Add Canvas::wrap(View)

Behaves like a dynamic ViewWrapper
This commit is contained in:
Alexandre Bury 2017-09-23 13:31:17 -07:00
parent daab316210
commit 6fa5b18cc6

View File

@ -11,14 +11,29 @@ use view::View;
pub struct Canvas<T> { pub struct Canvas<T> {
state: T, state: T,
draw: Box<Fn(&Printer, &T)>, draw: Box<Fn(&T, &Printer)>,
on_event: Box<FnMut(Event, &mut T) -> EventResult>, on_event: Box<FnMut(&mut T, Event) -> EventResult>,
required_size: Box<FnMut(Vec2, &mut T) -> Vec2>, required_size: Box<FnMut(&mut T, Vec2) -> Vec2>,
layout: Box<FnMut(Vec2, &mut T)>, layout: Box<FnMut(&mut T, Vec2)>,
take_focus: Box<FnMut(Direction, &mut T) -> bool>, take_focus: Box<FnMut(&mut T, Direction) -> bool>,
needs_relayout: Box<Fn(&T) -> bool>, needs_relayout: Box<Fn(&T) -> bool>,
} }
impl <T: 'static + View> Canvas<T> {
/// Creates a new Canvas around the given view.
///
/// By default, forwards all calls to the inner view.
pub fn wrap(view: T) -> Self {
Canvas::new(view)
.with_draw(T::draw)
.with_on_event(T::on_event)
.with_required_size(T::required_size)
.with_layout(T::layout)
.with_take_focus(T::take_focus)
.with_needs_relayout(T::needs_relayout)
}
}
impl<T> Canvas<T> { impl<T> Canvas<T> {
/// Creates a new, empty Canvas. /// Creates a new, empty Canvas.
/// ///
@ -50,7 +65,7 @@ impl<T> Canvas<T> {
/// Sets the closure for `draw(&Printer)`. /// Sets the closure for `draw(&Printer)`.
pub fn set_draw<F>(&mut self, f: F) pub fn set_draw<F>(&mut self, f: F)
where F: 'static + Fn(&Printer, &T) where F: 'static + Fn(&T, &Printer)
{ {
self.draw = Box::new(f); self.draw = Box::new(f);
} }
@ -59,14 +74,14 @@ impl<T> Canvas<T> {
/// ///
/// Chainable variant. /// Chainable variant.
pub fn with_draw<F>(self, f: F) -> Self pub fn with_draw<F>(self, f: F) -> Self
where F: 'static + Fn(&Printer, &T) where F: 'static + Fn(&T, &Printer)
{ {
self.with(|s| s.set_draw(f)) self.with(|s| s.set_draw(f))
} }
/// Sets the closure for `on_event(Event)`. /// Sets the closure for `on_event(Event)`.
pub fn set_on_event<F>(&mut self, f: F) pub fn set_on_event<F>(&mut self, f: F)
where F: 'static + FnMut(Event, &mut T) -> EventResult where F: 'static + FnMut(&mut T, Event) -> EventResult
{ {
self.on_event = Box::new(f); self.on_event = Box::new(f);
} }
@ -75,14 +90,14 @@ impl<T> Canvas<T> {
/// ///
/// Chainable variant. /// Chainable variant.
pub fn with_on_event<F>(self, f: F) -> Self pub fn with_on_event<F>(self, f: F) -> Self
where F: 'static + FnMut(Event, &mut T) -> EventResult where F: 'static + FnMut(&mut T, Event) -> EventResult
{ {
self.with(|s| s.set_on_event(f)) self.with(|s| s.set_on_event(f))
} }
/// Sets the closure for `required_size(Vec2)`. /// Sets the closure for `required_size(Vec2)`.
pub fn set_required_size<F>(&mut self, f: F) pub fn set_required_size<F>(&mut self, f: F)
where F: 'static + FnMut(Vec2, &mut T) -> Vec2 where F: 'static + FnMut(&mut T, Vec2) -> Vec2
{ {
self.required_size = Box::new(f); self.required_size = Box::new(f);
} }
@ -91,14 +106,14 @@ impl<T> Canvas<T> {
/// ///
/// Chainable variant. /// Chainable variant.
pub fn with_required_size<F>(self, f: F) -> Self pub fn with_required_size<F>(self, f: F) -> Self
where F: 'static + FnMut(Vec2, &mut T) -> Vec2 where F: 'static + FnMut(&mut T, Vec2) -> Vec2
{ {
self.with(|s| s.set_required_size(f)) self.with(|s| s.set_required_size(f))
} }
/// Sets the closure for `layout(Vec2)`. /// Sets the closure for `layout(Vec2)`.
pub fn set_layout<F>(&mut self, f: F) pub fn set_layout<F>(&mut self, f: F)
where F: 'static + FnMut(Vec2, &mut T) where F: 'static + FnMut(&mut T, Vec2)
{ {
self.layout = Box::new(f); self.layout = Box::new(f);
} }
@ -107,14 +122,14 @@ impl<T> Canvas<T> {
/// ///
/// Chainable variant. /// Chainable variant.
pub fn with_layout<F>(self, f: F) -> Self pub fn with_layout<F>(self, f: F) -> Self
where F: 'static + FnMut(Vec2, &mut T) where F: 'static + FnMut(&mut T, Vec2)
{ {
self.with(|s| s.set_layout(f)) self.with(|s| s.set_layout(f))
} }
/// Sets the closure for `take_focus(Direction)`. /// Sets the closure for `take_focus(Direction)`.
pub fn set_take_focus<F>(&mut self, f: F) pub fn set_take_focus<F>(&mut self, f: F)
where F: 'static + FnMut(Direction, &mut T) -> bool where F: 'static + FnMut(&mut T, Direction) -> bool
{ {
self.take_focus = Box::new(f); self.take_focus = Box::new(f);
} }
@ -123,7 +138,7 @@ impl<T> Canvas<T> {
/// ///
/// Chainable variant. /// Chainable variant.
pub fn with_take_focus<F>(self, f: F) -> Self pub fn with_take_focus<F>(self, f: F) -> Self
where F: 'static + FnMut(Direction, &mut T) -> bool where F: 'static + FnMut(&mut T, Direction) -> bool
{ {
self.with(|s| s.set_take_focus(f)) self.with(|s| s.set_take_focus(f))
} }
@ -148,22 +163,22 @@ impl<T> Canvas<T> {
impl<T> View for Canvas<T> { impl<T> View for Canvas<T> {
fn draw(&self, printer: &Printer) { fn draw(&self, printer: &Printer) {
(self.draw)(printer, &self.state); (self.draw)(&self.state, printer);
} }
fn on_event(&mut self, event: Event) -> EventResult { fn on_event(&mut self, event: Event) -> EventResult {
(self.on_event)(event, &mut self.state) (self.on_event)(&mut self.state, event)
} }
fn required_size(&mut self, constraint: Vec2) -> Vec2 { fn required_size(&mut self, constraint: Vec2) -> Vec2 {
(self.required_size)(constraint, &mut self.state) (self.required_size)(&mut self.state, constraint)
} }
fn layout(&mut self, size: Vec2) { fn layout(&mut self, size: Vec2) {
(self.layout)(size, &mut self.state); (self.layout)(&mut self.state, size);
} }
fn take_focus(&mut self, source: Direction) -> bool { fn take_focus(&mut self, source: Direction) -> bool {
(self.take_focus)(source, &mut self.state) (self.take_focus)(&mut self.state, source)
} }
} }