mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-23 17:35:00 +00:00
Remove internal scrolling from list_view
This commit is contained in:
parent
46181fabcc
commit
49e1d1d15e
@ -74,7 +74,8 @@ fn main() {
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EditView::new(),
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EditView::new(),
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);
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);
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}
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}
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}),
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})
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.scrollable(),
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),
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),
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);
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);
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@ -168,7 +168,7 @@ impl<'a, 'b> Printer<'a, 'b> {
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// Here again, we can abort if we're trying to print too far right or
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// Here again, we can abort if we're trying to print too far right or
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// too low.
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// too low.
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if !start.fits_in(self.output_size + self.content_offset) {
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if !(start < (self.output_size + self.content_offset)) {
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return;
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return;
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}
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}
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@ -212,7 +212,7 @@ impl<'a, 'b> Printer<'a, 'b> {
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let start = start.into();
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let start = start.into();
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// Nothing to be done if the start if too far to the bottom/right
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// Nothing to be done if the start if too far to the bottom/right
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if !start.fits_in(self.output_size + self.content_offset) {
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if !(start < (self.output_size + self.content_offset)) {
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return;
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return;
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}
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}
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@ -1,12 +1,10 @@
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use direction;
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use direction;
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use event::{
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use event::{AnyCb, Callback, Event, EventResult, Key};
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AnyCb, Callback, Event, EventResult, Key, MouseButton, MouseEvent,
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};
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use rect::Rect;
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use rect::Rect;
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use std::rc::Rc;
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use std::rc::Rc;
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use unicode_width::UnicodeWidthStr;
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use unicode_width::UnicodeWidthStr;
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use vec::Vec2;
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use vec::Vec2;
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use view::{ScrollBase, Selector, View};
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use view::{Selector, View};
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use Cursive;
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use Cursive;
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use Printer;
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use Printer;
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use With;
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use With;
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@ -37,10 +35,9 @@ impl ListChild {
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}
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}
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}
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}
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/// Displays a scrollable list of elements.
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/// Displays a list of elements.
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pub struct ListView {
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pub struct ListView {
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children: Vec<ListChild>,
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children: Vec<ListChild>,
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scrollbase: ScrollBase,
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focus: usize,
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focus: usize,
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// This callback is called when the selection is changed.
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// This callback is called when the selection is changed.
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on_select: Option<Rc<Fn(&mut Cursive, &String)>>,
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on_select: Option<Rc<Fn(&mut Cursive, &String)>>,
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@ -54,7 +51,6 @@ impl ListView {
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pub fn new() -> Self {
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pub fn new() -> Self {
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ListView {
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ListView {
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children: Vec::new(),
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children: Vec::new(),
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scrollbase: ScrollBase::new(),
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focus: 0,
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focus: 0,
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on_select: None,
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on_select: None,
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last_size: Vec2::zero(),
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last_size: Vec2::zero(),
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@ -192,7 +188,6 @@ impl ListView {
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return EventResult::Ignored;
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return EventResult::Ignored;
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};
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};
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self.focus = i;
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self.focus = i;
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self.scrollbase.scroll_to(self.focus);
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EventResult::Consumed(self.on_select.clone().map(|cb| {
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EventResult::Consumed(self.on_select.clone().map(|cb| {
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let i = self.focus();
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let i = self.focus();
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@ -226,14 +221,10 @@ impl ListView {
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Some(pos) => pos,
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Some(pos) => pos,
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};
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};
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if position.y > self.scrollbase.view_height {
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return;
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}
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// eprintln!("Rel pos: {:?}", position);
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// eprintln!("Rel pos: {:?}", position);
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// Now that we have a relative position, checks for buttons?
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// Now that we have a relative position, checks for buttons?
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let focus = position.y + self.scrollbase.start_line;
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let focus = position.y;
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if focus >= self.children.len() {
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if focus >= self.children.len() {
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return;
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return;
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}
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}
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@ -269,16 +260,17 @@ impl View for ListView {
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let offset = self.labels_width() + 1;
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let offset = self.labels_width() + 1;
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debug!("Offset: {}", offset);
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debug!("Offset: {}", offset);
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self.scrollbase
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for (i, child) in self.children.iter().enumerate() {
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.draw(printer, |printer, i| match self.children[i] {
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match child {
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ListChild::Row(ref label, ref view) => {
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ListChild::Row(ref label, ref view) => {
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printer.print((0, 0), label);
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printer.print((0, i), label);
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view.draw(
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view.draw(
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&printer.offset((offset, 0)).focused(i == self.focus),
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&printer.offset((offset, i)).focused(i == self.focus),
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);
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);
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}
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}
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ListChild::Delimiter => (),
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ListChild::Delimiter => (),
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});
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}
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}
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}
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}
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fn required_size(&mut self, req: Vec2) -> Vec2 {
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fn required_size(&mut self, req: Vec2) -> Vec2 {
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@ -299,17 +291,11 @@ impl View for ListView {
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.max()
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.max()
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.unwrap_or(0);
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.unwrap_or(0);
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if self.children.len() > req.y {
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Vec2::new(label_width + 1 + view_size, self.children.len())
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// Include a scroll bar
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Vec2::new(label_width + 1 + view_size + 2, req.y)
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} else {
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Vec2::new(label_width + 1 + view_size, self.children.len())
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}
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}
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}
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fn layout(&mut self, size: Vec2) {
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fn layout(&mut self, size: Vec2) {
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self.last_size = size;
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self.last_size = size;
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self.scrollbase.set_heights(size.y, self.children.len());
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// We'll show 2 columns: the labels, and the views.
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// We'll show 2 columns: the labels, and the views.
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let label_width = self
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let label_width = self
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@ -321,11 +307,8 @@ impl View for ListView {
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.unwrap_or(0);
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.unwrap_or(0);
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let spacing = 1;
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let spacing = 1;
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let scrollbar_width = if self.children.len() > size.y { 2 } else { 0 };
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let available = size
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let available = size.x.saturating_sub(label_width + spacing);
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.x
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.saturating_sub(label_width + spacing + scrollbar_width);
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debug!("Available: {}", available);
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debug!("Available: {}", available);
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@ -339,46 +322,6 @@ impl View for ListView {
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return EventResult::Ignored;
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return EventResult::Ignored;
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}
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}
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// First: some events can directly affect the ListView
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match event {
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Event::Mouse {
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event: MouseEvent::Press(MouseButton::Left),
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position,
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offset,
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}
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if position
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.checked_sub(offset)
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.map(|position| {
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self.scrollbase.start_drag(position, self.last_size.x)
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})
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.unwrap_or(false) =>
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{
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return EventResult::Consumed(None);
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}
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Event::Mouse {
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event: MouseEvent::Hold(MouseButton::Left),
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position,
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offset,
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}
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if self.scrollbase.is_dragging() =>
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{
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let position = position.saturating_sub(offset);
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self.scrollbase.drag(position);
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return EventResult::Consumed(None);
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}
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Event::Mouse {
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event: MouseEvent::Release(MouseButton::Left),
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..
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}
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if self.scrollbase.is_dragging() =>
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{
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self.scrollbase.release_grab();
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return EventResult::Consumed(None);
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}
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_ => (),
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}
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// Then: some events can move the focus around.
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self.check_focus_grab(&event);
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self.check_focus_grab(&event);
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// Send the event to the focused child.
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// Send the event to the focused child.
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@ -386,13 +329,10 @@ impl View for ListView {
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if let ListChild::Row(_, ref mut view) = self.children[self.focus] {
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if let ListChild::Row(_, ref mut view) = self.children[self.focus] {
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// If self.focus < self.scrollbase.start_line, it means the focus is not
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// If self.focus < self.scrollbase.start_line, it means the focus is not
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// in view. Something's fishy, so don't send the event.
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// in view. Something's fishy, so don't send the event.
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if let Some(y) = self.focus.checked_sub(self.scrollbase.start_line)
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let offset = (labels_width + 1, self.focus);
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{
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let result = view.on_event(event.relativized(offset));
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let offset = (labels_width + 1, y);
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if result.is_consumed() {
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let result = view.on_event(event.relativized(offset));
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return result;
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if result.is_consumed() {
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return result;
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}
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}
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}
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}
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}
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@ -420,24 +360,6 @@ impl View for ListView {
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Event::Shift(Key::Tab) => {
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Event::Shift(Key::Tab) => {
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self.move_focus(1, direction::Direction::back())
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self.move_focus(1, direction::Direction::back())
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}
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}
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Event::Mouse {
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event: MouseEvent::WheelDown,
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..
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}
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if self.scrollbase.can_scroll_down() =>
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{
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self.scrollbase.scroll_down(5);
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EventResult::Consumed(None)
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}
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Event::Mouse {
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event: MouseEvent::WheelUp,
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..
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}
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if self.scrollbase.can_scroll_up() =>
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{
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self.scrollbase.scroll_up(5);
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EventResult::Consumed(None)
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}
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_ => EventResult::Ignored,
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_ => EventResult::Ignored,
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}
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}
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}
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}
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@ -455,7 +377,6 @@ impl View for ListView {
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return false;
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return false;
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};
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};
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self.focus = i;
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self.focus = i;
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self.scrollbase.scroll_to(self.focus);
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true
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true
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}
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}
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