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https://github.com/FliegendeWurst/cursive.git
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Add some convenient ID methods
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commit
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@ -1,19 +1,19 @@
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extern crate cursive;
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use cursive::{Cursive};
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use cursive::view::{Dialog,IdView,EditView,Selector,TextView};
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use cursive::view::{Dialog,EditView,TextView};
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fn main() {
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let mut siv = Cursive::new();
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// Create a dialog with an edit text and a button.
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siv.add_layer(Dialog::new(IdView::new("edit", EditView::new().min_length(20)))
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siv.add_layer(Dialog::new(EditView::new().min_length(20).with_id("edit"))
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.padding((1,1,1,0))
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.title("Enter your name")
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.button("Ok", |s| {
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// When the button is clicked, read the text and print it in a new dialog.
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let content = {
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let name = s.find::<EditView>(&Selector::Id("edit")).unwrap().get_content();
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let name = s.find_id::<EditView>("edit").unwrap().get_content();
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format!("Hello {}!", name)
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};
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s.pop_layer();
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@ -168,6 +168,11 @@ impl Cursive {
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}
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}
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/// Convenient method to use `find` with a `Selector::Id`.
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pub fn find_id<V: View + Any>(&mut self, id: &str) -> Option<&mut V> {
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self.find(&Selector::Id(id))
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}
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/// Adds a global callback, triggered on the given key press when no view catches it.
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pub fn add_global_callback<F,E: ToEvent>(&mut self, event: E, cb: F)
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where F: Fn(&mut Cursive) + 'static
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@ -2,7 +2,7 @@ use ncurses;
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use theme::ColorPair;
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use vec::Vec2;
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use view::{View,SizeRequest};
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use view::{View,IdView,SizeRequest};
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use event::*;
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use printer::Printer;
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@ -46,6 +46,11 @@ impl EditView {
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self
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}
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/// Wraps this view into an IdView with the given id.
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pub fn with_id(self, label: &str) -> IdView<Self> {
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IdView::new(label, self)
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}
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}
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fn remove_char(s: &mut String, cursor: usize) {
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@ -29,12 +29,12 @@ use printer::Printer;
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pub use self::request::{DimensionRequest,SizeRequest};
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pub use self::scroll::ScrollBase;
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pub use self::id_view::IdView;
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pub use self::box_view::BoxView;
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pub use self::button::Button;
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pub use self::dialog::Dialog;
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pub use self::edit_view::EditView;
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pub use self::full_view::FullView;
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pub use self::id_view::IdView;
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pub use self::key_event_view::KeyEventView;
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pub use self::linear_layout::LinearLayout;
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pub use self::view_path::ViewPath;
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