Scrollview: take scrollbar size into account

This commit is contained in:
Alexandre Bury 2018-05-01 17:55:13 -07:00
parent 0fbc5a888e
commit 32ee2de697

View File

@ -4,8 +4,8 @@ use rect::Rect;
use vec::Vec2;
use view::{Selector, View};
use xy::XY;
use With;
use Printer;
use With;
/// Wraps a view in a scrollable area.
pub struct ScrollView<V> {
@ -20,6 +20,12 @@ pub struct ScrollView<V> {
// Can we scroll horizontally?
enabled: XY<bool>,
// Should we show scrollbars?
show_scrollbars: bool,
// How much padding should be between content and scrollbar?
scrollbar_padding: Vec2,
}
impl<V> ScrollView<V> {
@ -31,6 +37,8 @@ impl<V> ScrollView<V> {
offset: Vec2::zero(),
last_size: Vec2::zero(),
enabled: XY::new(false, true),
show_scrollbars: true,
scrollbar_padding: Vec2::new(1, 0),
}
}
@ -81,13 +89,34 @@ impl<V> ScrollView<V> {
}
}
impl <V> ScrollView<V> where V: View {
fn compute_size(&mut self, constraint: Vec2, scrollable: XY<bool>) -> (Vec2, XY<bool>) {
let scrollbar_size = scrollable
.select_or(self.scrollbar_padding + (1, 1), Vec2::zero());
let inner_size = self.inner
.required_size(constraint.saturating_sub(scrollbar_size));
let size = self.enabled
.select_or(Vec2::min(inner_size, constraint), inner_size)
+ scrollbar_size;
let new_scrollable = inner_size.zip_map(size, |i, s| i > s);
(size, new_scrollable)
}
}
impl<V> View for ScrollView<V>
where
V: View,
{
fn draw(&self, printer: &Printer) {
// Draw content
let printer = printer.content_offset(self.offset).inner_size(self.inner_size);
let printer = printer
.content_offset(self.offset)
.inner_size(self.inner_size);
self.inner.draw(&printer);
// Draw scrollbar?
@ -154,13 +183,30 @@ where
}
fn required_size(&mut self, constraint: Vec2) -> Vec2 {
// TODO: depend on allowed axis
let size = self.inner.required_size(constraint);
// Attempt 1: try without scrollbars
let (size, scrollable) = self.compute_size(constraint, XY::new(false, false));
// For each enabled direction, return the min of size and constraint.
// For the rest, directly return the size.
self.enabled
.select_or(Vec2::min(size, constraint), size)
// Did it work?
if scrollable.any() && self.show_scrollbars {
// Attempt 2: he wants to scroll? Sure! Try again with some space for the scrollbar.
let (size, new_scrollable) = self.compute_size(constraint, scrollable);
if scrollable != new_scrollable {
// Again? We're now scrolling in a new direction?
// There is no end to this!
let (size, _) = self.compute_size(constraint, new_scrollable);
// That's enough. If the inner view changed again, ignore it!
// That'll teach it.
size
} else {
// Yup, scrolling did it. We're goot to go now.
size
}
} else {
// We're not showing any scrollbar, either because we don't scroll
// or because scrollbars are hidden.
size
}
}
fn call_on_any<'a>(&mut self, selector: &Selector, cb: AnyCb<'a>) {