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Add comments to examples
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@ -5,6 +5,17 @@ use cursive::theme::{Color, ColorStyle};
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use cursive::view::Boxable;
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use cursive::views::Canvas;
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// This example will draw a colored square with a gradient.
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//
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// We'll use a Canvas, which lets us only define a draw method.
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//
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// We will combine 2 gradients: one for the background,
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// and one for the foreground.
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//
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// Note: color reproduction is not as good on all backends.
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// termion can do full 16M true colors, but ncurses is currently limited to
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// 256 colors.
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fn main() {
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let mut siv = Cursive::new();
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@ -15,28 +26,14 @@ fn main() {
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siv.run();
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}
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fn front_color(x: u8, y: u8, x_max: u8, y_max: u8) -> Color {
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Color::Rgb(
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x * (255 / x_max),
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y * (255 / y_max),
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(x + 2 * y) * (255 / (x_max + 2 * y_max)),
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)
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}
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fn back_color(x: u8, y: u8, x_max: u8, y_max: u8) -> Color {
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Color::Rgb(
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128 + (2 * y_max + x - 2 * y) * (128 / (x_max + 2 * y_max)),
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255 - y * (255 / y_max),
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255 - x * (255 / x_max),
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)
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}
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fn draw(_: &(), p: &Printer) {
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// We use the view size to calibrate the color
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let x_max = p.size.x as u8;
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let y_max = p.size.y as u8;
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for x in 0..x_max {
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for y in 0..y_max {
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// We'll use a different style for each cell
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let style = ColorStyle::Custom {
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front: front_color(x, y, x_max, y_max),
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back: back_color(x, y, x_max, y_max),
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@ -48,3 +45,21 @@ fn draw(_: &(), p: &Printer) {
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}
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}
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}
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// Gradient for the front color
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fn front_color(x: u8, y: u8, x_max: u8, y_max: u8) -> Color {
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Color::Rgb(
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x * (255 / x_max),
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y * (255 / y_max),
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(x + 2 * y) * (255 / (x_max + 2 * y_max)),
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)
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}
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// Gradient for the background color
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fn back_color(x: u8, y: u8, x_max: u8, y_max: u8) -> Color {
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Color::Rgb(
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128 + (2 * y_max + x - 2 * y) * (128 / (x_max + 2 * y_max)),
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255 - y * (255 / y_max),
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255 - x * (255 / x_max),
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)
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}
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@ -9,6 +9,7 @@ fn main() {
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// Creates a dialog with a single "Quit" button
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siv.add_layer(
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// Most views can be configured in a chainable way
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Dialog::around(TextView::new("Hello Dialog!"))
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.title("Cursive")
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.button("Quit", |s| s.quit()),
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@ -13,6 +13,7 @@ fn main() {
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siv.add_layer(
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Dialog::new()
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.title("Enter your name")
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// Padding is (left, right, top, bottom)
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.padding((1, 1, 1, 0))
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.content(
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EditView::new()
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@ -21,9 +22,14 @@ fn main() {
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.fixed_width(20),
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)
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.button("Ok", |s| {
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// This will run the given closure, *ONLY* if a view with the
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// correct type and the given ID is found.
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let name = s.call_on_id("name", |view: &mut EditView| {
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// We can return content from the closure!
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view.get_content()
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}).unwrap();
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// Run the next step
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show_popup(s, &name);
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}),
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);
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@ -31,6 +37,8 @@ fn main() {
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siv.run();
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}
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// This will replace the current layer with a new popup.
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// If the name is empty, we'll show an error message instead.
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fn show_popup(s: &mut Cursive, name: &str) {
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if name.is_empty() {
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s.add_layer(Dialog::info("Please enter a name!"));
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@ -9,10 +9,12 @@ fn main() {
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// We can quit by pressing `q`
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siv.add_global_callback('q', Cursive::quit);
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// Add a simple view
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siv.add_layer(TextView::new(
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"Hello World!\n\
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Press q to quit the application.",
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));
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// Run the event loop
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siv.run();
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}
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@ -4,14 +4,17 @@ use cursive::{Cursive, Printer};
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use cursive::event::{Event, EventResult};
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use cursive::traits::*;
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// This example define a custom view that prints any event it receives.
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// This is a handy way to check the input received by cursive.
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fn main() {
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let mut siv = Cursive::new();
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siv.add_layer(KeyCodeView::new(10).full_width().fixed_height(10));
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siv.run();
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}
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// Our view will have a small history of the last events.
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struct KeyCodeView {
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history: Vec<String>,
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size: usize,
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@ -28,19 +31,23 @@ impl KeyCodeView {
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impl View for KeyCodeView {
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fn draw(&self, printer: &Printer) {
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// We simply draw every event from the history.
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for (y, line) in self.history.iter().enumerate() {
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printer.print((0, y), line);
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}
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}
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fn on_event(&mut self, event: Event) -> EventResult {
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// Each line will be a debug-format of the event.
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let line = format!("{:?}", event);
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self.history.push(line);
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// Keep a fixed-sized history.
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while self.history.len() > self.size {
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self.history.remove(0);
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}
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// No need to return any callback.
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EventResult::Consumed(None)
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}
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}
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@ -3,7 +3,9 @@ extern crate cursive;
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use cursive::Cursive;
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use cursive::align::HAlign;
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use cursive::traits::*;
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use cursive::views::{Dialog, LinearLayout, TextView};
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use cursive::views::{Dialog, DummyView, LinearLayout, TextView};
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// This example uses a LinearLayout to stick multiple views next to each other.
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fn main() {
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let mut siv = Cursive::new();
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@ -18,12 +20,16 @@ fn main() {
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Dialog::around(
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LinearLayout::vertical()
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.child(TextView::new("Title").h_align(HAlign::Center))
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// Box the textview, so it doesn't get too wide.
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// A 0 height value means it will be unconstrained.
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.child(TextView::new(text).scrollable(false).fixed_width(30))
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.child(TextView::new(text).fixed_width(30))
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.child(TextView::new(text).fixed_width(30))
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.child(TextView::new(text).fixed_width(30)),
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// Dummy views can be used for spacing
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.child(DummyView.fixed_height(1))
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// Disabling scrolling means the view cannot shrink.
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// Try resizing the window, and see what happens!
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.child(TextView::new(text).scrollable(false))
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.child(TextView::new(text))
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.child(TextView::new(text))
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.child(TextView::new(text))
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// Give everything a fixed width so it doesn't get too wide
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.fixed_width(30),
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).button("Quit", |s| s.quit())
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.h_align(HAlign::Center),
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);
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@ -5,6 +5,10 @@ use cursive::traits::*;
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use cursive::views::{Checkbox, Dialog, EditView, LinearLayout, ListView,
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SelectView, TextView};
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// This example uses a ListView.
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//
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// ListView can be used to build forms, with a list of inputs.
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fn main() {
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let mut siv = Cursive::new();
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@ -14,10 +18,12 @@ fn main() {
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.button("Ok", |s| s.quit())
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.content(
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ListView::new()
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// Each child is a single-line view with a label
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.child("Name", EditView::new().fixed_width(10))
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.child(
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"Receive spam?",
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Checkbox::new().on_change(|s, checked| {
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// Enable/Disable the next field depending on this checkbox
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for name in &["email1", "email2"] {
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s.call_on_id(name, |view: &mut EditView| {
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view.set_enabled(checked)
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@ -30,6 +36,8 @@ fn main() {
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)
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.child(
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"Email",
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// Each child must have a height of 1 line,
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// but we can still combine multiple views!
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LinearLayout::horizontal()
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.child(
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EditView::new()
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@ -45,9 +53,11 @@ fn main() {
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.fixed_width(10),
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),
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)
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// Delimiter currently are just a blank line
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.delimiter()
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.child(
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"Age",
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// Popup-mode SelectView are small enough to fit here
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SelectView::new()
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.popup()
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.item_str("0-18")
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@ -56,6 +66,7 @@ fn main() {
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.item_str("41+"),
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)
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.with(|list| {
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// We can also add children procedurally
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for i in 0..50 {
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list.add_child(
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&format!("Item {}", i),
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@ -8,6 +8,10 @@ use std::sync::mpsc;
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use std::thread;
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use std::time::Duration;
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// This example will print a stream of logs generated from a separate thread.
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//
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// We will use a custom view using a channel to receive data asynchronously.
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fn main() {
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// As usual, create the Cursive root
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let mut siv = Cursive::new();
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@ -18,6 +18,7 @@ fn main() {
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// and will adapt to the terminal size.
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siv.add_fullscreen_layer(
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Dialog::around(Panel::new(TextView::new(content)))
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// This is the alignment for the button
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.h_align(HAlign::Center)
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.button("Quit", |s| s.quit())
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.full_screen(),
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@ -12,12 +12,15 @@ use cursive::views::{Dialog, TextView};
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fn main() {
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let mut siv = Cursive::new();
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// If markdown is enabled, parse a small text.
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#[cfg(feature = "markdown")]
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let text = markdown::parse("Isn't *that* **cool**?");
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#[cfg(not(feature = "markdown"))]
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let text = "Rebuild with --features markdown ;)";
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// TextView can natively accept StyledString.
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siv.add_layer(
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Dialog::around(TextView::new(text)).button("Hell yeah!", |s| s.quit()),
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);
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@ -7,6 +7,9 @@ use cursive::traits::*;
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use cursive::views::Dialog;
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use std::sync::atomic::{AtomicUsize, Ordering};
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// This examples shows how to configure and use a menubar at the top of the
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// application.
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fn main() {
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let mut siv = Cursive::new();
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@ -5,26 +5,7 @@ use cursive::traits::*;
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use cursive::view::{Offset, Position};
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use cursive::views::{Dialog, OnEventView, TextView};
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fn show_popup(siv: &mut Cursive) {
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// Let's center the popup horizontally, but offset it down a few rows
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siv.screen_mut().add_layer_at(
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Position::new(Offset::Center, Offset::Parent(3)),
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Dialog::around(TextView::new("Tak!"))
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.button("Change", |s| {
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// Look for a view tagged "text".
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// We _know_ it's there, so unwrap it.
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s.call_on_id("text", |view: &mut TextView| {
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let content = reverse(view.get_content().source());
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view.set_content(content);
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});
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})
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.dismiss_button("Ok"),
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);
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}
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fn reverse(text: &str) -> String {
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text.chars().rev().collect()
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}
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// This example modifies a view after creation.
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fn main() {
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let mut siv = Cursive::new();
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@ -44,3 +25,29 @@ fn main() {
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siv.run();
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}
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fn show_popup(siv: &mut Cursive) {
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// Let's center the popup horizontally, but offset it down a few rows,
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// so the user can see both the popup and the view underneath.
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siv.screen_mut().add_layer_at(
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Position::new(Offset::Center, Offset::Parent(5)),
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Dialog::around(TextView::new("Tak!"))
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.button("Change", |s| {
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// Look for a view tagged "text".
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// We _know_ it's there, so unwrap it.
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s.call_on_id("text", |view: &mut TextView| {
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let content = reverse(view.get_content().source());
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view.set_content(content);
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});
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})
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.dismiss_button("Ok"),
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);
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}
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// This just reverses each character
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//
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// Note: it would be more correct to iterate on graphemes instead.
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// Check the unicode_segmentation crate!
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fn reverse(text: &str) -> String {
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text.chars().rev().collect()
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}
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@ -10,6 +10,12 @@ use std::cmp::min;
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use std::thread;
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use std::time::Duration;
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// This example shows a ProgressBar reporting the status from an asynchronous
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// job.
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//
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// It works by sharing a counter with the job thread. This counter can be
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// "ticked" to indicate progress.
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fn main() {
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let mut siv = Cursive::new();
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@ -27,15 +33,6 @@ fn main() {
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siv.run();
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}
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// Function to simulate a long process.
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fn fake_load(n_max: usize, counter: &Counter) {
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for _ in 0..n_max {
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thread::sleep(Duration::from_millis(5));
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// The `counter.tick()` method increases the progress value
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counter.tick(1);
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}
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}
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fn phase_1(s: &mut Cursive) {
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// Phase 1 is easy: a simple pre-loading.
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@ -48,6 +45,7 @@ fn phase_1(s: &mut Cursive) {
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s.pop_layer();
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s.add_layer(Dialog::around(
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ProgressBar::new()
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// We need to know how many ticks represent a full bar.
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.range(0, n_max)
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.with_task(move |counter| {
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// This closure will be called in a separate thread.
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@ -131,3 +129,12 @@ fn final_step(s: &mut Cursive) {
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.button("That's it?", |s| s.quit()),
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);
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}
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// Function to simulate a long process.
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fn fake_load(n_max: usize, counter: &Counter) {
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for _ in 0..n_max {
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thread::sleep(Duration::from_millis(5));
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// The `counter.tick()` method increases the progress value
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counter.tick(1);
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}
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}
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@ -3,6 +3,8 @@ extern crate cursive;
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use cursive::Cursive;
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use cursive::views::{Dialog, DummyView, LinearLayout, RadioGroup};
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// This example uses radio buttons.
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fn main() {
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let mut siv = Cursive::new();
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@ -17,13 +19,16 @@ fn main() {
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.content(LinearLayout::horizontal()
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.child(LinearLayout::vertical()
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// The color group uses the label itself as stored value
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// By default, the first item is selected.
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.child(color_group.button_str("Red"))
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.child(color_group.button_str("Green"))
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.child(color_group.button_str("Blue")))
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// A DummyView is used as a spacer
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.child(DummyView)
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.child(LinearLayout::vertical()
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// For the size, we store a number separately
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.child(size_group.button(5, "Small"))
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// The initial selection can also be overriden
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.child(size_group.button(15, "Medium").selected())
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// The large size is out of stock, sorry!
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.child(size_group.button(25, "Large").disabled())))
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@ -34,9 +39,8 @@ fn main() {
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s.pop_layer();
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// And we simply print the result.
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s.add_layer(Dialog::text(format!("Color: {}\nSize: {}cm",
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color,
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size))
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let text = format!("Color: {}\nSize: {}cm", color, size);
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s.add_layer(Dialog::text(text)
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.button("Ok", |s| s.quit()));
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}),
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);
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@ -4,6 +4,8 @@ use cursive::Cursive;
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use cursive::view::{Boxable, Identifiable};
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use cursive::views::{Dialog, EditView, LinearLayout, TextView};
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// This example shows a way to access multiple views at the same time.
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fn main() {
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let mut siv = Cursive::new();
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@ -34,6 +36,7 @@ fn on_edit(siv: &mut Cursive, _content: &str, _cursor: usize) {
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// Directly compare references to edit_1 and edit_2.
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let matches = edit_1.get_content() == edit_2.get_content();
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siv.call_on_id("match", |v: &mut TextView| {
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v.set_content(if matches { "match" } else { "no match" })
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});
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@ -6,6 +6,11 @@ use cursive::event::EventResult;
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use cursive::traits::*;
|
||||
use cursive::views::{Dialog, OnEventView, SelectView, TextView};
|
||||
|
||||
// We'll use a SelectView here.
|
||||
//
|
||||
// A SelectView is a scrollable list of items, from which the user can select
|
||||
// one.
|
||||
|
||||
fn main() {
|
||||
let mut select = SelectView::new().h_align(HAlign::Center);
|
||||
|
||||
|
@ -7,12 +7,16 @@ use cursive::views::{Dialog, SliderView};
|
||||
fn main() {
|
||||
let mut siv = Cursive::new();
|
||||
|
||||
siv.add_global_callback('q', |s| s.quit());
|
||||
|
||||
// Let's add a simple slider in a dialog.
|
||||
// Moving the slider will update the dialog's title.
|
||||
// And pressing "Enter" will show a new dialog.
|
||||
siv.add_layer(
|
||||
Dialog::around(
|
||||
// We give the number of steps in the constructor
|
||||
SliderView::horizontal(15)
|
||||
// Sets the initial value
|
||||
.value(7)
|
||||
.on_change(|s, v| {
|
||||
let title = format!("[ {} ]", v);
|
||||
|
@ -4,19 +4,19 @@ use cursive::Cursive;
|
||||
use cursive::theme::{Color, Theme};
|
||||
use cursive::views::TextView;
|
||||
|
||||
fn custom_theme_from_cursive(siv: &Cursive) -> Theme {
|
||||
let mut theme = siv.current_theme().clone();
|
||||
theme.colors.background = Color::TerminalDefault;
|
||||
theme
|
||||
}
|
||||
// This example sets the background color to the terminal default.
|
||||
//
|
||||
// This way, it looks more natural.
|
||||
|
||||
fn main() {
|
||||
let mut siv = Cursive::new();
|
||||
|
||||
let theme = custom_theme_from_cursive(&siv);
|
||||
siv.set_theme(theme);
|
||||
|
||||
// We can quit by pressing `q`
|
||||
siv.add_global_callback('q', Cursive::quit);
|
||||
siv.set_theme(theme);
|
||||
|
||||
|
||||
siv.add_layer(TextView::new(
|
||||
"Hello World with default terminal background color!\n\
|
||||
@ -25,3 +25,12 @@ fn main() {
|
||||
|
||||
siv.run();
|
||||
}
|
||||
|
||||
fn custom_theme_from_cursive(siv: &Cursive) -> Theme {
|
||||
// We'll return the current theme with a small modification.
|
||||
let mut theme = siv.current_theme().clone();
|
||||
|
||||
theme.colors.background = Color::TerminalDefault;
|
||||
|
||||
theme
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user