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https://github.com/FliegendeWurst/cursive.git
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Merge pull request #208 from ngg/cb_fnonce
Allow FnOnce callbacks in cb_sink
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commit
5b4600f54b
@ -15,6 +15,24 @@ use views::{self, LayerPosition};
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/// Identifies a screen in the cursive root.
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pub type ScreenId = usize;
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/// Asynchronous callback function trait.
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///
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/// Every `FnOnce(&mut Cursive) -> () + Send` automatically
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/// implements this.
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///
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/// This is a workaround only because `Box<FnOnce()>` is not
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/// working and `FnBox` is unstable.
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pub trait CbFunc: Send {
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/// Calls the function.
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fn call_box(self: Box<Self>, &mut Cursive);
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}
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impl<F: FnOnce(&mut Cursive) -> () + Send> CbFunc for F {
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fn call_box(self: Box<Self>, siv: &mut Cursive) {
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(*self)(siv)
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}
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}
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/// Central part of the cursive library.
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///
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/// It initializes ncurses on creation and cleans up on drop.
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@ -38,8 +56,8 @@ pub struct Cursive {
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backend: backend::Concrete,
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cb_source: mpsc::Receiver<Box<Fn(&mut Cursive) + Send>>,
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cb_sink: mpsc::Sender<Box<Fn(&mut Cursive) + Send>>,
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cb_source: mpsc::Receiver<Box<CbFunc>>,
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cb_sink: mpsc::Sender<Box<CbFunc>>,
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}
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new_default!(Cursive);
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@ -80,8 +98,22 @@ impl Cursive {
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/// Note that you currently need to call [`set_fps`] to force cursive to
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/// regularly check for messages.
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///
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/// # Examples
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///
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/// ```rust,no_run
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/// # extern crate cursive;
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/// # use cursive::*;
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/// # fn main() {
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/// let mut siv = Cursive::new();
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/// siv.set_fps(10);
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///
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/// // quit() will be called during the next event cycle
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/// siv.cb_sink().send(Box::new(|s: &mut Cursive| s.quit()));
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/// # }
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/// ```
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///
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/// [`set_fps`]: #method.set_fps
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pub fn cb_sink(&self) -> &mpsc::Sender<Box<Fn(&mut Cursive) + Send>> {
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pub fn cb_sink(&self) -> &mpsc::Sender<Box<CbFunc>> {
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&self.cb_sink
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}
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@ -526,8 +558,8 @@ impl Cursive {
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///
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/// [`run(&mut self)`]: #method.run
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pub fn step(&mut self) {
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if let Ok(cb) = self.cb_source.try_recv() {
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cb(self);
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while let Ok(cb) = self.cb_source.try_recv() {
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cb.call_box(self);
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}
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// Do we need to redraw everytime?
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@ -117,7 +117,7 @@ mod utf8;
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#[doc(hidden)]
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pub mod backend;
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pub use cursive::{Cursive, ScreenId};
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pub use cursive::{CbFunc, Cursive, ScreenId};
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pub use printer::Printer;
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pub use with::With;
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pub use xy::XY;
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