mirror of
https://github.com/FliegendeWurst/cursive.git
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Add ScreensView
This commit is contained in:
parent
11d4c865c6
commit
54882989e4
158
src/cursive.rs
158
src/cursive.rs
@ -8,7 +8,7 @@ use crossbeam_channel::{self, Receiver, Sender};
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use crate::backend;
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use crate::direction;
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use crate::event::{Callback, Event, EventResult};
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use crate::event::{Event, EventResult};
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use crate::printer::Printer;
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use crate::theme;
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use crate::view::{self, Finder, IntoBoxedView, Position, View};
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@ -20,9 +20,6 @@ static DEBUG_VIEW_NAME: &str = "_cursive_debug_view";
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// How long we wait between two empty input polls
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const INPUT_POLL_DELAY_MS: u64 = 30;
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// Use AHash instead of the slower SipHash
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type HashMap<K, V> = std::collections::HashMap<K, V, ahash::ABuildHasher>;
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/// Central part of the cursive library.
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///
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/// It initializes ncurses on creation and cleans up on drop.
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@ -32,26 +29,28 @@ type HashMap<K, V> = std::collections::HashMap<K, V, ahash::ABuildHasher>;
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/// It uses a list of screen, with one screen active at a time.
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pub struct Cursive {
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theme: theme::Theme,
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screens: Vec<views::StackView>,
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global_callbacks: HashMap<Event, Vec<Callback>>,
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// The main view
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root: views::OnEventView<views::ScreensView<views::StackView>>,
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menubar: views::Menubar,
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// Last layer sizes of the stack view.
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// If it changed, clear the screen.
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last_sizes: Vec<Vec2>,
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active_screen: ScreenId,
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running: bool,
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backend: Box<dyn backend::Backend>,
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// Handle asynchronous callbacks
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cb_source: Receiver<Box<dyn FnOnce(&mut Cursive) + Send>>,
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cb_sink: Sender<Box<dyn FnOnce(&mut Cursive) + Send>>,
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// User-provided data.
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user_data: Box<dyn Any>,
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// Handle auto-refresh when no event is received.
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fps: Option<NonZeroU32>,
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boring_frame_count: u32,
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}
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@ -153,11 +152,11 @@ impl Cursive {
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backend_init().map(|backend| Cursive {
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theme,
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screens: vec![views::StackView::new()],
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root: views::OnEventView::new(views::ScreensView::single_screen(
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views::StackView::new(),
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)),
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last_sizes: Vec::new(),
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global_callbacks: HashMap::default(),
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menubar: views::Menubar::new(),
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active_screen: 0,
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running: true,
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cb_source,
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cb_sink,
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@ -436,12 +435,12 @@ impl Cursive {
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.clear(self.theme.palette[theme::PaletteColor::Background]);
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}
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#[cfg(feature = "toml")]
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/// Loads a theme from the given file.
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///
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/// `filename` must point to a valid toml file.
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///
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/// Must have the `toml` feature enabled.
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#[cfg(feature = "toml")]
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pub fn load_theme_file<P: AsRef<Path>>(
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&mut self,
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filename: P,
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@ -449,12 +448,12 @@ impl Cursive {
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theme::load_theme_file(filename).map(|theme| self.set_theme(theme))
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}
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#[cfg(feature = "toml")]
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/// Loads a theme from the given string content.
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///
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/// Content must be valid toml.
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///
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/// Must have the `toml` feature enabled.
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#[cfg(feature = "toml")]
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pub fn load_toml(&mut self, content: &str) -> Result<(), theme::Error> {
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theme::load_toml(content).map(|theme| self.set_theme(theme))
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}
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@ -478,26 +477,24 @@ impl Cursive {
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/// Returns a reference to the currently active screen.
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pub fn screen(&self) -> &views::StackView {
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let id = self.active_screen;
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&self.screens[id]
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self.root.get_inner().screen().unwrap()
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}
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/// Returns a mutable reference to the currently active screen.
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pub fn screen_mut(&mut self) -> &mut views::StackView {
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let id = self.active_screen;
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&mut self.screens[id]
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self.root.get_inner_mut().screen_mut().unwrap()
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}
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/// Returns the id of the currently active screen.
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pub fn active_screen(&self) -> ScreenId {
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self.active_screen
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self.root.get_inner().active_screen()
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}
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/// Adds a new screen, and returns its ID.
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pub fn add_screen(&mut self) -> ScreenId {
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let res = self.screens.len();
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self.screens.push(views::StackView::new());
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res
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self.root
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.get_inner_mut()
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.add_screen(views::StackView::new())
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}
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/// Convenient method to create a new screen, and set it as active.
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@ -509,15 +506,7 @@ impl Cursive {
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/// Sets the active screen. Panics if no such screen exist.
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pub fn set_screen(&mut self, screen_id: ScreenId) {
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if screen_id >= self.screens.len() {
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panic!(
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"Tried to set an invalid screen ID: {}, but only {} \
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screens present.",
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screen_id,
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self.screens.len()
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);
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}
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self.active_screen = screen_id;
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self.root.get_inner_mut().set_active_screen(screen_id);
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}
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/// Tries to find the view pointed to by the given selector.
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@ -555,7 +544,7 @@ impl Cursive {
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V: View + Any,
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F: FnOnce(&mut V) -> R,
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{
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self.screen_mut().call_on(sel, callback)
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self.root.call_on(sel, callback)
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}
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/// Tries to find the view identified by the given id.
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@ -676,7 +665,7 @@ impl Cursive {
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/// Moves the focus to the view identified by `sel`.
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pub fn focus(&mut self, sel: &view::Selector<'_>) -> Result<(), ()> {
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self.screen_mut().focus_view(sel)
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self.root.focus_view(sel)
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}
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/// Adds a global callback.
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@ -695,10 +684,44 @@ impl Cursive {
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where
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F: FnMut(&mut Cursive) + 'static,
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{
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self.global_callbacks
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.entry(event.into())
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.or_insert_with(Vec::new)
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.push(Callback::from_fn_mut(cb));
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self.set_on_post_event(event.into(), cb);
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}
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/// Registers a callback for ignored events.
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///
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/// This is the same as `add_global_callback`, but can register any `EventTrigger`.
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pub fn set_on_post_event<F, E>(&mut self, trigger: E, cb: F)
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where
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F: FnMut(&mut Cursive) + 'static,
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E: Into<crate::event::EventTrigger>,
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{
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self.root.set_on_event(trigger, crate::immut1!(cb));
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}
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/// Registers a priotity callback.
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///
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/// If an event matches the given trigger, it will not be sent to the view
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/// tree and will go to the given callback instead.
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pub fn set_on_pre_event<F, E>(&mut self, trigger: E, cb: F)
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where
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F: FnMut(&mut Cursive) + 'static,
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E: Into<crate::event::EventTrigger>,
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{
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self.root.set_on_pre_event(trigger, crate::immut1!(cb));
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}
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/// Sets the only global callback for the given event.
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///
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/// Any other callback for this event will be removed.
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///
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/// See also [`Cursive::add_global_callback`].
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pub fn set_global_callback<F, E: Into<Event>>(&mut self, event: E, cb: F)
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where
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F: FnMut(&mut Cursive) + 'static,
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{
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let event = event.into();
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self.clear_global_callbacks(event.clone());
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self.add_global_callback(event, cb);
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}
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/// Removes any callback tied to the given event.
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@ -717,7 +740,17 @@ impl Cursive {
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E: Into<Event>,
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{
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let event = event.into();
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self.global_callbacks.remove(&event);
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self.root.clear_event(event);
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}
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/// This resets the default callbacks.
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///
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/// Currently this mostly includes exiting on Ctrl-C.
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pub fn reset_default_callbacks(&mut self) {
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self.set_on_pre_event(Event::CtrlChar('c'), |s| s.quit());
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self.set_on_pre_event(Event::Exit, |s| s.quit());
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self.set_on_pre_event(Event::WindowResize, |s| s.clear());
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}
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/// Add a layer to the current screen.
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@ -761,32 +794,12 @@ impl Cursive {
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self.screen_mut().reposition_layer(layer, position);
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}
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// Handles a key event when it was ignored by the current view
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fn on_ignored_event(&mut self, event: Event) {
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let cb_list = match self.global_callbacks.get(&event) {
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None => return,
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Some(cb_list) => cb_list.clone(),
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};
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// Not from a view, so no viewpath here
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for cb in cb_list {
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cb(self);
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}
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}
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/// Processes an event.
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///
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/// * If the menubar is active, it will be handled the event.
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/// * The view tree will be handled the event.
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/// * If ignored, global_callbacks will be checked for this event.
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pub fn on_event(&mut self, event: Event) {
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if event == Event::Exit {
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self.quit();
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}
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if event == Event::WindowResize {
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self.clear();
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}
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if let Event::Mouse {
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event, position, ..
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} = event
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@ -800,21 +813,16 @@ impl Cursive {
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}
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}
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// Event dispatch order:
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// * Focused element:
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// * Menubar (if active)
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// * Current screen (top layer)
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// * Global callbacks
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if self.menubar.receive_events() {
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self.menubar.on_event(event).process(self);
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} else {
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let offset = if self.menubar.autohide { 0 } else { 1 };
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match self.screen_mut().on_event(event.relativized((0, offset))) {
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// If the event was ignored,
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// it is our turn to play with it.
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EventResult::Ignored => self.on_ignored_event(event),
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EventResult::Consumed(None) => (),
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EventResult::Consumed(Some(cb)) => cb(self),
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let result =
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View::on_event(&mut self.root, event.relativized((0, offset)));
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if let EventResult::Consumed(Some(cb)) = result {
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cb(self);
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}
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}
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}
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@ -828,12 +836,15 @@ impl Cursive {
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let size = self.screen_size();
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let offset = if self.menubar.autohide { 0 } else { 1 };
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let size = size.saturating_sub((0, offset));
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self.screen_mut().layout(size);
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self.root.layout(size);
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}
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fn draw(&mut self) {
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// TODO: do not allocate in the default, fast path?
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let sizes = self.screen().layer_sizes();
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if self.last_sizes != sizes {
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// TODO: Maybe we only need to clear if the _max_ size differs?
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// Or if the positions change?
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self.clear();
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self.last_sizes = sizes;
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}
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@ -845,10 +856,11 @@ impl Cursive {
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// Print the stackview background before the menubar
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let offset = if self.menubar.autohide { 0 } else { 1 };
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let id = self.active_screen;
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let sv_printer = printer.offset((0, offset)).focused(!selected);
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self.screens[id].draw_bg(&sv_printer);
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let sv_printer = printer.offset((0, offset)).focused(!selected);
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self.root.draw(&sv_printer);
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self.root.get_inner().draw_bg(&sv_printer);
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// Draw the currently active screen
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// If the menubar is active, nothing else can be.
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@ -860,7 +872,7 @@ impl Cursive {
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// finally draw stackview layers
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// using variables from above
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self.screens[id].draw_fg(&sv_printer);
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self.root.get_inner().draw_fg(&sv_printer);
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}
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/// Returns `true` until [`quit(&mut self)`] is called.
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69
src/event.rs
69
src/event.rs
@ -15,7 +15,6 @@
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use crate::Cursive;
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use crate::Vec2;
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use std::any::Any;
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use std::cell::RefCell;
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use std::ops::Deref;
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use std::rc::Rc;
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@ -35,7 +34,13 @@ pub type AnyCb<'a> = &'a mut dyn FnMut(&mut dyn Any);
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/// A trigger that only selects some types of events.
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///
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/// It is meant to be stored in views.
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pub struct EventTrigger(Box<dyn Fn(&Event) -> bool>);
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pub struct EventTrigger {
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trigger: Box<dyn Fn(&Event) -> bool>,
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tag: Box<dyn AnyTag>,
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}
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trait AnyTag: Any + std::fmt::Debug {}
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impl<T> AnyTag for T where T: Any + std::fmt::Debug {}
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impl EventTrigger {
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/// Create a new `EventTrigger` using the given function as filter.
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@ -43,43 +48,66 @@ impl EventTrigger {
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where
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F: 'static + Fn(&Event) -> bool,
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{
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EventTrigger(Box::new(f))
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EventTrigger::from_fn_and_tag(f, "free function")
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}
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/// Create a new `EventTrigger`.
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pub fn from_fn_and_tag<F, T>(f: F, tag: T) -> Self
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where
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F: 'static + Fn(&Event) -> bool,
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T: Any + std::fmt::Debug,
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{
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EventTrigger {
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trigger: Box::new(f),
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tag: Box::new(tag),
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}
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}
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/// Check if this trigger has the given tag.
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pub fn has_tag<T: PartialEq + 'static>(&self, tag: &T) -> bool {
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Any::downcast_ref::<T>(&self.tag).map_or(false, |t| tag == t)
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}
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/// Checks if this trigger applies to the given `Event`.
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pub fn apply(&self, event: &Event) -> bool {
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(self.0)(event)
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(self.trigger)(event)
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}
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/// Returns an `EventTrigger` that only accepts arrow keys.
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///
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/// Only bare arrow keys without modifiers (Shift, Ctrl, Alt) will be accepted.
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pub fn arrows() -> Self {
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Self::from_fn(|e| match e {
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Self::from_fn_and_tag(
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|e| match e {
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Event::Key(Key::Left)
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| Event::Key(Key::Down)
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| Event::Key(Key::Up)
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| Event::Key(Key::Right) => true,
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_ => false,
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})
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},
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"arrows",
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)
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}
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/// Returns an `EventTrigger` that only accepts mouse events.
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pub fn mouse() -> Self {
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Self::from_fn(|e| match e {
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Self::from_fn_and_tag(
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|e| match e {
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Event::Mouse { .. } => true,
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_ => false,
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})
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},
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"mouse",
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)
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}
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/// Returns an `EventTrigger` that accepts any event.
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pub fn any() -> Self {
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Self::from_fn(|_| true)
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Self::from_fn_and_tag(|_| true, "any")
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}
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/// Returns an `EventTrigger` that doesn't accept any event.
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pub fn none() -> Self {
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Self::from_fn(|_| false)
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Self::from_fn_and_tag(|_| false, "none")
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}
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/// Returns an `EventTrigger` that applies if either `self` or `other` applies.
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@ -88,13 +116,22 @@ impl EventTrigger {
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O: Into<EventTrigger>,
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{
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let other = other.into();
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Self::from_fn(move |e| self.apply(e) || other.apply(e))
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let self_trigger = self.trigger;
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let other_trigger = other.trigger;
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let tag = (self.tag, "or", other.tag);
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Self::from_fn_and_tag(
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move |e| self_trigger(e) || other_trigger(e),
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tag,
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)
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}
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}
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impl From<Event> for EventTrigger {
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fn from(event: Event) -> Self {
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Self::from_fn(move |e| *e == event)
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let tag = event.clone();
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Self::from_fn_and_tag(move |e| *e == event, tag)
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}
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}
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@ -137,13 +174,7 @@ impl Callback {
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where
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F: 'static + FnMut(&mut Cursive),
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{
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let cb = RefCell::new(f);
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Self::from_fn(move |s| {
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if let Ok(mut cb) = cb.try_borrow_mut() {
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(&mut *cb)(s);
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}
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})
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Self::from_fn(crate::immut1!(f))
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}
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/// Returns a dummy callback that doesn't run anything.
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@ -60,6 +60,13 @@
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// It's not how windows work, so no need to use that.
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||||
macro_rules! new_default(
|
||||
($c:ident<$t:ident>) => {
|
||||
impl<$t> Default for $c<$t> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
};
|
||||
($c:ty) => {
|
||||
impl Default for $c {
|
||||
fn default() -> Self {
|
||||
|
@ -76,6 +76,7 @@ mod panel;
|
||||
mod progress_bar;
|
||||
mod radio;
|
||||
mod resized_view;
|
||||
mod screens_view;
|
||||
mod scroll_view;
|
||||
mod select_view;
|
||||
mod shadow_view;
|
||||
@ -109,6 +110,7 @@ pub use self::panel::Panel;
|
||||
pub use self::progress_bar::ProgressBar;
|
||||
pub use self::radio::{RadioButton, RadioGroup};
|
||||
pub use self::resized_view::ResizedView;
|
||||
pub use self::screens_view::ScreensView;
|
||||
pub use self::scroll_view::ScrollView;
|
||||
pub use self::select_view::SelectView;
|
||||
pub use self::shadow_view::ShadowView;
|
||||
|
@ -74,6 +74,16 @@ impl<T: View> OnEventView<T> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Remove all callbacks associated with the given event.
|
||||
pub fn clear_event<E>(&mut self, event: E)
|
||||
where
|
||||
E: Into<Event>,
|
||||
{
|
||||
let event = event.into();
|
||||
self.callbacks
|
||||
.retain(move |&(ref trigger, _)| !trigger.has_tag(&event));
|
||||
}
|
||||
|
||||
/// Registers a callback when the given event is ignored by the child.
|
||||
///
|
||||
/// Chainable variant.
|
||||
|
121
src/views/screens_view.rs
Normal file
121
src/views/screens_view.rs
Normal file
@ -0,0 +1,121 @@
|
||||
use crate::views::BoxedView;
|
||||
use crate::View;
|
||||
|
||||
/// Identifies a screen in the cursive root.
|
||||
pub type ScreenId = usize;
|
||||
|
||||
/// A view that can switch between different screens.
|
||||
pub struct ScreensView<V = BoxedView> {
|
||||
screens: Vec<V>,
|
||||
active_screen: ScreenId,
|
||||
}
|
||||
|
||||
new_default!(ScreensView<V>);
|
||||
|
||||
impl<V> ScreensView<V> {
|
||||
/// Creates a new empty `ScreensView`.
|
||||
pub fn new() -> Self {
|
||||
ScreensView {
|
||||
screens: Vec::new(),
|
||||
active_screen: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a new `ScreensView` with a single screen.
|
||||
pub fn single_screen(v: V) -> Self {
|
||||
ScreensView {
|
||||
screens: vec![v],
|
||||
active_screen: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a reference to the currently active screen.
|
||||
///
|
||||
/// Returns `None` if there is no active screen.
|
||||
pub fn screen(&self) -> Option<&V> {
|
||||
self.screens.get(self.active_screen)
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to the currently active screen.
|
||||
pub fn screen_mut(&mut self) -> Option<&mut V> {
|
||||
let id = self.active_screen;
|
||||
self.screens.get_mut(id)
|
||||
}
|
||||
|
||||
/// Returns the id of the currently active screen.
|
||||
pub fn active_screen(&self) -> ScreenId {
|
||||
self.active_screen
|
||||
}
|
||||
|
||||
/// Adds a new screen, and returns its ID.
|
||||
pub fn add_screen(&mut self, v: V) -> ScreenId {
|
||||
let res = self.screens.len();
|
||||
self.screens.push(v);
|
||||
res
|
||||
}
|
||||
|
||||
/// Convenient method to create a new screen, and set it as active.
|
||||
pub fn add_active_screen(&mut self, v: V) -> ScreenId {
|
||||
let res = self.add_screen(v);
|
||||
self.set_active_screen(res);
|
||||
res
|
||||
}
|
||||
|
||||
/// Sets the active screen. Panics if no such screen exist.
|
||||
pub fn set_active_screen(&mut self, screen_id: ScreenId) {
|
||||
if screen_id >= self.screens.len() {
|
||||
panic!(
|
||||
"Tried to set an invalid screen ID: {}, but only {} \
|
||||
screens present.",
|
||||
screen_id,
|
||||
self.screens.len()
|
||||
);
|
||||
}
|
||||
self.active_screen = screen_id;
|
||||
}
|
||||
}
|
||||
|
||||
impl ScreensView<crate::views::StackView> {
|
||||
/// Draws the background.
|
||||
///
|
||||
/// This is mostly used internally by cursive. You probably just want
|
||||
/// `View::draw`.
|
||||
pub fn draw_bg(&self, printer: &crate::Printer) {
|
||||
if let Some(screen) = self.screen() {
|
||||
screen.draw_bg(printer);
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws the foreground.
|
||||
///
|
||||
/// This is mostly used internally by cursive. You probably just want
|
||||
/// `View::draw`.
|
||||
pub fn draw_fg(&self, printer: &crate::Printer) {
|
||||
if let Some(screen) = self.screen() {
|
||||
screen.draw_fg(printer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<V> crate::view::ViewWrapper for ScreensView<V>
|
||||
where
|
||||
V: View,
|
||||
{
|
||||
type V = V;
|
||||
|
||||
fn with_view<F, R>(&self, f: F) -> Option<R>
|
||||
where
|
||||
F: FnOnce(&Self::V) -> R,
|
||||
{
|
||||
self.screen().map(f)
|
||||
}
|
||||
|
||||
fn with_view_mut<F, R>(&mut self, f: F) -> Option<R>
|
||||
where
|
||||
F: FnOnce(&mut Self::V) -> R,
|
||||
{
|
||||
self.screen_mut().map(f)
|
||||
}
|
||||
|
||||
// TODO: Should `focus_view` work cross-screens? Should `call_on_id`? Answer: yes.
|
||||
}
|
Loading…
Reference in New Issue
Block a user