mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-24 01:46:31 +00:00
Add event polling to Blt backend
Basically simulates a constant set_fps(30)
This commit is contained in:
parent
05e1212a50
commit
0b6e5b6ad4
@ -15,7 +15,7 @@ use std::collections::HashSet;
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use theme::{BaseColor, Color, ColorPair, Effect};
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use vec::Vec2;
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use chan;
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use std::thread;
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use std::time::{Duration, Instant};
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enum ColorRole {
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Foreground,
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@ -23,28 +23,38 @@ enum ColorRole {
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}
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pub struct Backend {
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}
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struct InputParser {
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event_sink: chan::Sender<Event>,
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buttons_pressed: HashSet<MouseButton>,
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mouse_position: Vec2,
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}
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impl InputParser {
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fn new(event_sink: chan::Sender<Event>) -> Self {
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InputParser {
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event_sink,
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impl Backend {
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pub fn init() -> Box<backend::Backend> {
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terminal::open("Cursive", 80, 24);
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terminal::set(terminal::config::Window::empty().resizeable(true));
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terminal::set(vec![
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terminal::config::InputFilter::Group {
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group: terminal::config::InputFilterGroup::Keyboard,
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both: false,
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},
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terminal::config::InputFilter::Group {
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group: terminal::config::InputFilterGroup::Mouse,
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both: true,
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},
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]);
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let c = Backend {
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buttons_pressed: HashSet::new(),
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mouse_position: Vec2::zero(),
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}
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};
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Box::new(c)
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}
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fn parse_next(&mut self) {
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fn parse_next(&mut self) -> Option<Event> {
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// TODO: we could add backend-specific controls here.
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// Ex: ctrl+mouse wheel cause window cellsize to change
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let event = if let Some(ev) = terminal::wait_event() {
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terminal::read_event().map(|ev| {
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match ev {
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BltEvent::Close => Event::Exit,
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BltEvent::Resize { .. } => Event::WindowResize,
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@ -94,10 +104,7 @@ impl InputParser {
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Event::Refresh
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}
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}
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} else {
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Event::Refresh
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};
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self.event_sink.send(event);
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})
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}
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fn blt_keycode_to_ev(
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@ -223,28 +230,6 @@ impl InputParser {
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}
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}
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impl Backend {
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pub fn init() -> Box<backend::Backend> {
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terminal::open("Cursive", 80, 24);
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terminal::set(terminal::config::Window::empty().resizeable(true));
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terminal::set(vec![
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terminal::config::InputFilter::Group {
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group: terminal::config::InputFilterGroup::Keyboard,
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both: false,
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},
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terminal::config::InputFilter::Group {
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group: terminal::config::InputFilterGroup::Mouse,
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both: true,
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},
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]);
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let c = Backend {};
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Box::new(c)
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}
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}
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impl backend::Backend for Backend {
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fn finish(&mut self) {
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terminal::close();
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@ -320,14 +305,19 @@ impl backend::Backend for Backend {
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terminal::print_xy(pos.x as i32, pos.y as i32, text);
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}
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fn start_input_thread(&mut self, event_sink: chan::Sender<Event>) {
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let mut parser = InputParser::new(event_sink);
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fn start_input_thread(&mut self, _event_sink: chan::Sender<Event>) {
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}
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thread::spawn(move || {
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loop {
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parser.parse_next();
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fn prepare_input(&mut self, event_sink: &chan::Sender<Event>, timeout: Duration) {
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// Wait for up to `timeout_ms`.
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let start = Instant::now();
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while start.elapsed() < timeout {
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if let Some(event) = self.parse_next() {
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event_sink.send(event);
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return;
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}
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});
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}
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event_sink.send(Event::Refresh);
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}
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}
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@ -4,7 +4,7 @@ use theme;
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use event;
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use vec::Vec2;
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use std::thread;
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use std::time::Duration;
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use chan;
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@ -32,8 +32,11 @@ impl backend::Backend for Backend {
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(1, 1).into()
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}
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fn start_input_thread(&mut self, event_sink: chan::Sender<event::Event>) {
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thread::spawn(move || event_sink.send(event::Event::Exit));
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fn start_input_thread(&mut self, _event_sink: chan::Sender<event::Event>) {
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}
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fn prepare_input(&mut self, event_sink: &chan::Sender<event::Event>, _timeout: Duration) {
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event_sink.send(event::Event::Exit)
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}
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fn print_at(&self, _: Vec2, _: &str) {}
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@ -14,6 +14,8 @@ use chan::Sender;
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use vec::Vec2;
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use std::time::Duration;
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pub mod dummy;
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pub mod termion;
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@ -29,8 +31,20 @@ pub trait Backend {
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/// This should clear any state in the terminal.
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fn finish(&mut self);
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/// Starts a thread to collect input and send it to the given channel.
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fn start_input_thread(&mut self, event_sink: Sender<event::Event>);
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/// Prepares the backend to collect input.
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///
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/// This is only required for non-thread-safe backends like BearLibTerminal
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/// where we cannot collect input in a separate thread.
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fn prepare_input(&mut self, event_sink: &Sender<event::Event>, timeout: Duration) {
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// Dummy implementation for most backends.
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// Little trick to avoid unused variables.
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let _ = event_sink;
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let _ = timeout;
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}
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/// Refresh the screen.
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fn refresh(&mut self);
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@ -40,9 +54,6 @@ pub trait Backend {
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/// Returns the screen size.
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fn screen_size(&self) -> Vec2;
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// /// Gets a receiver for input events.
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// fn event_receiver(&mut self) -> Receiver<event::Event>;
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/// Main method used for printing
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fn print_at(&self, pos: Vec2, text: &str);
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@ -5,6 +5,7 @@ use event::{Callback, Event, EventResult};
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use printer::Printer;
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use std::any::Any;
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use std::collections::HashMap;
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use std::time::Duration;
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use std::path::Path;
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use theme;
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use vec::Vec2;
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@ -40,6 +41,7 @@ pub struct Cursive {
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cb_sink: chan::Sender<Box<CbFunc>>,
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event_source: chan::Receiver<Event>,
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event_sink: chan::Sender<Event>,
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}
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/// Describes one of the possible interruptions we should handle.
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@ -122,7 +124,7 @@ impl Cursive {
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let (cb_sink, cb_source) = chan::async();
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let (event_sink, event_source) = chan::async();
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backend.start_input_thread(event_sink);
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backend.start_input_thread(event_sink.clone());
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Cursive {
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fps: 0,
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@ -136,6 +138,7 @@ impl Cursive {
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cb_source,
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cb_sink,
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event_source,
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event_sink,
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backend: backend,
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}
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}
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@ -573,6 +576,8 @@ impl Cursive {
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let input_channel = &self.event_source;
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let cb_channel = &self.cb_source;
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self.backend.prepare_input(&self.event_sink, Duration::from_millis(30));
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if self.fps > 0 {
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let timeout = 1000 / self.fps;
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let timeout = chan::after_ms(timeout);
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