mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-23 17:35:00 +00:00
Fix mouse support for ListView
This commit is contained in:
parent
850e0b2cd1
commit
294a4102b4
@ -207,6 +207,11 @@ impl ScrollBase {
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}
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}
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/// Returns `true` if we are in the process of dragging the scroll thumb.
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pub fn is_dragging(&self) -> bool {
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self.thumb_grab.is_some()
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}
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/// Stops grabbing the scrollbar.
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pub fn release_grab(&mut self) {
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self.thumb_grab = None;
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@ -2,7 +2,7 @@ use Cursive;
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use Printer;
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use With;
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use direction;
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use event::{Callback, Event, EventResult, Key};
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use event::{Callback, Event, EventResult, Key, MouseEvent, MouseButton};
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use std::any::Any;
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use std::rc::Rc;
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use unicode_width::UnicodeWidthStr;
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@ -44,6 +44,7 @@ pub struct ListView {
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focus: usize,
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// This callback is called when the selection is changed.
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on_select: Option<Rc<Fn(&mut Cursive, &String)>>,
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last_size: Vec2,
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}
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new_default!(ListView);
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@ -56,6 +57,7 @@ impl ListView {
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scrollbase: ScrollBase::new(),
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focus: 0,
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on_select: None,
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last_size: Vec2::zero(),
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}
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}
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@ -94,8 +96,10 @@ impl ListView {
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/// Adds a view to the end of the list.
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pub fn add_child<V: View + 'static>(&mut self, label: &str, mut view: V) {
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view.take_focus(direction::Direction::none());
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self.children
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.push(ListChild::Row(label.to_string(), Box::new(view)));
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self.children.push(ListChild::Row(
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label.to_string(),
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Box::new(view),
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));
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}
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/// Removes all children from this view.
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@ -148,9 +152,8 @@ impl ListView {
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self.focus
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}
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fn iter_mut<'a>(
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&'a mut self, from_focus: bool, source: direction::Relative
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) -> Box<Iterator<Item = (usize, &mut ListChild)> + 'a> {
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fn iter_mut<'a>(&'a mut self, from_focus: bool, source: direction::Relative)
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-> Box<Iterator<Item = (usize, &mut ListChild)> + 'a> {
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match source {
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direction::Relative::Front => {
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let start = if from_focus { self.focus } else { 0 };
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@ -168,9 +171,8 @@ impl ListView {
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}
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}
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fn move_focus(
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&mut self, n: usize, source: direction::Direction
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) -> EventResult {
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fn move_focus(&mut self, n: usize, source: direction::Direction)
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-> EventResult {
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let i = if let Some(i) = source
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.relative(direction::Orientation::Vertical)
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.and_then(|rel| {
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@ -181,7 +183,8 @@ impl ListView {
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.filter_map(|p| try_focus(p, source))
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.take(n)
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.last()
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}) {
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})
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{
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i
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} else {
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return EventResult::Ignored;
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@ -238,16 +241,17 @@ impl ListView {
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}
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}
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fn try_focus(
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(i, child): (usize, &mut ListChild), source: direction::Direction
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) -> Option<usize> {
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fn try_focus((i, child): (usize, &mut ListChild), source: direction::Direction)
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-> Option<usize> {
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match *child {
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ListChild::Delimiter => None,
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ListChild::Row(_, ref mut view) => if view.take_focus(source) {
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Some(i)
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} else {
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None
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},
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ListChild::Row(_, ref mut view) => {
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if view.take_focus(source) {
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Some(i)
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} else {
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None
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}
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}
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}
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}
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@ -260,14 +264,16 @@ impl View for ListView {
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let offset = self.labels_width() + 1;
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debug!("Offset: {}", offset);
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self.scrollbase
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.draw(printer, |printer, i| match self.children[i] {
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self.scrollbase.draw(
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printer,
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|printer, i| match self.children[i] {
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ListChild::Row(ref label, ref view) => {
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printer.print((0, 0), label);
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view.draw(&printer.offset((offset, 0), i == self.focus));
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}
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ListChild::Delimiter => (),
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});
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},
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);
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}
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fn required_size(&mut self, req: Vec2) -> Vec2 {
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@ -294,6 +300,7 @@ impl View for ListView {
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}
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fn layout(&mut self, size: Vec2) {
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self.last_size = size;
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self.scrollbase.set_heights(size.y, self.children.len());
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// We'll show 2 columns: the labels, and the views.
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@ -307,8 +314,9 @@ impl View for ListView {
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let spacing = 1;
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let scrollbar_width = if self.children.len() > size.y { 2 } else { 0 };
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let available = size.x
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.saturating_sub(label_width + spacing + scrollbar_width);
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let available = size.x.saturating_sub(
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label_width + spacing + scrollbar_width,
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);
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debug!("Available: {}", available);
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@ -322,7 +330,43 @@ impl View for ListView {
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return EventResult::Ignored;
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}
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// First: some events can move the focus around.
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// First: some events can directly affect the ListView
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match event {
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Event::Mouse {
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event: MouseEvent::Press(MouseButton::Left),
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position,
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offset,
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}
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if position
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.checked_sub(offset)
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.map(|position| {
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self.scrollbase.start_drag(position, self.last_size.x)
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})
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.unwrap_or(false) => {
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return EventResult::Consumed(None);
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}
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Event::Mouse {
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event: MouseEvent::Hold(MouseButton::Left),
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position,
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offset,
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} if self.scrollbase.is_dragging() => {
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position.checked_sub(offset).map(|position| {
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self.scrollbase.drag(position)
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});
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return EventResult::Consumed(None);
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}
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Event::Mouse {
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event: MouseEvent::Release(MouseButton::Left), ..
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} if self.scrollbase.is_dragging() => {
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self.scrollbase.release_grab();
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return EventResult::Consumed(None);
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}
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_ => (),
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}
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// Then: some events can move the focus around.
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self.check_focus_grab(&event);
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// Send the event to the focused child.
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@ -350,13 +394,15 @@ impl View for ListView {
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Event::Key(Key::PageDown) => {
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self.move_focus(10, direction::Direction::up())
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}
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Event::Key(Key::Home) | Event::Ctrl(Key::Home) => {
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Event::Key(Key::Home) |
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Event::Ctrl(Key::Home) => {
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self.move_focus(
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usize::max_value(),
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direction::Direction::back(),
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)
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}
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Event::Key(Key::End) | Event::Ctrl(Key::End) => {
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Event::Key(Key::End) |
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Event::Ctrl(Key::End) => {
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self.move_focus(
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usize::max_value(),
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direction::Direction::front(),
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@ -368,32 +414,40 @@ impl View for ListView {
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Event::Shift(Key::Tab) => {
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self.move_focus(1, direction::Direction::back())
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}
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Event::Mouse { event: MouseEvent::WheelDown, .. }
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if self.scrollbase.can_scroll_down() => {
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self.scrollbase.scroll_down(5);
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EventResult::Consumed(None)
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}
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Event::Mouse { event: MouseEvent::WheelUp, .. }
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if self.scrollbase.can_scroll_up() => {
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self.scrollbase.scroll_up(5);
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EventResult::Consumed(None)
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}
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_ => EventResult::Ignored,
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}
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}
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fn take_focus(&mut self, source: direction::Direction) -> bool {
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let rel = source.relative(direction::Orientation::Vertical);
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let i = if let Some(i) = self.iter_mut(
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rel.is_none(),
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rel.unwrap_or(direction::Relative::Front),
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).filter_map(|p| try_focus(p, source))
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.next()
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{
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i
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} else {
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// No one wants to be in focus
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return false;
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};
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let i =
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if let Some(i) = self.iter_mut(
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rel.is_none(),
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rel.unwrap_or(direction::Relative::Front),
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).filter_map(|p| try_focus(p, source))
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.next()
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{
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i
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} else {
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// No one wants to be in focus
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return false;
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};
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self.focus = i;
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self.scrollbase.scroll_to(self.focus);
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true
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}
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fn call_on_any<'a>(
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&mut self, selector: &Selector,
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mut callback: Box<FnMut(&mut Any) + 'a>,
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) {
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fn call_on_any<'a>(&mut self, selector: &Selector, mut callback: Box<FnMut(&mut Any) + 'a>) {
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for view in self.children.iter_mut().filter_map(ListChild::view) {
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view.call_on_any(selector, Box::new(|any| callback(any)));
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}
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@ -339,19 +339,13 @@ impl<T: 'static> SelectView<T> {
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Event::Key(Key::End) => {
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self.focus.set(self.items.len().saturating_sub(1))
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}
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Event::Mouse {
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event: MouseEvent::WheelDown,
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..
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} if self.scrollbase.can_scroll_down() =>
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{
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Event::Mouse { event: MouseEvent::WheelDown, .. }
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if self.scrollbase.can_scroll_down() => {
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fix_scroll = false;
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self.scrollbase.scroll_down(5);
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}
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Event::Mouse {
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event: MouseEvent::WheelUp,
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..
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} if self.scrollbase.can_scroll_up() =>
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{
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Event::Mouse { event: MouseEvent::WheelUp, .. }
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if self.scrollbase.can_scroll_up() => {
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fix_scroll = false;
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self.scrollbase.scroll_up(5);
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}
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@ -359,13 +353,13 @@ impl<T: 'static> SelectView<T> {
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event: MouseEvent::Press(MouseButton::Left),
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position,
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offset,
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} if position
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.checked_sub(offset)
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.map(|position| {
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}
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if position
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.checked_sub(offset)
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.map(|position| {
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self.scrollbase.start_drag(position, self.last_size.x)
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})
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.unwrap_or(false) =>
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{
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.unwrap_or(false) => {
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fix_scroll = false;
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}
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Event::Mouse {
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@ -375,26 +369,31 @@ impl<T: 'static> SelectView<T> {
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} => {
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// If the mouse is dragged, we always consume the event.
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fix_scroll = false;
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position
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.checked_sub(offset)
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.map(|position| self.scrollbase.drag(position));
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position.checked_sub(offset).map(|position| {
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self.scrollbase.drag(position)
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});
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}
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Event::Mouse {
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event: MouseEvent::Press(_),
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position,
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offset,
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} => if let Some(position) = position.checked_sub(offset) {
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let scrollbar_size = if self.scrollbase.scrollable() {
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(2, 0)
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} else {
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(0, 0)
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};
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let clickable_size = self.last_size.saturating_sub(scrollbar_size);
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if position < clickable_size {
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fix_scroll = false;
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self.focus.set(position.y + self.scrollbase.start_line);
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} => {
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if let Some(position) = position.checked_sub(offset) {
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let scrollbar_size = if self.scrollbase.scrollable() {
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(2, 0)
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} else {
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(0, 0)
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};
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let clickable_size =
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self.last_size.saturating_sub(scrollbar_size);
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if position < clickable_size {
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fix_scroll = false;
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self.focus.set(
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position.y + self.scrollbase.start_line,
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);
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}
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}
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},
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}
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Event::Mouse {
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event: MouseEvent::Release(MouseButton::Left),
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position,
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@ -409,10 +408,11 @@ impl<T: 'static> SelectView<T> {
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} else {
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(0, 0)
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};
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let clickable_size = self.last_size.saturating_sub(scrollbar_size);
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if position < clickable_size
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&& (position.y + self.scrollbase.start_line)
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== self.focus()
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let clickable_size =
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self.last_size.saturating_sub(scrollbar_size);
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if position < clickable_size &&
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(position.y + self.scrollbase.start_line) ==
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self.focus()
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{
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return self.submit();
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}
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@ -429,9 +429,12 @@ impl<T: 'static> SelectView<T> {
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// the list when we reach the end.
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// This is achieved by chaining twice the iterator
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let iter = self.items.iter().chain(self.items.iter());
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if let Some((i, _)) = iter.enumerate()
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.skip(self.focus() + 1)
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.find(|&(_, item)| item.label.starts_with(c))
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if let Some((i, _)) =
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iter.enumerate().skip(self.focus() + 1).find(
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|&(_, item)| {
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item.label.starts_with(c)
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},
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)
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{
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// Apply modulo in case we have a hit
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// from the chained iterator
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@ -513,8 +516,7 @@ impl<T: 'static> SelectView<T> {
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event: MouseEvent::Release(MouseButton::Left),
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position,
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offset,
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} if position.fits_in_rect(offset, self.last_size) =>
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{
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} if position.fits_in_rect(offset, self.last_size) => {
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self.open_popup()
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}
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_ => EventResult::Ignored,
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@ -603,15 +605,16 @@ impl<T: 'static> View for SelectView<T> {
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&printer.sub_printer(Vec2::new(0, offset), printer.size, true);
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self.scrollbase.draw(printer, |printer, i| {
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printer.with_selection(i == self.focus(), |printer| {
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if i != self.focus() && !self.enabled {
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printer.with_selection(
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i == self.focus(),
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|printer| if i != self.focus() && !self.enabled {
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printer.with_color(ColorStyle::Secondary, |printer| {
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self.draw_item(printer, i)
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});
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} else {
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self.draw_item(printer, i);
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}
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});
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},
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);
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});
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}
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}
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