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Apply rustfmt
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08ab18608b
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@ -37,8 +37,7 @@ impl backend::Backend for NcursesBackend {
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}
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fn init_color_style(style: theme::ColorStyle,
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foreground: &theme::Color,
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fn init_color_style(style: theme::ColorStyle, foreground: &theme::Color,
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background: &theme::Color) {
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// TODO: build the color on the spot
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@ -86,7 +85,9 @@ impl backend::Backend for NcursesBackend {
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// Is it a UTF-8 starting point?
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if 32 <= ch && ch < 0x100 && ch != 127 {
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event::Event::Char(utf8::read_char(ch as u8, || ncurses::getch() as u8).unwrap())
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event::Event::Char(utf8::read_char(ch as u8,
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|| ncurses::getch() as u8)
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.unwrap())
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} else {
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event::Event::Key(parse_ncurses_char(ch))
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}
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@ -110,12 +111,14 @@ fn parse_ncurses_char(ch: i32) -> event::Key {
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// Tab is '\t'
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9 => event::Key::Tab,
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// Treat '\n' and the numpad Enter the same
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10 | ncurses::KEY_ENTER => event::Key::Enter,
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10 |
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ncurses::KEY_ENTER => event::Key::Enter,
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// This is the escape key when pressed by itself.
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// When used for control sequences, it should have been caught earlier.
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27 => event::Key::Esc,
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// `Backspace` sends 127, but Ctrl-H sends `Backspace`
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127 | ncurses::KEY_BACKSPACE => event::Key::Backspace,
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127 |
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ncurses::KEY_BACKSPACE => event::Key::Backspace,
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410 => event::Key::Resize,
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@ -204,7 +207,9 @@ fn parse_ncurses_char(ch: i32) -> event::Key {
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ncurses::KEY_SNEXT => event::Key::ShiftPageDown,
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ncurses::KEY_SPREVIOUS => event::Key::ShiftPageUp,
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// All Fn keys use the same enum with associated number
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f @ ncurses::KEY_F1...ncurses::KEY_F12 => event::Key::F((f - ncurses::KEY_F0) as u8),
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f @ ncurses::KEY_F1...ncurses::KEY_F12 => {
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event::Key::F((f - ncurses::KEY_F0) as u8)
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}
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f @ 277...288 => event::Key::ShiftF((f - 277) as u8),
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f @ 289...300 => event::Key::CtrlF((f - 289) as u8),
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f @ 301...312 => event::Key::CtrlShiftF((f - 300) as u8),
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@ -213,7 +218,9 @@ fn parse_ncurses_char(ch: i32) -> event::Key {
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//
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// TODO: shift and ctrl Fn keys
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// Avoids 8-10 (H,I,J), they are used by other commands.
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c @ 1...7 | c @ 11...25 => event::Key::CtrlChar((b'a' + (c - 1) as u8) as char),
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c @ 1...7 | c @ 11...25 => {
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event::Key::CtrlChar((b'a' + (c - 1) as u8) as char)
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}
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_ => event::Key::Unknown(ch),
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}
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}
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@ -234,8 +241,6 @@ fn find_closest(color: &theme::Color) -> u8 {
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let b = 6 * b as u16 / 256;
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(16 + 36 * r + 6 * g + b) as u8
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}
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theme::Color::RgbLowRes(r, g, b) => {
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(16 + 36 * r + 6 * g + b) as u8
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}
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theme::Color::RgbLowRes(r, g, b) => (16 + 36 * r + 6 * g + b) as u8,
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}
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}
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@ -7,7 +7,6 @@ mod curses;
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pub use self::curses::NcursesBackend;
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pub trait Backend {
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fn init();
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fn finish();
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@ -16,8 +15,7 @@ pub trait Backend {
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fn has_colors() -> bool;
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fn init_color_style(style: theme::ColorStyle,
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foreground: &theme::Color,
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fn init_color_style(style: theme::ColorStyle, foreground: &theme::Color,
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background: &theme::Color);
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fn print_at((usize, usize), &str);
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29
src/div.rs
29
src/div.rs
@ -1,16 +1,15 @@
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/*
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/// Integer division that rounds up.
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pub fn div_up_usize(p: usize, q: usize) -> usize {
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div_up(p as u32, q as u32) as usize
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}
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/// Integer division that rounds up.
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pub fn div_up(p: u32, q: u32) -> u32 {
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if p % q == 0 {
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p / q
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} else {
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1 + p / q
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}
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}
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*/
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// Integer division that rounds up.
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// pub fn div_up_usize(p: usize, q: usize) -> usize {
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// div_up(p as u32, q as u32) as usize
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// }
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//
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// Integer division that rounds up.
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// pub fn div_up(p: u32, q: u32) -> u32 {
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// if p % q == 0 {
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// p / q
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// } else {
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// 1 + p / q
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// }
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// }
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//
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28
src/lib.rs
28
src/lib.rs
@ -153,8 +153,10 @@ impl Cursive {
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true
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}
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/// Regularly redraws everything, even when no input is given. Between 0 and 1000.
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/// Sets the refresh rate, in frames per second.
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///
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/// Regularly redraws everything, even when no input is given.
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/// Between 0 and 1000.
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/// Call with fps=0 to disable (default value).
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pub fn set_fps(&self, fps: u32) {
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B::set_refresh_rate(fps)
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@ -199,8 +201,8 @@ impl Cursive {
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/// Tries to find the view pointed to by the given path.
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/// If the view is not found, or if it is not of the asked type,
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/// it returns None.
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pub fn find<V: View + Any>(&mut self, selector: &Selector) -> Option<&mut V> {
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match self.find_any(selector) {
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pub fn find<V: View + Any>(&mut self, sel: &Selector) -> Option<&mut V> {
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match self.find_any(sel) {
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None => None,
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Some(b) => b.downcast_mut::<V>(),
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}
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@ -211,7 +213,9 @@ impl Cursive {
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self.find(&Selector::Id(id))
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}
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/// Adds a global callback, triggered on the given key press when no view catches it.
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/// Adds a global callback.
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///
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/// Will be triggered on the given key press when no view catches it.
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pub fn add_global_callback<F, E: ToEvent>(&mut self, event: E, cb: F)
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where F: Fn(&mut Cursive) + 'static
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{
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@ -267,21 +271,26 @@ impl Cursive {
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};
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// Draw the menubar?
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if self.menubar.visible() {
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let printer = printer.sub_printer(Vec2::zero(), printer.size, self.menubar.receive_events());
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let printer = printer.sub_printer(Vec2::zero(),
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printer.size,
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self.menubar.receive_events());
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self.menubar.draw(&printer);
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}
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let selected = self.menubar.receive_events();
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self.screen_mut()
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.draw(&printer.sub_printer(Vec2::new(0, offset), printer.size, !selected));
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let printer =
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printer.sub_printer(Vec2::new(0, offset), printer.size, !selected);
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self.screen_mut().draw(&printer);
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B::refresh();
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}
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/// Runs the event loop.
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///
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/// It will wait for user input (key presses) and trigger callbacks accordingly.
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/// It will wait for user input (key presses)
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/// and trigger callbacks accordingly.
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///
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/// Blocks until quit() is called.
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pub fn run(&mut self) {
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@ -315,7 +324,8 @@ impl Cursive {
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}
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} else {
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match self.screen_mut().on_event(event) {
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// If the event was ignored, it is our turn to play with it.
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// If the event was ignored,
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// it is our turn to play with it.
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EventResult::Ignored => self.on_event(event),
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EventResult::Consumed(None) => (),
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EventResult::Consumed(Some(cb)) => cb(self),
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@ -62,7 +62,8 @@ impl MenuTree {
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self.with(|menu| menu.add_delimiter())
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}
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pub fn add_leaf<F: 'static + Fn(&mut Cursive)>(&mut self, title: &str, cb: F) {
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pub fn add_leaf<F: 'static + Fn(&mut Cursive)>(&mut self, title: &str,
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cb: F) {
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self.children
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.push(MenuItem::Leaf(title.to_string(), Rc::new(cb)));
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}
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@ -1,3 +1,4 @@
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use Cursive;
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use menu::MenuTree;
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use view::MenuPopup;
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use view::KeyEventView;
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@ -117,12 +118,22 @@ impl Menubar {
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} else {
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0
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});
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return Some(Rc::new(move |s| {
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// Since the closure will be called multiple times,
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// we also need a new Rc on every call.
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return Some(Rc::new(move |s| {
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show_child(s, offset, menu.clone())
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}));
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}
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_ => (),
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}
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None
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}
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}
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fn show_child(s: &mut Cursive, offset: (usize, usize), menu: Rc<MenuTree>) {
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s.screen_mut()
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.add_layer_at(Position::absolute(offset),
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KeyEventView::new(MenuPopup::new(menu.clone())
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KeyEventView::new(MenuPopup::new(menu)
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.on_dismiss(|s| s.select_menubar())
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.on_action(|s| {
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s.menubar().state = State::Inactive
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@ -132,7 +143,8 @@ impl Menubar {
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// Act as if we sent "Left" then "Enter"
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s.select_menubar();
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s.menubar().on_event(Event::Key(Key::Right));
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if let Some(cb) = s.menubar().on_event(Event::Key(Key::Down)) {
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if let Some(cb) = s.menubar()
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.on_event(Event::Key(Key::Down)) {
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cb(s);
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}
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})
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@ -141,14 +153,10 @@ impl Menubar {
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// Act as if we sent "Left" then "Enter"
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s.select_menubar();
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s.menubar().on_event(Event::Key(Key::Left));
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if let Some(cb) = s.menubar().on_event(Event::Key(Key::Down)) {
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if let Some(cb) = s.menubar()
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.on_event(Event::Key(Key::Down)) {
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cb(s);
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}
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}));
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}));
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}
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_ => (),
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}
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None
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}
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}
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@ -44,8 +44,12 @@ impl Orientation {
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/// For a vertical view, returns (Max(x),Sum(y)).
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pub fn stack<'a, T: Iterator<Item = &'a Vec2>>(&self, iter: T) -> Vec2 {
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match *self {
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Orientation::Horizontal => iter.fold(Vec2::zero(), |a, b| a.stack_horizontal(b)),
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Orientation::Vertical => iter.fold(Vec2::zero(), |a, b| a.stack_vertical(b)),
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Orientation::Horizontal => {
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iter.fold(Vec2::zero(), |a, b| a.stack_horizontal(b))
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}
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Orientation::Vertical => {
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iter.fold(Vec2::zero(), |a, b| a.stack_vertical(b))
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}
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}
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}
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}
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@ -6,7 +6,7 @@ use backend::Backend;
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use B;
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use theme::{ColorStyle, Theme, Effect};
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use theme::{ColorStyle, Effect, Theme};
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use vec::{ToVec2, Vec2};
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/// Convenient interface to draw on a subset of the screen.
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@ -136,8 +136,12 @@ impl Printer {
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self.print_hline(start_v + (1, 0), size_v.x - 1, "─");
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self.print_vline(start_v + (0, 1), size_v.y - 1, "│");
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self.print_hline(start_v + (1, 0) + size_v.keep_y(), size_v.x - 1, "─");
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self.print_vline(start_v + (0, 1) + size_v.keep_x(), size_v.y - 1, "│");
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self.print_hline(start_v + (1, 0) + size_v.keep_y(),
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size_v.x - 1,
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"─");
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self.print_vline(start_v + (0, 1) + size_v.keep_x(),
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size_v.y - 1,
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"│");
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}
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pub fn with_selection<F: FnOnce(&Printer)>(&self, selection: bool, f: F) {
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@ -149,7 +153,8 @@ impl Printer {
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}
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} else {
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ColorStyle::Primary
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}, f);
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},
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f);
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}
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pub fn print_hdelim<T: ToVec2>(&self, start: T, len: usize) {
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@ -160,7 +165,8 @@ impl Printer {
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}
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/// Returns a printer on a subset of this one's area.
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pub fn sub_printer<S: ToVec2>(&self, offset: S, size: S, focused: bool) -> Printer {
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pub fn sub_printer<S: ToVec2>(&self, offset: S, size: S, focused: bool)
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-> Printer {
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let offset_v = offset.to_vec2();
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Printer {
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offset: self.offset + offset_v,
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23
src/theme.rs
23
src/theme.rs
@ -207,20 +207,25 @@ impl Palette {
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load_color(&mut self.title_primary, table.get("title_primary"));
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load_color(&mut self.title_secondary, table.get("title_secondary"));
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load_color(&mut self.highlight, table.get("highlight"));
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load_color(&mut self.highlight_inactive, table.get("highlight_inactive"));
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load_color(&mut self.highlight_inactive,
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table.get("highlight_inactive"));
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}
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}
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fn load_color(target: &mut Color, value: Option<&toml::Value>) -> bool {
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if let Some(value) = value {
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match *value {
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toml::Value::String(ref value) => if let Some(color) = Color::parse(value) {
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toml::Value::String(ref value) => {
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if let Some(color) = Color::parse(value) {
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*target = color;
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true
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} else {
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false
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},
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toml::Value::Array(ref array) => array.iter().any(|item| load_color(target, Some(item))),
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}
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}
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toml::Value::Array(ref array) => {
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array.iter().any(|item| load_color(target, Some(item)))
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}
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_ => false,
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}
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} else {
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@ -245,8 +250,7 @@ pub enum Color {
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RgbLowRes(u8, u8, u8),
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}
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impl Color {
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}
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impl Color {}
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/// Possible error returned when loading a theme.
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#[derive(Debug)]
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@ -294,9 +298,12 @@ impl Color {
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Some(Color::Rgb(r as u8, g as u8, b as u8))
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} else if value.len() == 3 {
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// RGB values between 0 and 5 maybe?
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let rgb: Vec<_> = value.chars().map(|c| c as i16 - '0' as i16).collect();
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let rgb: Vec<_> =
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value.chars().map(|c| c as i16 - '0' as i16).collect();
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if rgb.iter().all(|&i| i >= 0 && i < 6) {
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Some(Color::RgbLowRes(rgb[0] as u8, rgb[1] as u8, rgb[2] as u8))
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Some(Color::RgbLowRes(rgb[0] as u8,
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rgb[1] as u8,
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rgb[2] as u8))
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} else {
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None
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}
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|
@ -3,7 +3,7 @@ use std::rc::Rc;
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use theme::ColorStyle;
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use Cursive;
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use vec::Vec2;
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use view::{View};
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use view::View;
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use event::*;
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use printer::Printer;
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use unicode_width::UnicodeWidthStr;
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@ -51,7 +51,9 @@ impl View for Button {
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fn on_event(&mut self, event: Event) -> EventResult {
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match event {
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// 10 is the ascii code for '\n', that is the return key
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Event::Key(Key::Enter) => EventResult::Consumed(Some(self.callback.clone())),
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Event::Key(Key::Enter) => {
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EventResult::Consumed(Some(self.callback.clone()))
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}
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_ => EventResult::Ignored,
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}
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}
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|
@ -55,7 +55,9 @@ impl EditView {
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&self.content
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}
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/// Sets the current content to the given value. Convenient chainable method.
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/// Sets the current content to the given value.
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///
|
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/// Convenient chainable method.
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pub fn content(mut self, content: &str) -> Self {
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self.set_content(content);
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self
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@ -77,7 +79,6 @@ impl EditView {
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impl View for EditView {
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fn draw(&mut self, printer: &Printer) {
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// let style = if focused { color::HIGHLIGHT } else { color::HIGHLIGHT_INACTIVE };
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assert!(printer.size.x == self.last_length);
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let width = self.content.width();
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@ -196,18 +197,21 @@ impl View for EditView {
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// Keep cursor in [offset, offset+last_length] by changing offset
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// So keep offset in [last_length-cursor,cursor]
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// Also call this on resize, but right now it is an event like any other
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// Also call this on resize,
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// but right now it is an event like any other
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if self.cursor < self.offset {
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self.offset = self.cursor;
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} else {
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// So we're against the right wall.
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// Let's find how much space will be taken by the selection (either a char, or _)
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// Let's find how much space will be taken by the selection
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// (either a char, or _)
|
||||
let c_len = self.content[self.cursor..]
|
||||
.graphemes(true)
|
||||
.map(|g| g.width())
|
||||
.next()
|
||||
.unwrap_or(1);
|
||||
// Now, we have to fit self.content[..self.cursor] into self.last_length - c_len.
|
||||
// Now, we have to fit self.content[..self.cursor]
|
||||
// into self.last_length - c_len.
|
||||
let available = self.last_length - c_len;
|
||||
// Look at the content before the cursor (we will print its tail).
|
||||
// From the end, count the length until we reach `available`.
|
||||
|
@ -154,7 +154,8 @@ impl View for LinearLayout {
|
||||
.zip(min_sizes.iter().zip(extras.iter())) {
|
||||
let mut child_size = *child_size;
|
||||
*self.orientation.get_ref(&mut child_size) += *extra;
|
||||
*self.orientation.swap().get_ref(&mut child_size) = self.orientation.swap().get(&size);
|
||||
*self.orientation.swap().get_ref(&mut child_size) =
|
||||
self.orientation.swap().get(&size);
|
||||
child.size = child_size;
|
||||
child.view.layout(child_size);
|
||||
}
|
||||
@ -188,27 +189,34 @@ impl View for LinearLayout {
|
||||
self.focus -= 1;
|
||||
EventResult::Consumed(None)
|
||||
}
|
||||
Event::Key(Key::ShiftTab) if self.focus + 1 < self.children.len() => {
|
||||
Event::Key(Key::ShiftTab) if self.focus + 1 <
|
||||
self.children.len() => {
|
||||
self.focus += 1;
|
||||
EventResult::Consumed(None)
|
||||
}
|
||||
Event::Key(Key::Left) if self.orientation == Orientation::Horizontal &&
|
||||
Event::Key(Key::Left) if self.orientation ==
|
||||
Orientation::Horizontal &&
|
||||
self.focus > 0 => {
|
||||
self.focus -= 1;
|
||||
EventResult::Consumed(None)
|
||||
}
|
||||
Event::Key(Key::Up) if self.orientation == Orientation::Vertical &&
|
||||
Event::Key(Key::Up) if self.orientation ==
|
||||
Orientation::Vertical &&
|
||||
self.focus > 0 => {
|
||||
self.focus -= 1;
|
||||
EventResult::Consumed(None)
|
||||
}
|
||||
Event::Key(Key::Right) if self.orientation == Orientation::Horizontal &&
|
||||
self.focus + 1 < self.children.len() => {
|
||||
Event::Key(Key::Right) if self.orientation ==
|
||||
Orientation::Horizontal &&
|
||||
self.focus + 1 <
|
||||
self.children.len() => {
|
||||
self.focus += 1;
|
||||
EventResult::Consumed(None)
|
||||
}
|
||||
Event::Key(Key::Down) if self.orientation == Orientation::Vertical &&
|
||||
self.focus + 1 < self.children.len() => {
|
||||
Event::Key(Key::Down) if self.orientation ==
|
||||
Orientation::Vertical &&
|
||||
self.focus + 1 <
|
||||
self.children.len() => {
|
||||
self.focus += 1;
|
||||
EventResult::Consumed(None)
|
||||
}
|
||||
|
@ -126,9 +126,8 @@ impl View for MenuPopup {
|
||||
fn draw(&mut self, printer: &Printer) {
|
||||
let h = self.menu.len();
|
||||
let offset = self.align.v.get_offset(h, printer.size.y);
|
||||
let printer = &printer.sub_printer(Vec2::new(0, offset),
|
||||
printer.size,
|
||||
true);
|
||||
let printer =
|
||||
&printer.sub_printer(Vec2::new(0, offset), printer.size, true);
|
||||
|
||||
// Start with a box
|
||||
printer.print_box(Vec2::new(0, 0), printer.size);
|
||||
|
@ -34,7 +34,7 @@ use event::{Event, EventResult};
|
||||
use vec::Vec2;
|
||||
use printer::Printer;
|
||||
|
||||
pub use self::position::{Position, Offset};
|
||||
pub use self::position::{Offset, Position};
|
||||
|
||||
pub use self::scroll::ScrollBase;
|
||||
|
||||
@ -64,7 +64,7 @@ pub trait View {
|
||||
EventResult::Ignored
|
||||
}
|
||||
|
||||
/// Returns the minimum size the view requires under the given restrictions.
|
||||
/// Returns the minimum size the view requires with the given restrictions.
|
||||
fn get_min_size(&mut self, Vec2) -> Vec2 {
|
||||
Vec2::new(1, 1)
|
||||
}
|
||||
|
@ -27,7 +27,8 @@ impl Position {
|
||||
Position::new(Offset::Parent(offset.x), Offset::Parent(offset.y))
|
||||
}
|
||||
|
||||
pub fn compute_offset(&self, size: Vec2, available: Vec2, parent: Vec2) -> Vec2 {
|
||||
pub fn compute_offset(&self, size: Vec2, available: Vec2, parent: Vec2)
|
||||
-> Vec2 {
|
||||
Vec2::new(self.x.compute_offset(size.x, available.x, parent.x),
|
||||
self.y.compute_offset(size.y, available.y, parent.y))
|
||||
}
|
||||
@ -40,14 +41,15 @@ pub enum Offset {
|
||||
/// Place top-left corner at the given absolute coordinates
|
||||
Absolute(usize),
|
||||
|
||||
/// Place top-left corner at the given offset from the previous layer's top-left corner.
|
||||
/// Offset from the previous layer's top-left corner.
|
||||
///
|
||||
/// If this is the first layer, behaves like `Absolute`.
|
||||
Parent(usize), // TODO: use a signed vec for negative offset?
|
||||
}
|
||||
|
||||
impl Offset {
|
||||
pub fn compute_offset(&self, size: usize, available: usize, parent: usize) -> usize {
|
||||
pub fn compute_offset(&self, size: usize, available: usize, parent: usize)
|
||||
-> usize {
|
||||
match *self {
|
||||
Offset::Center => (available - size) / 2,
|
||||
Offset::Absolute(offset) => min(offset, available - size),
|
||||
|
@ -34,7 +34,8 @@ impl ScrollBase {
|
||||
self.content_height = content_height;
|
||||
|
||||
if self.scrollable() {
|
||||
self.start_line = min(self.start_line, self.content_height - self.view_height);
|
||||
self.start_line = min(self.start_line,
|
||||
self.content_height - self.view_height);
|
||||
} else {
|
||||
self.start_line = 0;
|
||||
}
|
||||
@ -76,7 +77,8 @@ impl ScrollBase {
|
||||
|
||||
/// Scroll down by the given number of line, never going further than the bottom of the view.
|
||||
pub fn scroll_down(&mut self, n: usize) {
|
||||
self.start_line = min(self.start_line + n, self.content_height - self.view_height);
|
||||
self.start_line = min(self.start_line + n,
|
||||
self.content_height - self.view_height);
|
||||
}
|
||||
|
||||
/// Scroll up by the given number of lines, never going above the top of the view.
|
||||
@ -109,7 +111,8 @@ impl ScrollBase {
|
||||
where F: Fn(&Printer, usize)
|
||||
{
|
||||
// Print the content in a sub_printer
|
||||
let max_y = min(self.view_height, self.content_height - self.start_line);
|
||||
let max_y = min(self.view_height,
|
||||
self.content_height - self.start_line);
|
||||
let w = if self.scrollable() {
|
||||
printer.size.x - 1 // TODO: 2
|
||||
} else {
|
||||
@ -118,7 +121,9 @@ impl ScrollBase {
|
||||
for y in 0..max_y {
|
||||
// Y is the actual coordinate of the line.
|
||||
// The item ID is then Y + self.start_line
|
||||
line_drawer(&printer.sub_printer(Vec2::new(0, y), Vec2::new(w, 1), true),
|
||||
line_drawer(&printer.sub_printer(Vec2::new(0, y),
|
||||
Vec2::new(w, 1),
|
||||
true),
|
||||
y + self.start_line);
|
||||
}
|
||||
|
||||
@ -128,12 +133,15 @@ impl ScrollBase {
|
||||
// We directly compute the size of the scrollbar (this allow use to avoid using floats).
|
||||
// (ratio) * max_height
|
||||
// Where ratio is ({start or end} / content.height)
|
||||
let height = max(1, self.view_height * self.view_height / self.content_height);
|
||||
let height = max(1,
|
||||
self.view_height * self.view_height /
|
||||
self.content_height);
|
||||
// Number of different possible positions
|
||||
let steps = self.view_height - height + 1;
|
||||
|
||||
// Now
|
||||
let start = steps * self.start_line / (1 + self.content_height - self.view_height);
|
||||
let start = steps * self.start_line /
|
||||
(1 + self.content_height - self.view_height);
|
||||
|
||||
let color = if printer.focused {
|
||||
ColorStyle::Highlight
|
||||
|
@ -130,9 +130,8 @@ impl<T: 'static> View for SelectView<T> {
|
||||
|
||||
let h = self.items.len();
|
||||
let offset = self.align.v.get_offset(h, printer.size.y);
|
||||
let printer = &printer.sub_printer(Vec2::new(0, offset),
|
||||
printer.size,
|
||||
true);
|
||||
let printer =
|
||||
&printer.sub_printer(Vec2::new(0, offset), printer.size, true);
|
||||
|
||||
self.scrollbase.draw(printer, |printer, i| {
|
||||
printer.with_selection(i == self.focus, |printer| {
|
||||
@ -184,7 +183,9 @@ impl<T: 'static> View for SelectView<T> {
|
||||
let cb = self.select_cb.as_ref().unwrap().clone();
|
||||
let v = self.selection();
|
||||
// We return a Callback Rc<|s| cb(s, &*v)>
|
||||
return EventResult::Consumed(Some(Rc::new(move |s| cb(s, &*v))));
|
||||
return EventResult::Consumed(Some(Rc::new(move |s| {
|
||||
cb(s, &*v)
|
||||
})));
|
||||
}
|
||||
Event::Char(c) => {
|
||||
// Starting from the current focus,
|
||||
@ -195,9 +196,7 @@ impl<T: 'static> View for SelectView<T> {
|
||||
let iter = self.items.iter().chain(self.items.iter());
|
||||
if let Some((i, _)) = iter.enumerate()
|
||||
.skip(self.focus + 1)
|
||||
.find(|&(_, item)| {
|
||||
item.label.starts_with(c)
|
||||
}) {
|
||||
.find(|&(_, item)| item.label.starts_with(c)) {
|
||||
// Apply modulo in case we have a hit
|
||||
// from the chained iterator
|
||||
self.focus = i % self.items.len();
|
||||
|
@ -23,8 +23,7 @@ impl<T: View> ShadowView<T> {
|
||||
}
|
||||
|
||||
fn padding(&self) -> (usize, usize) {
|
||||
(1 + self.left_padding as usize,
|
||||
1 + self.top_padding as usize)
|
||||
(1 + self.left_padding as usize, 1 + self.top_padding as usize)
|
||||
}
|
||||
|
||||
pub fn left_padding(mut self, value: bool) -> Self {
|
||||
@ -35,7 +34,6 @@ impl<T: View> ShadowView<T> {
|
||||
self.top_padding = value;
|
||||
self
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
impl<T: View> ViewWrapper for ShadowView<T> {
|
||||
@ -54,7 +52,11 @@ impl<T: View> ViewWrapper for ShadowView<T> {
|
||||
fn wrap_draw(&mut self, printer: &Printer) {
|
||||
|
||||
// Skip the first row/column
|
||||
let printer = &printer.sub_printer(Vec2::new(self.left_padding as usize, self.top_padding as usize), printer.size, true);
|
||||
let printer =
|
||||
&printer.sub_printer(Vec2::new(self.left_padding as usize,
|
||||
self.top_padding as usize),
|
||||
printer.size,
|
||||
true);
|
||||
|
||||
// Draw the view background
|
||||
for y in 0..printer.size.y - 1 {
|
||||
|
Loading…
Reference in New Issue
Block a user