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Add Event::grabs_focus
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12
src/event.rs
12
src/event.rs
@ -243,6 +243,18 @@ impl MouseEvent {
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_ => None,
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}
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}
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/// Returns `true` if `self` is an event that can grab focus.
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///
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/// This includes `Press`, `WheelUp` and `WheelDown`.
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pub fn grabs_focus(self) -> bool {
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match self {
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MouseEvent::Press(_) |
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MouseEvent::WheelUp |
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MouseEvent::WheelDown => true,
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_ => false,
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}
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}
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}
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/// Represents an event as seen by the application.
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