mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-23 09:25:01 +00:00
parent
8a018dbe4d
commit
54de6ca6c0
@ -74,7 +74,7 @@ version = "1.5.3"
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[dependencies.crossterm]
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optional = true
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version = "0.12"
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version = "0.14"
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[target.'cfg(unix)'.dependencies]
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signal-hook = "0.1.10"
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@ -2,4 +2,3 @@ unstable_features = true
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max_width = 79
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reorder_imports = true
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fn_args_layout = "Tall"
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@ -4,28 +4,198 @@
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#![cfg(feature = "crossterm")]
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use crate::vec::Vec2;
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use crate::{backend, theme};
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use crossterm::{
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cursor, input, queue, terminal, AlternateScreen, AsyncReader, Attribute,
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Clear, ClearType, Color, Goto, InputEvent as CInputEvent,
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KeyEvent as CKeyEvent, MouseButton as CMouseButton,
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MouseEvent as CMouseEvent, SetAttr, SetBg, SetFg, Terminal,
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use std::{
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cell::{Cell, RefCell, RefMut},
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fs::File,
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io::{self, BufWriter, Stdout, Write},
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time::Duration,
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};
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use crate::event::{Event, Key, MouseButton, MouseEvent};
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use std::cell::{Cell, RefCell};
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use std::io::{self, BufWriter, Stdout, Write};
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use crossterm::{
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cursor::{Hide, MoveTo, Show},
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event::{
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poll, read, DisableMouseCapture, EnableMouseCapture, Event as CEvent,
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KeyCode, KeyEvent as CKeyEvent, KeyModifiers,
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MouseButton as CMouseButton, MouseEvent as CMouseEvent,
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},
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execute, queue,
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style::{
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Attribute, Color, Print, SetAttribute, SetBackgroundColor,
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SetForegroundColor,
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},
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terminal::{
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self, disable_raw_mode, enable_raw_mode, Clear, ClearType,
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EnterAlternateScreen, LeaveAlternateScreen,
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},
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};
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use crate::{
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backend,
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event::{Event, Key, MouseButton, MouseEvent},
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theme,
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vec::Vec2,
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};
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/// Backend using crossterm
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pub struct Backend {
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current_style: Cell<theme::ColorPair>,
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last_button: Option<MouseButton>,
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// reader to read user input async.
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async_reader: AsyncReader,
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_alternate_screen: AlternateScreen,
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#[cfg(windows)]
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stdout: RefCell<BufWriter<Stdout>>,
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terminal: Terminal,
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#[cfg(unix)]
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stdout: RefCell<BufWriter<File>>,
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}
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impl From<CMouseButton> for MouseButton {
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fn from(button: CMouseButton) -> Self {
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match button {
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CMouseButton::Left => MouseButton::Left,
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CMouseButton::Right => MouseButton::Right,
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CMouseButton::Middle => MouseButton::Middle,
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}
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}
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}
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impl From<KeyCode> for Key {
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fn from(code: KeyCode) -> Self {
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match code {
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KeyCode::Esc => Key::Esc,
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KeyCode::Backspace => Key::Backspace,
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KeyCode::Left => Key::Left,
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KeyCode::Right => Key::Right,
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KeyCode::Up => Key::Up,
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KeyCode::Down => Key::Down,
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KeyCode::Home => Key::Home,
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KeyCode::End => Key::End,
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KeyCode::PageUp => Key::PageUp,
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KeyCode::PageDown => Key::PageDown,
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KeyCode::Delete => Key::Del,
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KeyCode::Insert => Key::Ins,
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KeyCode::Enter => Key::Enter,
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KeyCode::Tab => Key::Tab,
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KeyCode::F(n) => Key::from_f(n),
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KeyCode::BackTab => Key::Tab, /* not supported */
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KeyCode::Char(_) => Key::Tab, /* is handled at `Event` level, use tab as default */
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KeyCode::Null => Key::Tab, /* is handled at `Event` level, use tab as default */
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}
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}
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}
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impl From<CKeyEvent> for Event {
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fn from(event: CKeyEvent) -> Self {
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const CTRL_ALT: KeyModifiers = KeyModifiers::from_bits_truncate(
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KeyModifiers::CONTROL.bits() | KeyModifiers::ALT.bits(),
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);
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const CTRL_SHIFT: KeyModifiers = KeyModifiers::from_bits_truncate(
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KeyModifiers::CONTROL.bits() | KeyModifiers::SHIFT.bits(),
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);
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const ALT_SHIFT: KeyModifiers = KeyModifiers::from_bits_truncate(
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KeyModifiers::ALT.bits() | KeyModifiers::SHIFT.bits(),
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);
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match event {
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// Handle Char + modifier.
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CKeyEvent {
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modifiers: KeyModifiers::CONTROL,
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code: KeyCode::Char('c'),
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} => Event::Exit,
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CKeyEvent {
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modifiers: KeyModifiers::CONTROL,
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code: KeyCode::Char(c),
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} => Event::CtrlChar(c),
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CKeyEvent {
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modifiers: KeyModifiers::ALT,
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code: KeyCode::Char(c),
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} => Event::AltChar(c),
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CKeyEvent {
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modifiers: KeyModifiers::SHIFT,
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code: KeyCode::Char(c),
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} => Event::Char(c),
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// Handle key + multiple modifiers
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CKeyEvent {
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modifiers: CTRL_ALT,
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code,
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} => Event::CtrlAlt(Key::from(code)),
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CKeyEvent {
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modifiers: CTRL_SHIFT,
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code,
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} => Event::CtrlShift(Key::from(code)),
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CKeyEvent {
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modifiers: ALT_SHIFT,
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code,
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} => Event::AltShift(Key::from(code)),
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// Handle key + single modifier
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CKeyEvent {
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modifiers: KeyModifiers::CONTROL,
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code,
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} => Event::Ctrl(Key::from(code)),
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CKeyEvent {
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modifiers: KeyModifiers::ALT,
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code,
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} => Event::Alt(Key::from(code)),
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CKeyEvent {
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modifiers: KeyModifiers::SHIFT,
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code,
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} => Event::Shift(Key::from(code)),
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CKeyEvent {
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code: KeyCode::Char(c),
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..
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} => Event::Char(c),
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// Explicitly handle 'backtab' since crossterm does not sent SHIFT alongside the back tab key.
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CKeyEvent {
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code: KeyCode::BackTab,
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..
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} => Event::Shift(Key::Tab),
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// All other keys.
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CKeyEvent { code, .. } => Event::Key(Key::from(code)),
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}
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}
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}
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impl From<theme::Color> for Color {
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fn from(base_color: theme::Color) -> Self {
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match base_color {
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theme::Color::Dark(theme::BaseColor::Black) => Color::Black,
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theme::Color::Dark(theme::BaseColor::Red) => Color::DarkRed,
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theme::Color::Dark(theme::BaseColor::Green) => Color::DarkGreen,
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theme::Color::Dark(theme::BaseColor::Yellow) => Color::DarkYellow,
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theme::Color::Dark(theme::BaseColor::Blue) => Color::DarkBlue,
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theme::Color::Dark(theme::BaseColor::Magenta) => {
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Color::DarkMagenta
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}
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theme::Color::Dark(theme::BaseColor::Cyan) => Color::DarkCyan,
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theme::Color::Dark(theme::BaseColor::White) => Color::Grey,
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theme::Color::Light(theme::BaseColor::Black) => Color::DarkGrey,
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theme::Color::Light(theme::BaseColor::Red) => Color::Red,
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theme::Color::Light(theme::BaseColor::Green) => Color::Green,
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theme::Color::Light(theme::BaseColor::Yellow) => Color::Yellow,
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theme::Color::Light(theme::BaseColor::Blue) => Color::Blue,
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theme::Color::Light(theme::BaseColor::Magenta) => Color::Magenta,
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theme::Color::Light(theme::BaseColor::Cyan) => Color::Cyan,
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theme::Color::Light(theme::BaseColor::White) => Color::White,
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theme::Color::Rgb(r, g, b) => Color::Rgb { r, g, b },
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theme::Color::RgbLowRes(r, g, b) => {
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debug_assert!(r <= 5,
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"Red color fragment (r = {}) is out of bound. Make sure r ≤ 5.",
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r);
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debug_assert!(g <= 5,
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"Green color fragment (g = {}) is out of bound. Make sure g ≤ 5.",
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g);
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debug_assert!(b <= 5,
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"Blue color fragment (b = {}) is out of bound. Make sure b ≤ 5.",
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b);
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Color::AnsiValue(16 + 36 * r + 6 * g + b)
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}
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theme::Color::TerminalDefault => Color::Reset,
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}
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}
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}
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impl Backend {
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@ -34,151 +204,119 @@ impl Backend {
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where
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Self: Sized,
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{
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let _alternate_screen = AlternateScreen::to_alternate(true)?;
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enable_raw_mode()?;
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let input = input();
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let async_reader = input.read_async();
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input.enable_mouse_mode().unwrap();
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execute!(
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io::stdout(),
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EnterAlternateScreen,
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EnableMouseCapture,
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Hide
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)?;
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cursor().hide()?;
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#[cfg(unix)]
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let stdout = RefCell::new(BufWriter::new(File::create("/dev/tty")?));
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#[cfg(windows)]
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let stdout = RefCell::new(BufWriter::new(io::stdout()));
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Ok(Box::new(Backend {
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current_style: Cell::new(theme::ColorPair::from_256colors(0, 0)),
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last_button: None,
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async_reader,
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_alternate_screen,
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stdout: RefCell::new(BufWriter::new(io::stdout())),
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terminal: terminal(),
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stdout,
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}))
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}
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fn apply_colors(&self, colors: theme::ColorPair) {
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with_color(colors.front, |c| {
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queue!(self.stdout.borrow_mut(), SetFg(*c))
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})
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.unwrap();
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with_color(colors.back, |c| {
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queue!(self.stdout.borrow_mut(), SetBg(*c))
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})
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queue!(
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self.stdout_mut(),
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SetForegroundColor(Color::from(colors.front)),
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SetBackgroundColor(Color::from(colors.back))
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)
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.unwrap();
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}
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fn write<T>(&self, content: T)
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where
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T: std::fmt::Display,
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{
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write!(self.stdout.borrow_mut(), "{}", format!("{}", content))
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.unwrap();
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#[cfg(unix)]
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fn stdout_mut(&self) -> RefMut<BufWriter<File>> {
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self.stdout.borrow_mut()
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}
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#[cfg(windows)]
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fn stdout_mut(&self) -> RefMut<BufWriter<Stdout>> {
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self.stdout.borrow_mut()
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}
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fn set_attr(&self, attr: Attribute) {
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queue!(self.stdout.borrow_mut(), SetAttr(attr)).unwrap();
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queue!(self.stdout_mut(), SetAttribute(attr)).unwrap();
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}
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fn map_key(&mut self, event: CInputEvent) -> Event {
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fn map_key(&mut self, event: CEvent) -> Event {
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match event {
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CInputEvent::Keyboard(key_event) => match key_event {
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CKeyEvent::Esc => Event::Key(Key::Esc),
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CKeyEvent::Backspace => Event::Key(Key::Backspace),
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CKeyEvent::Left => Event::Key(Key::Left),
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CKeyEvent::Right => Event::Key(Key::Right),
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CKeyEvent::Up => Event::Key(Key::Up),
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CKeyEvent::Down => Event::Key(Key::Down),
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CKeyEvent::Home => Event::Key(Key::Home),
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CKeyEvent::End => Event::Key(Key::End),
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CKeyEvent::PageUp => Event::Key(Key::PageUp),
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CKeyEvent::PageDown => Event::Key(Key::PageDown),
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CKeyEvent::Delete => Event::Key(Key::Del),
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CKeyEvent::Insert => Event::Key(Key::Ins),
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CKeyEvent::Enter => Event::Key(Key::Enter),
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CKeyEvent::Tab => Event::Key(Key::Tab),
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CKeyEvent::F(n) => Event::Key(Key::from_f(n)),
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CKeyEvent::Char(c) => Event::Char(c),
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CKeyEvent::Ctrl('c') => Event::Exit,
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CKeyEvent::Ctrl(c) => Event::CtrlChar(c),
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CKeyEvent::Alt(c) => Event::AltChar(c),
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_ => Event::Unknown(vec![]),
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},
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CInputEvent::Mouse(mouse_event) => match mouse_event {
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CMouseEvent::Press(btn, x, y) => {
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let position = (x, y).into();
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CEvent::Key(key_event) => Event::from(key_event),
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CEvent::Mouse(mouse_event) => {
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let position;
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let event;
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let event = match btn {
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CMouseButton::Left => {
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MouseEvent::Press(MouseButton::Left)
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match mouse_event {
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CMouseEvent::Down(button, x, y, _) => {
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let button = MouseButton::from(button);
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self.last_button = Some(button);
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event = MouseEvent::Press(button);
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position = (x, y).into();
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}
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CMouseButton::Middle => {
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MouseEvent::Press(MouseButton::Middle)
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CMouseEvent::Up(_, x, y, _) => {
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event = MouseEvent::Release(self.last_button.unwrap());
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position = (x, y).into();
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}
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CMouseButton::Right => {
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MouseEvent::Press(MouseButton::Right)
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CMouseEvent::Drag(_, x, y, _) => {
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event = MouseEvent::Hold(self.last_button.unwrap());
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position = (x, y).into();
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}
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CMouseEvent::ScrollDown(x, y, _) => {
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event = MouseEvent::WheelDown;
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position = (x, y).into();
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}
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CMouseEvent::ScrollUp(x, y, _) => {
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event = MouseEvent::WheelDown;
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position = (x, y).into();
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}
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CMouseButton::WheelUp => MouseEvent::WheelUp,
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CMouseButton::WheelDown => MouseEvent::WheelDown,
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};
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if let MouseEvent::Press(btn) = event {
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self.last_button = Some(btn);
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}
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Event::Mouse {
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event,
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position,
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offset: Vec2::zero(),
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}
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}
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CMouseEvent::Release(x, y) if self.last_button.is_some() => {
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let event = MouseEvent::Release(self.last_button.unwrap());
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let position = (x, y).into();
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Event::Mouse {
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event,
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position,
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offset: Vec2::zero(),
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}
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}
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CMouseEvent::Hold(x, y) if self.last_button.is_some() => {
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let event = MouseEvent::Hold(self.last_button.unwrap());
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let position = (x, y).into();
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Event::Mouse {
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event,
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position,
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offset: Vec2::zero(),
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}
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}
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_ => {
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log::warn!(
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"Unknown mouse button event {:?}!",
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mouse_event
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);
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Event::Unknown(vec![])
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}
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},
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_ => {
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log::warn!("Unknown mouse event {:?}!", event);
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Event::Unknown(vec![])
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}
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CEvent::Resize(_, _) => Event::WindowResize,
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}
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}
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}
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impl backend::Backend for Backend {
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fn name(&self) -> &str {
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"crossterm"
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}
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fn poll_event(&mut self) -> Option<Event> {
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self.async_reader.next().map(|event| self.map_key(event))
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match poll(Duration::from_millis(1)) {
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Ok(true) => match read() {
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Ok(event) => Some(self.map_key(event)),
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Err(e) => panic!("{:?}", e),
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},
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_ => None,
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}
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}
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fn finish(&mut self) {
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input().disable_mouse_mode().unwrap();
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cursor().show().unwrap();
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// We have to execute the show cursor command at the `stdout`.
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execute!(
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io::stdout(),
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LeaveAlternateScreen,
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DisableMouseCapture,
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Show
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)
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.expect("Can not disable mouse capture or show cursor.");
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disable_raw_mode().unwrap();
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}
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fn refresh(&mut self) {
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self.stdout.borrow_mut().flush().unwrap();
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self.stdout_mut().flush().unwrap();
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}
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fn has_colors(&self) -> bool {
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@ -187,24 +325,25 @@ impl backend::Backend for Backend {
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}
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fn screen_size(&self) -> Vec2 {
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let size = self.terminal.size().unwrap_or((0, 0));
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let size = terminal::size().unwrap_or((1, 1));
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Vec2::from(size)
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}
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fn print_at(&self, pos: Vec2, text: &str) {
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queue!(self.stdout.borrow_mut(), Goto(pos.x as u16, pos.y as u16))
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queue!(
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self.stdout_mut(),
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MoveTo(pos.x as u16, pos.y as u16),
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Print(text)
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)
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.unwrap();
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self.write(text);
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}
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fn print_at_rep(&self, pos: Vec2, repetitions: usize, text: &str) {
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if repetitions > 0 {
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let mut out = self.stdout.borrow_mut();
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let mut out = self.stdout_mut();
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queue!(out, Goto(pos.x as u16, pos.y as u16)).unwrap();
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queue!(out, MoveTo(pos.x as u16, pos.y as u16)).unwrap();
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// as I (Timon) wrote this I figured out that calling `write_str` for unix was flushing the stdout.
|
||||
// Current work aground is writing bytes instead of a string to the terminal.
|
||||
out.write_all(text.as_bytes()).unwrap();
|
||||
|
||||
let mut dupes_left = repetitions - 1;
|
||||
@ -221,7 +360,7 @@ impl backend::Backend for Backend {
|
||||
back: color,
|
||||
});
|
||||
|
||||
queue!(self.stdout.borrow_mut(), Clear(ClearType::All)).unwrap();
|
||||
queue!(self.stdout_mut(), Clear(ClearType::All)).unwrap();
|
||||
}
|
||||
|
||||
fn set_color(&self, color: theme::ColorPair) -> theme::ColorPair {
|
||||
@ -251,7 +390,7 @@ impl backend::Backend for Backend {
|
||||
fn unset_effect(&self, effect: theme::Effect) {
|
||||
match effect {
|
||||
theme::Effect::Simple => (),
|
||||
theme::Effect::Reverse => self.set_attr(Attribute::NoInverse),
|
||||
theme::Effect::Reverse => self.set_attr(Attribute::NoReverse),
|
||||
theme::Effect::Bold => self.set_attr(Attribute::NormalIntensity),
|
||||
theme::Effect::Italic => self.set_attr(Attribute::NoItalic),
|
||||
theme::Effect::Strikethrough => {
|
||||
@ -260,52 +399,8 @@ impl backend::Backend for Backend {
|
||||
theme::Effect::Underline => self.set_attr(Attribute::NoUnderline),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn with_color<F, R>(clr: theme::Color, f: F) -> R
|
||||
where
|
||||
F: FnOnce(&Color) -> R,
|
||||
{
|
||||
match clr {
|
||||
theme::Color::Dark(theme::BaseColor::Black) => f(&Color::Black),
|
||||
theme::Color::Dark(theme::BaseColor::Red) => f(&Color::DarkRed),
|
||||
theme::Color::Dark(theme::BaseColor::Green) => f(&Color::DarkGreen),
|
||||
theme::Color::Dark(theme::BaseColor::Yellow) => f(&Color::DarkYellow),
|
||||
theme::Color::Dark(theme::BaseColor::Blue) => f(&Color::DarkBlue),
|
||||
theme::Color::Dark(theme::BaseColor::Magenta) => {
|
||||
f(&Color::DarkMagenta)
|
||||
}
|
||||
theme::Color::Dark(theme::BaseColor::Cyan) => f(&Color::DarkCyan),
|
||||
theme::Color::Dark(theme::BaseColor::White) => f(&Color::Grey),
|
||||
|
||||
theme::Color::Light(theme::BaseColor::Black) => f(&Color::Grey),
|
||||
theme::Color::Light(theme::BaseColor::Red) => f(&Color::Red),
|
||||
theme::Color::Light(theme::BaseColor::Green) => f(&Color::Green),
|
||||
theme::Color::Light(theme::BaseColor::Yellow) => f(&Color::Yellow),
|
||||
theme::Color::Light(theme::BaseColor::Blue) => f(&Color::Blue),
|
||||
theme::Color::Light(theme::BaseColor::Magenta) => f(&Color::Magenta),
|
||||
theme::Color::Light(theme::BaseColor::Cyan) => f(&Color::Cyan),
|
||||
theme::Color::Light(theme::BaseColor::White) => f(&Color::White),
|
||||
|
||||
theme::Color::Rgb(r, g, b) => f(&Color::Rgb { r, g, b }),
|
||||
theme::Color::RgbLowRes(r, g, b) => {
|
||||
debug_assert!(r <= 5,
|
||||
"Red color fragment (r = {}) is out of bound. Make sure r ≤ 5.",
|
||||
r);
|
||||
debug_assert!(g <= 5,
|
||||
"Green color fragment (g = {}) is out of bound. Make sure g ≤ 5.",
|
||||
g);
|
||||
debug_assert!(b <= 5,
|
||||
"Blue color fragment (b = {}) is out of bound. Make sure b ≤ 5.",
|
||||
b);
|
||||
|
||||
f(&Color::AnsiValue(16 + 36 * r + 6 * g + b))
|
||||
}
|
||||
|
||||
theme::Color::TerminalDefault => {
|
||||
unimplemented!(
|
||||
"I have to take a look at how reset has to work out"
|
||||
);
|
||||
}
|
||||
fn name(&self) -> &str {
|
||||
"crossterm"
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user