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https://github.com/FliegendeWurst/cursive.git
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Add #![deny(missing_docs)]
And fill the appropriate missing ones
This commit is contained in:
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309c471a63
@ -2,7 +2,9 @@
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/// Specifies the alignment along both horizontal and vertical directions.
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pub struct Align {
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/// Horizontal alignment policy
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pub h: HAlign,
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/// Vertical alignment policy
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pub v: VAlign,
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}
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@ -40,15 +42,21 @@ impl Align {
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/// Horizontal alignment
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pub enum HAlign {
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/// Place the element to the left of available space
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Left,
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/// Place the element horizontally in the center of available space
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Center,
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/// Place the element to the right of available space
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Right,
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}
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/// Vertical alignment
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pub enum VAlign {
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/// Place the element at the top of available space
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Top,
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/// Place the element vertically in the center of available space
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Center,
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/// Place the element at the bottom of available space
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Bottom,
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}
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@ -18,6 +18,7 @@ pub enum EventResult {
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}
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impl EventResult {
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/// Convenient method to create `Consumed(Some(f))`
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pub fn with_cb<F: 'static + Fn(&mut Cursive)>(f: F) -> Self {
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EventResult::Consumed(Some(Rc::new(f)))
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}
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@ -20,7 +20,7 @@
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//! siv.run();
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//! }
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//! ```
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//! #![deny(missing_docs)]
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#![deny(missing_docs)]
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extern crate ncurses;
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extern crate toml;
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26
src/menu.rs
26
src/menu.rs
@ -1,19 +1,30 @@
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//! Module to build menus.
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use Cursive;
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use std::rc::Rc;
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use event::Callback;
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/// Root of a menu tree.
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#[derive(Default)]
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pub struct MenuTree {
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/// Menu items
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pub children: Vec<MenuItem>,
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}
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/// Node in the menu tree.
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pub enum MenuItem {
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/// Actionnable button with a label.
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Leaf(String, Callback),
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/// Sub-menu with a label.
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Subtree(String, Rc<MenuTree>),
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/// Delimiter without a label.
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Delimiter,
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}
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impl MenuItem {
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/// Returns the label for this item.
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///
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/// Returns an empty string if `self` is a delimiter.
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pub fn label(&self) -> &str {
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match *self {
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MenuItem::Delimiter => "",
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@ -22,6 +33,7 @@ impl MenuItem {
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}
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}
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/// Returns `true` if `self` is a delimiter.
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pub fn is_delimiter(&self) -> bool {
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match *self {
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MenuItem::Delimiter => true,
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@ -29,6 +41,7 @@ impl MenuItem {
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}
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}
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/// Returns `true` if `self` is a subtree.
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pub fn is_subtree(&self) -> bool {
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match *self {
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MenuItem::Subtree(_, _) => true,
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@ -38,49 +51,62 @@ impl MenuItem {
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}
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impl MenuTree {
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/// Creates a new, empty tree.
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pub fn new() -> Self {
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Self::default()
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}
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/// Returns the number of children, including delimiters.
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pub fn len(&self) -> usize {
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self.children.len()
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}
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/// Remove every children from this tree.
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pub fn clear(&mut self) {
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self.children.clear();
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}
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/// Returns `true` if this tree has no children.
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pub fn is_empty(&self) -> bool {
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self.children.is_empty()
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}
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/// Adds a delimiter to the end of this tree.
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pub fn add_delimiter(&mut self) {
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self.children.push(MenuItem::Delimiter);
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}
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/// Adds a delimiter to the end of this tree - chainable variant.
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pub fn delimiter(self) -> Self {
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self.with(|menu| menu.add_delimiter())
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}
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/// Adds a actionnable leaf to the end of this tree.
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pub fn add_leaf<F: 'static + Fn(&mut Cursive)>(&mut self, title: &str,
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cb: F) {
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self.children
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.push(MenuItem::Leaf(title.to_string(), Rc::new(cb)));
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}
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/// Adds a actionnable leaf to the end of this tree - chainable variant.
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pub fn leaf<F: 'static + Fn(&mut Cursive)>(self, title: &str, cb: F) -> Self {
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self.with(|menu| menu.add_leaf(title, cb))
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}
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/// Adds a submenu to the end of this tree.
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pub fn add_subtree(&mut self, title: &str, tree: MenuTree) {
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self.children
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.push(MenuItem::Subtree(title.to_string(), Rc::new(tree)));
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}
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/// Adds a submenu to the end of this tree - chainable variant.
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pub fn subtree(self, title: &str, tree: MenuTree) -> Self {
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self.with(|menu| menu.add_subtree(title, tree))
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}
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/// Calls the given closure on `self`.
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///
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/// Useful in a function chain.
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pub fn with<F: FnOnce(&mut Self)>(mut self, f: F) -> Self {
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f(&mut self);
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self
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@ -144,6 +144,13 @@ impl Printer {
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"│");
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}
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/// Apply a selection style and call the given function.
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///
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/// * If `selection` is `false`, simply uses `ColorStyle::Primary`.
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/// * If `selection` is `true`:
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/// * If the printer currently has the focus,
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/// uses `ColorStyle::Highlight`.
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/// * Otherwise, uses `ColorStyle::HighlightInactive`.
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pub fn with_selection<F: FnOnce(&Printer)>(&self, selection: bool, f: F) {
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self.with_color(if selection {
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if self.focused {
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@ -157,6 +164,7 @@ impl Printer {
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f);
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}
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/// Prints a horizontal delimiter with side border `├` and `┤`.
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pub fn print_hdelim<T: Into<Vec2>>(&self, start: T, len: usize) {
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let start = start.into();
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self.print(start, "├");
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35
src/theme.rs
35
src/theme.rs
@ -11,8 +11,11 @@ use toml;
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use B;
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/// Text effect
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pub enum Effect {
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/// No effect
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Simple,
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/// Reverses foreground and background colors
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Reverse,
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}
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@ -236,17 +239,45 @@ fn load_color(target: &mut Color, value: Option<&toml::Value>) -> bool {
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/// Represents a color used by the theme.
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#[derive(Clone,Debug)]
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pub enum Color {
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/// Color ID used by ncurses.
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/// Black color
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///
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/// Color #0
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Black,
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/// Red color
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///
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/// Color #1
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Red,
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/// Green color
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///
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/// Color #2
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Green,
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/// Yellow color (Red + Green)
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///
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/// Color #3
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Yellow,
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/// Blue color
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///
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/// Color #4
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Blue,
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/// Magenta color (Red + Blue)
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///
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/// Color #5
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Magenta,
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/// Cyan color (Green + Blue)
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///
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/// Color #6
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Cyan,
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/// White color (Red + Green + Blue)
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///
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/// Color #7
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White,
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// 24-bit color
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/// True-color, 24-bit.
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Rgb(u8, u8, u8),
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/// Low-resolution
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///
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/// Each value should be `<= 5` (you'll get panics otherwise).
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///
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/// These 216 possible colors are part of the default color palette.
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RgbLowRes(u8, u8, u8),
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}
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@ -4,14 +4,6 @@ use vec::Vec2;
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use super::{View, ViewWrapper};
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/// `BoxView` is a wrapper around an other view, with a given minimum size.
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pub struct BoxView<T: View> {
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width: Option<usize>,
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height: Option<usize>,
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view: T,
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}
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impl<T: View> BoxView<T> {
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/// Creates a new `BoxView` with the given minimum size and content
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///
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/// # Example
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///
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@ -20,12 +12,23 @@ impl<T: View> BoxView<T> {
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/// // Creates a 20x4 BoxView with a TextView content.
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/// let view = BoxView::fixed_size((20,4), TextView::new("Hello!"));
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/// ```
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pub struct BoxView<T: View> {
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width: Option<usize>,
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height: Option<usize>,
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view: T,
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}
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impl<T: View> BoxView<T> {
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/// Wraps `view` in a neww `BoxView` with the given size.
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pub fn fixed_size<S: Into<Vec2>>(size: S, view: T) -> Self {
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let size = size.into();
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BoxView::new(Some(size.x), Some(size.y), view)
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}
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/// Creates a new `BoxView` with the given width and height requirements.
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///
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/// `None` values will use the wrapped view's preferences.
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pub fn new(width: Option<usize>, height: Option<usize>, view: T) -> Self {
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BoxView {
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width: width,
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@ -34,9 +37,15 @@ impl<T: View> BoxView<T> {
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}
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}
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/// Wraps `view` in a new `BoxView` with fixed width.
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pub fn fixed_width(width: usize, view: T) -> Self {
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BoxView::new(Some(width), None, view)
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}
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/// Wraps `view` in a new `BoxView` with fixed height.
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pub fn fixed_height(height: usize, view: T) -> Self {
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BoxView::new(None, Some(height), view)
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}
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}
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fn min<T: Ord>(a: T, b: Option<T>) -> T {
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}
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}
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/// Convenient method to create an infobox.
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///
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/// It will contain the given text and a `Ok` dismiss button.
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pub fn info(text: &str) -> Self {
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Self::new(TextView::new(text)).dismiss_button("Ok")
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}
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@ -8,15 +8,10 @@ pub struct FullView<T: View> {
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orientation: Option<Orientation>,
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}
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#[derive(Debug, PartialEq)]
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enum Type {
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FullWidth,
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FullHeight,
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FullScreen,
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}
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impl<T: View> FullView<T> {
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/// Wraps the given view into a new FullView.
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///
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/// It will always take the entire space available.
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pub fn new(view: T) -> Self {
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FullView {
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view: view,
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@ -24,6 +19,9 @@ impl<T: View> FullView<T> {
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}
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}
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/// Creates a new wrapper around `view` with full width.
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///
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/// It will always take the maximum width available.
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pub fn full_width(view: T) -> Self {
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FullView {
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view: view,
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@ -31,6 +29,9 @@ impl<T: View> FullView<T> {
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}
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}
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/// Creates a new wrapper around `view` with full height.
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///
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/// It will always take the maximum height available.
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pub fn full_height(view: T) -> Self {
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FullView {
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view: view,
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@ -13,7 +13,7 @@ use align::Align;
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use vec::Vec2;
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use event::{Callback, Event, EventResult, Key};
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/// fd
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/// Popup that shows a list of items.
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pub struct MenuPopup {
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menu: Rc<MenuTree>,
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focus: usize,
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@ -24,6 +24,7 @@ pub struct MenuPopup {
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}
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impl MenuPopup {
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/// Creates a new `MenuPopup` using the given menu tree.
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pub fn new(menu: Rc<MenuTree>) -> Self {
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MenuPopup {
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menu: menu,
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@ -82,11 +83,19 @@ impl MenuPopup {
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self
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}
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/// Sets a callback to be used when this view is actively dismissed.
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///
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/// (When the user hits <ESC>)
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pub fn on_dismiss<F: 'static + Fn(&mut Cursive)>(mut self, f: F) -> Self {
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self.on_dismiss = Some(Rc::new(f));
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self
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}
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/// Sets a callback to be used when a leaf is activated.
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///
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/// Will also be called if a leaf from a subtree is activated.
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///
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/// Usually used to hide the parent view.
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pub fn on_action<F: 'static + Fn(&mut Cursive)>(mut self, f: F) -> Self {
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self.on_action = Some(Rc::new(f));
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self
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@ -103,6 +112,7 @@ impl MenuPopup {
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.unwrap_or(1);
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let offset = Vec2::new(max_width, self.focus);
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let action_cb = self.on_action.clone();
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EventResult::with_cb(move |s| {
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let action_cb = action_cb.clone();
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s.screen_mut()
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@ -4,29 +4,41 @@ use vec::Vec2;
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/// Location of the view on screen
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#[derive(PartialEq,Debug,Clone)]
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pub struct Position {
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/// Horizontal offset
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pub x: Offset,
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/// Vertical offset
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pub y: Offset,
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}
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impl Position {
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/// Creates a new position with the given offsets.
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pub fn new(x: Offset, y: Offset) -> Self {
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Position { x: x, y: y }
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}
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/// Returns a position centered on both axis.
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pub fn center() -> Self {
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Position::new(Offset::Center, Offset::Center)
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}
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/// Returns a position absolute on both axis.
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pub fn absolute<T: Into<Vec2>>(offset: T) -> Self {
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let offset = offset.into();
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Position::new(Offset::Absolute(offset.x), Offset::Absolute(offset.y))
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}
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/// Returns a position relative to the parent on both axis.
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pub fn parent<T: Into<Vec2>>(offset: T) -> Self {
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let offset = offset.into();
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Position::new(Offset::Parent(offset.x), Offset::Parent(offset.y))
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}
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/// Computes the offset required to draw a view.
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///
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/// When drawing a view with `size` in a container with `available`,
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/// and a parent with the absolute coordinates `parent`, drawing the
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/// child with its top-left corner at the returned coordinates will
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/// position him appropriately.
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pub fn compute_offset(&self, size: Vec2, available: Vec2, parent: Vec2)
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-> Vec2 {
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Vec2::new(self.x.compute_offset(size.x, available.x, parent.x),
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@ -34,6 +46,7 @@ impl Position {
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}
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}
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/// Single-dimensional offset policy.
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#[derive(PartialEq,Debug,Clone)]
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pub enum Offset {
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/// In the center of the screen
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@ -48,6 +61,7 @@ pub enum Offset {
|
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}
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impl Offset {
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/// Computes a single-dimension offset requred to draw a view.
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pub fn compute_offset(&self, size: usize, available: usize, parent: usize)
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-> usize {
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match *self {
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|
@ -7,13 +7,24 @@ use printer::Printer;
|
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/// Provide scrolling functionalities to a view.
|
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#[derive(Default)]
|
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pub struct ScrollBase {
|
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/// First line visible
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pub start_line: usize,
|
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/// Content height
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pub content_height: usize,
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/// Number of lines displayed
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pub view_height: usize,
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/// Padding for the scrollbar
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///
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/// If present, the scrollbar will be shifted
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/// `scrollbar_padding` columns to the left.
|
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///
|
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/// (Useful when each item includes its own side borders,
|
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/// to draw the scrollbar inside.)
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pub scrollbar_padding: usize,
|
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}
|
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|
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impl ScrollBase {
|
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/// Creates a new, uninitialized scrollbar.
|
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pub fn new() -> Self {
|
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ScrollBase {
|
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start_line: 0,
|
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@ -23,6 +34,11 @@ impl ScrollBase {
|
||||
}
|
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}
|
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|
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/// Shifts the scrollbar toward the inside of the view.
|
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///
|
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/// Used by views that draw their side borders in the children.
|
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/// Pushing the scrollbar to the left allows it to stay inside
|
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/// the borders.
|
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pub fn bar_padding(mut self, padding: usize) -> Self {
|
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self.scrollbar_padding = padding;
|
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self
|
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|
@ -49,15 +49,20 @@ impl<T: 'static> SelectView<T> {
|
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}
|
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}
|
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|
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/// Sets a callback to be used when an item is selected.
|
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///
|
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/// (When ENTER is pressed on an item).
|
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pub fn set_on_select<F>(&mut self, cb: F)
|
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where F: Fn(&mut Cursive, &T) + 'static
|
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{
|
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self.select_cb = Some(Rc::new(cb));
|
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}
|
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|
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/// Sets a function to be called when an item is selected.
|
||||
/// Sets a callback to be used when an item is selected.
|
||||
///
|
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/// (When ENTER is pressed).
|
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/// (When ENTER is pressed on an item).
|
||||
///
|
||||
/// Chainable variant.
|
||||
pub fn on_select<F>(mut self, cb: F) -> Self
|
||||
where F: Fn(&mut Cursive, &T) + 'static
|
||||
{
|
||||
|
@ -26,10 +26,17 @@ impl<T: View> ShadowView<T> {
|
||||
(1 + self.left_padding as usize, 1 + self.top_padding as usize)
|
||||
}
|
||||
|
||||
/// If set, adds an empty column to the left of the view.
|
||||
///
|
||||
/// Default to true.
|
||||
pub fn left_padding(mut self, value: bool) -> Self {
|
||||
self.left_padding = value;
|
||||
self
|
||||
}
|
||||
|
||||
/// If set, adds an empty row at the top of the view.
|
||||
///
|
||||
/// Default to true.
|
||||
pub fn top_padding(mut self, value: bool) -> Self {
|
||||
self.top_padding = value;
|
||||
self
|
||||
|
@ -2,12 +2,16 @@ use view::{IdView, View, ViewWrapper};
|
||||
use printer::Printer;
|
||||
use vec::Vec2;
|
||||
|
||||
/// Wrapper around a view that remembers its position.
|
||||
pub struct TrackedView<T: View> {
|
||||
/// Wrapped view.
|
||||
pub view: T,
|
||||
/// Last position the view was located.
|
||||
pub offset: Vec2,
|
||||
}
|
||||
|
||||
impl<T: View> TrackedView<T> {
|
||||
/// Creates a new `TrackedView` around `view`.
|
||||
pub fn new(view: T) -> Self {
|
||||
TrackedView {
|
||||
view: view,
|
||||
@ -15,6 +19,7 @@ impl<T: View> TrackedView<T> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Wraps itself in a `IdView` for easy retrieval.
|
||||
pub fn with_id(self, id: &str) -> IdView<Self> {
|
||||
IdView::new(id, self)
|
||||
}
|
||||
|
@ -16,35 +16,37 @@ pub trait ViewWrapper {
|
||||
/// Get a mutable reference to the wrapped view.
|
||||
fn get_view_mut(&mut self) -> &mut View;
|
||||
|
||||
/// Wraps the draw method.
|
||||
/// Wraps the `draw` method.
|
||||
fn wrap_draw(&mut self, printer: &Printer) {
|
||||
self.get_view_mut().draw(printer);
|
||||
}
|
||||
|
||||
/// Wraps the get_min_size method.
|
||||
/// Wraps the `get_min_size` method.
|
||||
fn wrap_get_min_size(&mut self, req: Vec2) -> Vec2 {
|
||||
self.get_view_mut().get_min_size(req)
|
||||
}
|
||||
|
||||
/// Wraps the on_event method.
|
||||
/// Wraps the `on_event` method.
|
||||
fn wrap_on_event(&mut self, ch: Event) -> EventResult {
|
||||
self.get_view_mut().on_event(ch)
|
||||
}
|
||||
|
||||
/// Wraps the layout method
|
||||
/// Wraps the `layout` method.
|
||||
fn wrap_layout(&mut self, size: Vec2) {
|
||||
self.get_view_mut().layout(size);
|
||||
}
|
||||
|
||||
/// Wraps the take_focus method
|
||||
/// Wraps the `take_focus` method.
|
||||
fn wrap_take_focus(&mut self) -> bool {
|
||||
self.get_view_mut().take_focus()
|
||||
}
|
||||
|
||||
/// Wraps the `find` method.
|
||||
fn wrap_find(&mut self, selector: &Selector) -> Option<&mut Any> {
|
||||
self.get_view_mut().find(selector)
|
||||
}
|
||||
|
||||
/// Wraps the `needs_relayout` method.
|
||||
fn wrap_needs_relayout(&self) -> bool {
|
||||
self.get_view().needs_relayout()
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user