr(), true);
// This disables mouse click detection,
// and provides 0-delay access to mouse presses.
ncurses::mouseinterval(0);
// Listen to all mouse events.
ncurses::mousemask(
(ncurses::ALL_MOUSE_EVENTS | ncurses::REPORT_MOUSE_POSITION)
as mmask_t,
None,
);
ncurses::noecho();
ncurses::cbreak();
ncurses::start_color();
// Pick up background and text color from the terminal theme.
ncurses::use_default_colors();
// No cursor
ncurses::curs_set(ncurses::CURSOR_VISIBILITY::CURSOR_INVISIBLE);
// This asks the terminal to provide us with mouse drag events
// (Mouse move when a button is pressed).
// Replacing 1002 with 1003 would give us ANY mouse move.
write_to_tty(b"\x1B[?1002h").unwrap();
let c = Backend {
current_style: Cell::new(ColorPair::from_256colors(0, 0)),
pairs: RefCell::new(HashMap::new()),
needs_resize: Arc::new(AtomicBool::new(false)),
signals,
};
Box::new(c)
}
/// Save a new color pair.
fn insert_color(
&self, pairs: &mut HashMap<(i16, i16), i16>, (front, back): (i16, i16),
) -> i16 {
let n = 1 + pairs.len() as i16;
let target = if ncurses::COLOR_PAIRS() > i32::from(n) {
// We still have plenty of space for everyone.
n
} else {
// The world is too small for both of us.
let target = n - 1;
// Remove the mapping to n-1
pairs.retain(|_, &mut v| v != target);
target
};
pairs.insert((front, back), target);
ncurses::init_pair(target, front, back);
target
}
/// Checks the pair in the cache, or re-define a color if needed.
fn get_or_create(&self, pair: ColorPair) -> i16 {
let mut pairs = self.pairs.borrow_mut();
// Find if we have this color in stock
let (front, back) = find_closest_pair(pair);
if pairs.contains_key(&(front, back)) {
// We got it!
pairs[&(front, back)]
} else {
self.insert_color(&mut *pairs, (front, back))
}
}
fn set_colors(&self, pair: ColorPair) {
let i = self.get_or_create(pair);
self.current_style.set(pair);
let style = ncurses::COLOR_PAIR(i);
ncurses::attron(style);
}
}
/// Called when a resize event is detected.
///
/// We need to have ncurses update its representation of the screen.
fn on_resize() {
// Get size
let size = super::terminal_size();
// Send the size to ncurses
ncurses::resize_term(size.y as i32, size.x as i32);
}
impl backend::Backend for Backend {
fn screen_size(&self) -> Vec2 {
let mut x: i32 = 0;
@ -320,44 +301,8 @@ impl backend::Backend for Backend {
ncurses::has_colors()
}
fn start_input_thread(
&mut self, event_sink: Sender<Option<Event>>,
input_request: Receiver<backend::InputRequest>,
) {
let running = Arc::new(AtomicBool::new(true));
backend::resize::start_resize_thread(
self.signals.take().unwrap(),
event_sink.clone(),
input_request.clone(),
Arc::clone(&running),
Some(Arc::clone(&self.needs_resize)),
);
let mut parser = InputParser::new();
// This thread will take input from ncurses for each request.
thread::spawn(move || {
for req in input_request {
match req {
backend::InputRequest::Peek => {
// When peeking, we want an answer instantly from ncurses
ncurses::timeout(0);
}
backend::InputRequest::Block => {
ncurses::timeout(-1);
}
}
// Do the actual polling & parsing.
if event_sink.send(parser.parse_next()).is_err() {
return;
}
}
// The request channel is closed, which means Cursive has been
// dropped, so stop the resize-detection thread as well.
running.store(false, Ordering::Relaxed);
});
fn poll_event(&mut self) -> Option<Event> {
self.parse_next()
}
fn finish(&mut self) {
@ -398,10 +343,6 @@ impl backend::Backend for Backend {
}
fn clear(&self, color: Color) {
if self.needs_resize.swap(false, Ordering::Relaxed) {
on_resize();
}
let id = self.get_or_create(ColorPair {
front: color,
back: color,

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@ -4,16 +4,6 @@ extern crate pancurses;
use std::cell::{Cell, RefCell};
use std::collections::HashMap;
use std::io::{stdout, Write};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::thread;
use crossbeam_channel::{Receiver, Sender};
#[cfg(unix)]
use libc;
#[cfg(unix)]
use signal_hook::iterator::Signals;
use backend;
use event::{Event, Key, MouseButton, MouseEvent};
@ -30,40 +20,97 @@ pub struct Backend {
pairs: RefCell<HashMap<(i16, i16), i32>>,
// pancurses needs a handle to the current window.
window: Arc<pancurses::Window>,
window: pancurses::Window,
// This is set by the SIGWINCH-triggered thread.
// When TRUE, we should tell ncurses about the new terminal size.
needs_resize: Arc<AtomicBool>,
// The signal hook to receive SIGWINCH (window resize)
#[cfg(unix)]
signals: Option<Signals>,
}
struct InputParser {
key_codes: HashMap<i32, Event>,
last_mouse_button: Option<MouseButton>,
input_buffer: Option<Event>,
window: Arc<pancurses::Window>,
}
// Ncurses (and pancurses) are not thread-safe
// (writing from two threads might cause garbage).
// BUT it's probably fine to read while we write.
// So `InputParser` will only read, and `Backend` will mostly write.
unsafe impl Send for InputParser {}
fn find_closest_pair(pair: ColorPair) -> (i16, i16) {
super::find_closest_pair(pair, pancurses::COLORS() as i16)
}
impl InputParser {
fn new(window: Arc<pancurses::Window>) -> Self {
InputParser {
impl Backend {
/// Creates a new pancurses-based backend.
pub fn init() -> Box<backend::Backend> {
::std::env::set_var("ESCDELAY", "25");
let window = pancurses::initscr();
window.keypad(true);
window.timeout(0);
pancurses::noecho();
pancurses::cbreak();
pancurses::start_color();
pancurses::use_default_colors();
pancurses::curs_set(0);
pancurses::mouseinterval(0);
pancurses::mousemask(
pancurses::ALL_MOUSE_EVENTS | pancurses::REPORT_MOUSE_POSITION,
::std::ptr::null_mut(),
);
// This asks the terminal to provide us with mouse drag events
// (Mouse move when a button is pressed).
// Replacing 1002 with 1003 would give us ANY mouse move.
print!("\x1B[?1002h");
stdout().flush().expect("could not flush stdout");
let c = Backend {
current_style: Cell::new(ColorPair::from_256colors(0, 0)),
pairs: RefCell::new(HashMap::new()),
key_codes: initialize_keymap(),
last_mouse_button: None,
input_buffer: None,
window,
};
Box::new(c)
}
/// Save a new color pair.
fn insert_color(
&self, pairs: &mut HashMap<(i16, i16), i32>, (front, back): (i16, i16),
) -> i32 {
let n = 1 + pairs.len() as i32;
// TODO: when COLORS_PAIRS is available...
let target = if 256 > n {
// We still have plenty of space for everyone.
n
} else {
// The world is too small for both of us.
let target = n - 1;
// Remove the mapping to n-1
pairs.retain(|_, &mut v| v != target);
target
};
pairs.insert((front, back), target);
pancurses::init_pair(target as i16, front, back);
target
}
/// Checks the pair in the cache, or re-define a color if needed.
fn get_or_create(&self, pair: ColorPair) -> i32 {
let mut pairs = self.pairs.borrow_mut();
let pair = find_closest_pair(pair);
// Find if we have this color in stock
if pairs.contains_key(&pair) {
// We got it!
pairs[&pair]
} else {
self.insert_color(&mut *pairs, pair)
}
}
fn set_colors(&self, pair: ColorPair) {
let i = self.get_or_create(pair);
self.current_style.set(pair);
let style = pancurses::COLOR_PAIR(i as pancurses::chtype);
self.window.attron(style);
}
fn parse_next(&mut self) -> Option<Event> {
if let Some(event) = self.input_buffer.take() {
return Some(event);
@ -284,107 +331,6 @@ impl InputParser {
}
}
fn find_closest_pair(pair: ColorPair) -> (i16, i16) {
super::find_closest_pair(pair, pancurses::COLORS() as i16)
}
impl Backend {
/// Creates a new pancurses-based backend.
pub fn init() -> Box<backend::Backend> {
// We need to create this now, before ncurses initialization
// Otherwise ncurses starts its own signal handling and it's a mess.
#[cfg(unix)]
let signals = Some(Signals::new(&[libc::SIGWINCH]).unwrap());
::std::env::set_var("ESCDELAY", "25");
let window = pancurses::initscr();
window.keypad(true);
pancurses::noecho();
pancurses::cbreak();
pancurses::start_color();
pancurses::use_default_colors();
pancurses::curs_set(0);
pancurses::mouseinterval(0);
pancurses::mousemask(
pancurses::ALL_MOUSE_EVENTS | pancurses::REPORT_MOUSE_POSITION,
::std::ptr::null_mut(),
);
// This asks the terminal to provide us with mouse drag events
// (Mouse move when a button is pressed).
// Replacing 1002 with 1003 would give us ANY mouse move.
print!("\x1B[?1002h");
stdout().flush().expect("could not flush stdout");
let c = Backend {
current_style: Cell::new(ColorPair::from_256colors(0, 0)),
pairs: RefCell::new(HashMap::new()),
window: Arc::new(window),
needs_resize: Arc::new(AtomicBool::new(false)),
#[cfg(unix)]
signals,
};
Box::new(c)
}
/// Save a new color pair.
fn insert_color(
&self, pairs: &mut HashMap<(i16, i16), i32>, (front, back): (i16, i16),
) -> i32 {
let n = 1 + pairs.len() as i32;
// TODO: when COLORS_PAIRS is available...
let target = if 256 > n {
// We still have plenty of space for everyone.
n
} else {
// The world is too small for both of us.
let target = n - 1;
// Remove the mapping to n-1
pairs.retain(|_, &mut v| v != target);
target
};
pairs.insert((front, back), target);
pancurses::init_pair(target as i16, front, back);
target
}
/// Checks the pair in the cache, or re-define a color if needed.
fn get_or_create(&self, pair: ColorPair) -> i32 {
let mut pairs = self.pairs.borrow_mut();
let pair = find_closest_pair(pair);
// Find if we have this color in stock
if pairs.contains_key(&pair) {
// We got it!
pairs[&pair]
} else {
self.insert_color(&mut *pairs, pair)
}
}
fn set_colors(&self, pair: ColorPair) {
let i = self.get_or_create(pair);
self.current_style.set(pair);
let style = pancurses::COLOR_PAIR(i as pancurses::chtype);
self.window.attron(style);
}
}
/// Called when a resize event is detected.
///
/// We need to have ncurses update its representation of the screen.
fn on_resize() {
// Get size
let size = super::terminal_size();
// Send the size to ncurses
pancurses::resize_term(size.y as i32, size.x as i32);
}
impl backend::Backend for Backend {
fn screen_size(&self) -> Vec2 {
// Coordinates are reversed here
@ -435,10 +381,6 @@ impl backend::Backend for Backend {
}
fn clear(&self, color: Color) {
if self.needs_resize.swap(false, Ordering::Relaxed) {
on_resize();
}
let id = self.get_or_create(ColorPair {
front: color,
back: color,
@ -455,39 +397,8 @@ impl backend::Backend for Backend {
self.window.mvaddstr(pos.y as i32, pos.x as i32, text);
}
fn start_input_thread(
&mut self, event_sink: Sender<Option<Event>>,
input_request: Receiver<backend::InputRequest>,
) {
let running = Arc::new(AtomicBool::new(true));
#[cfg(unix)]
{
backend::resize::start_resize_thread(
self.signals.take().unwrap(),
event_sink.clone(),
input_request.clone(),
Arc::clone(&running),
Some(Arc::clone(&self.needs_resize)),
);
}
let mut input_parser = InputParser::new(Arc::clone(&self.window));
thread::spawn(move || {
for req in input_request {
match req {
backend::InputRequest::Peek => {
input_parser.window.timeout(0);
}
backend::InputRequest::Block => {
input_parser.window.timeout(-1);
}
}
event_sink.send(input_parser.parse_next()).unwrap();
}
running.store(false, Ordering::Relaxed);
});
fn poll_event(&mut self) -> Option<Event> {
self.parse_next()
}
}

View File

@ -1,7 +1,4 @@
//! Dummy backend
use std::thread;
use crossbeam_channel::{self, Receiver, Sender};
use backend;
use event::Event;
@ -11,10 +8,7 @@ use vec::Vec2;
/// Dummy backend that does nothing and immediately exits.
///
/// Mostly used for testing.
pub struct Backend {
inner_sender: Sender<Option<Event>>,
inner_receiver: Receiver<Option<Event>>,
}
pub struct Backend;
impl Backend {
/// Creates a new dummy backend.
@ -22,11 +16,7 @@ impl Backend {
where
Self: Sized,
{
let (inner_sender, inner_receiver) = crossbeam_channel::bounded(1);
Box::new(Backend {
inner_sender,
inner_receiver,
})
Box::new(Backend)
}
}
@ -42,29 +32,8 @@ impl backend::Backend for Backend {
fn screen_size(&self) -> Vec2 {
(1, 1).into()
}
fn prepare_input(&mut self, _input_request: backend::InputRequest) {
self.inner_sender.send(Some(Event::Exit)).unwrap();
}
fn start_input_thread(
&mut self, event_sink: Sender<Option<Event>>,
input_requests: Receiver<backend::InputRequest>,
) {
let receiver = self.inner_receiver.clone();
thread::spawn(move || {
for _ in input_requests {
match receiver.recv() {
Err(_) => return,
Ok(event) => {
if event_sink.send(event).is_err() {
return;
}
}
}
}
});
fn poll_event(&mut self) -> Option<Event> {
Some(Event::Exit)
}
fn print_at(&self, _: Vec2, _: &str) {}

View File

@ -7,8 +7,6 @@
//! using some common libraries. Each of those included backends needs a
//! corresonding feature to be enabled.
use crossbeam_channel::{Receiver, Sender};
use event::Event;
use theme;
use vec::Vec2;
@ -22,16 +20,26 @@ pub mod blt;
pub mod curses;
pub mod termion;
/// A request for input, sent to the backend.
pub enum InputRequest {
/// The backend should respond immediately with an answer, possibly empty.
Peek,
/// The backend should block until input is available.
Block,
}
/// Trait defining the required methods to be a backend.
///
/// A backend is the interface between the abstract view tree and the actual
/// input/output, like a terminal.
///
/// It usually delegates the work to a terminal-handling library like ncurses
/// or termion, or it can entirely simulate a terminal and show it as a
/// graphical window (BearLibTerminal).
///
/// When creating a new cursive tree with `Cursive::new()`, you will need to
/// provide a backend initializer - usually their `init()` function.
///
/// Backends are responsible for handling input and converting it to `Event`. Input must be
/// non-blocking, it will be polled regularly.
pub trait Backend {
/// Polls the backend for any input.
///
/// Should return immediately.
fn poll_event(&mut self) -> Option<Event>;
// TODO: take `self` by value?
// Or implement Drop?
/// Prepares to close the backend.
@ -39,29 +47,12 @@ pub trait Backend {
/// This should clear any state in the terminal.
fn finish(&mut self);
/// Starts a thread to collect input and send it to the given channel.
///
/// `event_trigger` will receive a value before any event is needed.
fn start_input_thread(
&mut self, event_sink: Sender<Option<Event>>,
input_request: Receiver<InputRequest>,
) {
// Dummy implementation for some backends.
let _ = event_sink;
let _ = input_request;
}
/// Prepares the backend to collect input.
///
/// This is only required for non-thread-safe backends like BearLibTerminal
/// where we cannot collect input in a separate thread.
fn prepare_input(&mut self, input_request: InputRequest) {
// Dummy implementation for most backends.
// Little trick to avoid unused variables.
let _ = input_request;
}
/// Refresh the screen.
///
/// This will be called each frame after drawing has been done.
///
/// A backend could, for example, buffer any print command, and apply
/// everything when refresh() is called.
fn refresh(&mut self);
/// Should return `true` if this backend supports colors.
@ -79,9 +70,13 @@ pub trait Backend {
/// Starts using a new color.
///
/// This should return the previously active color.
///
/// Any call to `print_at` from now on should use the given color.
fn set_color(&self, colors: theme::ColorPair) -> theme::ColorPair;
/// Enables the given effect.
///
/// Any call to `print_at` from now on should use the given effect.
fn set_effect(&self, effect: theme::Effect);
/// Disables the given effect.

View File

@ -2,53 +2,21 @@ use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::thread;
use crossbeam_channel::{Receiver, Sender};
use crossbeam_channel::Sender;
use signal_hook::iterator::Signals;
use backend::InputRequest;
use event::Event;
/// This starts a new thread to listen for SIGWINCH signals
///
/// As long as `resize_running` is true, it will listen for SIGWINCH, and,
/// when detected, it wil set `needs_resize` to true and send an event to
/// `resize_sender`. It will also consume an event from `resize_requests`
/// afterward, to keep the balance in the force.
#[cfg(unix)]
#[allow(unused)]
pub fn start_resize_thread(
signals: Signals, resize_sender: Sender<Option<Event>>,
resize_requests: Receiver<InputRequest>, resize_running: Arc<AtomicBool>,
needs_resize: Option<Arc<AtomicBool>>,
resize_sender: Sender<()>, resize_running: Arc<AtomicBool>,
) {
let signals = Signals::new(&[libc::SIGWINCH]).unwrap();
thread::spawn(move || {
// This thread will listen to SIGWINCH events and report them.
while resize_running.load(Ordering::Relaxed) {
// We know it will only contain SIGWINCH signals, so no need to check.
if signals.wait().count() > 0 {
// Tell ncurses about the new terminal size.
// Well, do the actual resizing later on, in the main thread.
// Ncurses isn't really thread-safe so calling resize_term() can crash
// other calls like clear() or refresh().
if let Some(ref needs_resize) = needs_resize {
needs_resize.store(true, Ordering::Relaxed);
}
resize_sender.send(Some(Event::WindowResize)).unwrap();
// We've sent the message.
// This means Cursive was listening, and will now soon be sending a new request.
// This means the input thread accepted a request, but hasn't sent a message yet.
// So we KNOW the input thread is not waiting for a new request.
// We sent an event for free, so pay for it now by consuming a request
while let Ok(InputRequest::Peek) = resize_requests.recv() {
// At this point Cursive will now listen for input.
// There is a chance the input thread will send his event before us.
// But without some extra atomic flag, it'd be hard to know.
// So instead, keep sending `None`
// Repeat until we receive a blocking call
resize_sender.send(None).unwrap();
}
resize_sender.send(()).unwrap();
}
}
});

View File

@ -14,101 +14,94 @@ use self::termion::input::{MouseTerminal, TermRead};
use self::termion::raw::{IntoRawMode, RawTerminal};
use self::termion::screen::AlternateScreen;
use self::termion::style as tstyle;
use crossbeam_channel::{self, Receiver, Sender};
use libc;
#[cfg(unix)]
use signal_hook::iterator::Signals;
use crossbeam_channel::{self, Receiver};
use backend;
use event::{Event, Key, MouseButton, MouseEvent};
use theme;
use vec::Vec2;
use std::cell::Cell;
use std::io::{Stdout, Write};
use std::cell::{Cell, RefCell};
use std::fs::File;
use std::io::{BufWriter, Write};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::thread;
/// Backend using termion
pub struct Backend {
terminal: AlternateScreen<MouseTerminal<RawTerminal<Stdout>>>,
terminal:
RefCell<AlternateScreen<MouseTerminal<RawTerminal<BufWriter<File>>>>>,
current_style: Cell<theme::ColorPair>,
}
struct InputParser {
// Inner state required to parse input
last_button: Option<MouseButton>,
event_due: bool,
requests: Sender<()>,
input: Receiver<TEvent>,
input_receiver: Receiver<TEvent>,
resize_receiver: Receiver<()>,
}
impl InputParser {
// Creates a non-blocking abstraction over the usual blocking input
fn new() -> Self {
let (input_sender, input_receiver) = crossbeam_channel::bounded(0);
let (request_sender, request_receiver) = crossbeam_channel::bounded(0);
impl Backend {
/// Creates a new termion-based backend.
pub fn init() -> Box<backend::Backend> {
// Use a ~8MB buffer
// Should be enough for a single screen most of the time.
let terminal =
RefCell::new(AlternateScreen::from(MouseTerminal::from(
BufWriter::with_capacity(
8_000_000,
File::create("/dev/tty").unwrap(),
)
.into_raw_mode()
.unwrap(),
)));
// This thread will stop after an event when `InputParser` is dropped.
write!(terminal.borrow_mut(), "{}", termion::cursor::Hide).unwrap();
let (input_sender, input_receiver) = crossbeam_channel::unbounded();
let (resize_sender, resize_receiver) = crossbeam_channel::bounded(0);
let running = Arc::new(AtomicBool::new(true));
#[cfg(unix)]
backend::resize::start_resize_thread(
resize_sender,
Arc::clone(&running),
);
// We want nonblocking input, but termion is blocking by default
// Read input from a separate thread
thread::spawn(move || {
let stdin = ::std::io::stdin();
let stdin = stdin.lock();
let mut events = stdin.events();
let input = std::fs::File::open("/dev/tty").unwrap();
let mut events = input.events();
for _ in request_receiver {
let event: Result<TEvent, ::std::io::Error> =
events.next().unwrap();
if input_sender.send(event.unwrap()).is_err() {
return;
// Take all the events we can
while let Some(Ok(event)) = events.next() {
// If we can't send, it means the receiving side closed,
// so just stop.
if input_sender.send(event).is_err() {
break;
}
}
running.store(false, Ordering::Relaxed);
});
InputParser {
let c = Backend {
terminal,
current_style: Cell::new(theme::ColorPair::from_256colors(0, 0)),
last_button: None,
input: input_receiver,
requests: request_sender,
event_due: false,
}
}
/// We pledge to want input.
///
/// If we were already expecting input, this is a NO-OP.
fn request(&mut self) {
if !self.event_due {
self.requests.send(()).unwrap();
self.event_due = true;
}
}
fn peek(&mut self) -> Option<Event> {
self.request();
let timeout = ::std::time::Duration::from_millis(10);
let input = select! {
recv(self.input) -> input => {
input
}
recv(crossbeam_channel::after(timeout)) -> _ => return None,
input_receiver,
resize_receiver,
};
// We got what we came for.
self.event_due = false;
Some(self.map_key(input.unwrap()))
Box::new(c)
}
fn next_event(&mut self) -> Event {
self.request();
let input = self.input.recv().unwrap();
self.event_due = false;
self.map_key(input)
fn apply_colors(&self, colors: theme::ColorPair) {
with_color(&colors.front, |c| self.write(tcolor::Fg(c)));
with_color(&colors.back, |c| self.write(tcolor::Bg(c)));
}
fn map_key(&mut self, event: TEvent) -> Event {
@ -184,68 +177,33 @@ impl InputParser {
_ => Event::Unknown(vec![]),
}
}
}
trait Effectable {
fn on(&self);
fn off(&self);
}
impl Effectable for theme::Effect {
fn on(&self) {
match *self {
theme::Effect::Simple => (),
theme::Effect::Reverse => print!("{}", tstyle::Invert),
theme::Effect::Bold => print!("{}", tstyle::Bold),
theme::Effect::Italic => print!("{}", tstyle::Italic),
theme::Effect::Underline => print!("{}", tstyle::Underline),
}
}
fn off(&self) {
match *self {
theme::Effect::Simple => (),
theme::Effect::Reverse => print!("{}", tstyle::NoInvert),
theme::Effect::Bold => print!("{}", tstyle::NoBold),
theme::Effect::Italic => print!("{}", tstyle::NoItalic),
theme::Effect::Underline => print!("{}", tstyle::NoUnderline),
}
}
}
impl Backend {
/// Creates a new termion-based backend.
pub fn init() -> Box<backend::Backend> {
print!("{}", termion::cursor::Hide);
// TODO: lock stdout
let terminal = AlternateScreen::from(MouseTerminal::from(
::std::io::stdout().into_raw_mode().unwrap(),
));
let c = Backend {
terminal: terminal,
current_style: Cell::new(theme::ColorPair::from_256colors(0, 0)),
};
Box::new(c)
}
fn apply_colors(&self, colors: theme::ColorPair) {
with_color(&colors.front, |c| print!("{}", tcolor::Fg(c)));
with_color(&colors.back, |c| print!("{}", tcolor::Bg(c)));
fn write<T>(&self, content: T)
where
T: std::fmt::Display,
{
write!(self.terminal.borrow_mut(), "{}", content).unwrap();
}
}
impl backend::Backend for Backend {
fn finish(&mut self) {
print!("{}{}", termion::cursor::Show, termion::cursor::Goto(1, 1));
print!(
write!(
self.terminal.get_mut(),
"{}{}",
termion::cursor::Show,
termion::cursor::Goto(1, 1)
)
.unwrap();
write!(
self.terminal.get_mut(),
"{}[49m{}[39m{}",
27 as char,
27 as char,
termion::clear::All
);
)
.unwrap();
}
fn set_color(&self, color: theme::ColorPair) -> theme::ColorPair {
@ -260,11 +218,23 @@ impl backend::Backend for Backend {
}
fn set_effect(&self, effect: theme::Effect) {
effect.on();
match effect {
theme::Effect::Simple => (),
theme::Effect::Reverse => self.write(tstyle::Invert),
theme::Effect::Bold => self.write(tstyle::Bold),
theme::Effect::Italic => self.write(tstyle::Italic),
theme::Effect::Underline => self.write(tstyle::Underline),
}
}
fn unset_effect(&self, effect: theme::Effect) {
effect.off();
match effect {
theme::Effect::Simple => (),
theme::Effect::Reverse => self.write(tstyle::NoInvert),
theme::Effect::Bold => self.write(tstyle::NoBold),
theme::Effect::Italic => self.write(tstyle::NoItalic),
theme::Effect::Underline => self.write(tstyle::NoUnderline),
}
}
fn has_colors(&self) -> bool {
@ -273,6 +243,8 @@ impl backend::Backend for Backend {
}
fn screen_size(&self) -> Vec2 {
// TODO: termion::terminal_size currently requires stdout.
// When available, we should try to use /dev/tty instead.
let (x, y) = termion::terminal_size().unwrap_or((1, 1));
(x, y).into()
}
@ -282,52 +254,31 @@ impl backend::Backend for Backend {
front: color,
back: color,
});
print!("{}", termion::clear::All);
self.write(termion::clear::All);
}
fn refresh(&mut self) {
self.terminal.flush().unwrap();
self.terminal.get_mut().flush().unwrap();
}
fn print_at(&self, pos: Vec2, text: &str) {
print!(
write!(
self.terminal.borrow_mut(),
"{}{}",
termion::cursor::Goto(1 + pos.x as u16, 1 + pos.y as u16),
text
);
)
.unwrap();
}
fn start_input_thread(
&mut self, event_sink: Sender<Option<Event>>,
input_request: Receiver<backend::InputRequest>,
) {
let running = Arc::new(AtomicBool::new(true));
#[cfg(unix)]
{
backend::resize::start_resize_thread(
Signals::new(&[libc::SIGWINCH]).unwrap(),
event_sink.clone(),
input_request.clone(),
Arc::clone(&running),
None,
);
}
let mut parser = InputParser::new();
thread::spawn(move || {
for req in input_request {
match req {
backend::InputRequest::Peek => {
event_sink.send(parser.peek()).unwrap();
}
backend::InputRequest::Block => {
event_sink.send(Some(parser.next_event())).unwrap();
}
}
}
running.store(false, Ordering::Relaxed);
});
fn poll_event(&mut self) -> Option<Event> {
let event = select! {
recv(self.input_receiver) -> event => event.ok(),
recv(self.resize_receiver) -> _ => return Some(Event::WindowResize),
default => return None,
};
event.map(|event| self.map_key(event))
}
}

View File

@ -33,7 +33,7 @@ pub struct Cursive {
// If it changed, clear the screen.
last_sizes: Vec<Vec2>,
fps: u32,
autorefresh: bool,
active_screen: ScreenId,
@ -43,27 +43,14 @@ pub struct Cursive {
cb_source: Receiver<Box<CbFunc>>,
cb_sink: Sender<Box<CbFunc>>,
event_source: Receiver<Option<Event>>,
// Sends true or false after each event.
input_trigger: Sender<backend::InputRequest>,
expecting_event: bool,
}
/// Describes one of the possible interruptions we should handle.
enum Interruption {
/// An input event was received
Event(Event),
/// A callback was received
Callback(Box<CbFunc>),
/// A timeout ran out
Timeout,
}
/// Identifies a screen in the cursive root.
pub type ScreenId = usize;
/// Convenient alias to the result of `Cursive::cb_sink`.
pub type CbSink = Sender<Box<CbFunc>>;
/// Asynchronous callback function trait.
///
/// Every `FnOnce(&mut Cursive) -> () + Send` automatically
@ -145,15 +132,11 @@ impl Cursive {
let theme = theme::load_default();
let (cb_sink, cb_source) = crossbeam_channel::unbounded();
let (event_sink, event_source) = crossbeam_channel::bounded(0);
let (input_sink, input_source) = crossbeam_channel::bounded(0);
let mut backend = backend_init();
backend.start_input_thread(event_sink, input_source);
let backend = backend_init();
Cursive {
fps: 0,
autorefresh: false,
theme,
screens: vec![views::StackView::new()],
last_sizes: Vec::new(),
@ -163,10 +146,7 @@ impl Cursive {
running: true,
cb_source,
cb_sink,
event_source,
backend,
input_trigger: input_sink,
expecting_event: false,
}
}
@ -240,9 +220,6 @@ impl Cursive {
/// Callbacks will be executed in the order
/// of arrival on the next event cycle.
///
/// Note that you currently need to call [`set_fps`] to force cursive to
/// regularly check for messages.
///
/// # Examples
///
/// ```rust
@ -250,15 +227,12 @@ impl Cursive {
/// # use cursive::*;
/// # fn main() {
/// let mut siv = Cursive::dummy();
/// siv.set_fps(10);
///
/// // quit() will be called during the next event cycle
/// siv.cb_sink().send(Box::new(|s: &mut Cursive| s.quit())).unwrap();
/// # }
/// ```
///
/// [`set_fps`]: #method.set_fps
pub fn cb_sink(&self) -> &Sender<Box<CbFunc>> {
pub fn cb_sink(&self) -> &CbSink {
&self.cb_sink
}
@ -364,19 +338,11 @@ impl Cursive {
theme::load_toml(content).map(|theme| self.set_theme(theme))
}
/// Sets the refresh rate, in frames per second.
/// Enables or disables automatic refresh of the screen.
///
/// Regularly redraws everything, even when no input is given.
///
/// You currently need this to regularly check
/// for events sent using [`cb_sink`].
///
/// Between 0 and 1000. Call with `fps = 0` to disable (default value).
///
/// [`cb_sink`]: #method.cb_sink
pub fn set_fps(&mut self, fps: u32) {
// self.backend.set_refresh_rate(fps)
self.fps = fps;
/// When on, regularly redraws everything, even when no input is given.
pub fn set_autorefresh(&mut self, autorefresh: bool) {
self.autorefresh = autorefresh;
}
/// Returns a reference to the currently active screen.
@ -649,63 +615,6 @@ impl Cursive {
self.screen_mut().reposition_layer(layer, position);
}
fn peek(&mut self) -> Option<Interruption> {
// First, try a callback
select! {
// Skip to input if nothing is ready
default => (),
recv(self.cb_source) -> cb => return Some(Interruption::Callback(cb.unwrap())),
}
// No callback? Check input then
if self.expecting_event {
// We're already blocking.
return None;
}
self.input_trigger
.send(backend::InputRequest::Peek)
.unwrap();
self.backend.prepare_input(backend::InputRequest::Peek);
self.event_source.recv().unwrap().map(Interruption::Event)
}
/// Wait until something happens.
///
/// If `peek` is `true`, return `None` immediately if nothing is ready.
fn poll(&mut self) -> Option<Interruption> {
if !self.expecting_event {
self.input_trigger
.send(backend::InputRequest::Block)
.unwrap();
self.backend.prepare_input(backend::InputRequest::Block);
self.expecting_event = true;
}
let timeout = if self.fps > 0 {
Duration::from_millis(1000 / self.fps as u64)
} else {
// Defaults to 1 refresh per hour.
Duration::from_secs(3600)
};
select! {
recv(self.event_source) -> event => {
// Ok, we processed the event.
self.expecting_event = false;
event.unwrap().map(Interruption::Event)
},
recv(self.cb_source) -> cb => {
cb.ok().map(Interruption::Callback)
},
recv(crossbeam_channel::after(timeout)) -> _ => {
Some(Interruption::Timeout)
}
}
}
// Handles a key event when it was ignored by the current view
fn on_ignored_event(&mut self, event: Event) {
let cb_list = match self.global_callbacks.get(&event) {
@ -830,6 +739,8 @@ impl Cursive {
pub fn run(&mut self) {
self.running = true;
self.refresh();
// And the big event loop begins!
while self.running {
self.step();
@ -843,6 +754,41 @@ impl Cursive {
///
/// [`run(&mut self)`]: #method.run
pub fn step(&mut self) {
let mut boring = true;
// First, handle all available input
while let Some(event) = self.backend.poll_event() {
boring = false;
self.on_event(event);
if !self.running {
return;
}
}
// Then, handle any available callback
while let Ok(cb) = self.cb_source.try_recv() {
boring = false;
cb.call_box(self);
if !self.running {
return;
}
}
if self.autorefresh || !boring {
// Only re-draw if nothing happened.
self.refresh();
}
if boring {
// Otherwise, sleep some more
std::thread::sleep(Duration::from_millis(30));
}
}
/// Refresh the screen with the current view tree state.
fn refresh(&mut self) {
// Do we need to redraw everytime?
// Probably, actually.
// TODO: Do we need to re-layout everytime?
@ -852,40 +798,17 @@ impl Cursive {
// (Is this getting repetitive? :p)
self.draw();
self.backend.refresh();
if let Some(interruption) = self.poll() {
self.handle_interruption(interruption);
if !self.running {
return;
}
}
// Don't block, but try to read any other pending event.
// This lets us batch-process chunks of events, like big copy-paste or mouse drags.
while let Some(interruption) = self.peek() {
self.handle_interruption(interruption);
if !self.running {
return;
}
}
}
fn handle_interruption(&mut self, interruption: Interruption) {
match interruption {
Interruption::Event(event) => {
self.on_event(event);
}
Interruption::Callback(cb) => {
cb.call_box(self);
}
Interruption::Timeout => {}
}
}
/// Stops the event loop.
pub fn quit(&mut self) {
self.running = false;
}
/// Does not do anything.
pub fn noop(&mut self) {
// foo
}
}
impl Drop for Cursive {

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@ -129,7 +129,7 @@ mod utf8;
pub mod backend;
pub use cursive::{CbFunc, Cursive, ScreenId};
pub use cursive::{CbFunc, CbSink, Cursive, ScreenId};
pub use printer::Printer;
pub use vec::Vec2;
pub use with::With;