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Add links to next tutorial
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@ -96,7 +96,7 @@ leaving the application (you'll have to press <Ctrl-C> to kill it).
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## Interactivity
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Let's first add a way to stop the application. We want to quit when the user
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presses the letter `<q>`.
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presses the letter `q`.
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Cursive sends an event for every user input ; most of these are just ignored
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and have no effect. The `Cursive` root has a [`add_global_callback`] method to
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@ -127,7 +127,7 @@ fn main() {
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}
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```
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As expected, running it show no visible change, but hitting the `<q>` key at
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As expected, running it show no visible change, but hitting the `q` key at
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least closes the application.
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[`add_global_callback`]: http://gyscos.github.io/Cursive/cursive/struct.Cursive.html#method.add_global_callback
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@ -175,3 +175,5 @@ fn main() {
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[`TextView`]: http://gyscos.github.io/Cursive/cursive/views/struct.TextView.html
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[`StackView`]: http://gyscos.github.io/Cursive/cursive/views/struct.StackView.html
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[`Cursive::add_layer`]: http://gyscos.github.io/Cursive/cursive/struct.Cursive.html#method.add_layer
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Next: [Starting with Cursive (2/3)](./tutorial_2.md)
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@ -213,3 +213,5 @@ Your code should now look like the one at the top of this guide.
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As you've seen, the `Dialog` view is a nice way to present a `TextView`, but it
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works with any other content. Actually, most layers you'll add will start with
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a `Dialog` wrapping some other view.
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Next: [Starting with Cursive (3/3)](./tutorial_3.md)
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