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https://github.com/FliegendeWurst/cursive.git
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Add StackView::find_layer_from_id
Also `StackView::get` and `StackView::get_mut`
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@ -27,7 +27,7 @@ enum Placement {
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}
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}
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/// Identifies a layer in a `StackView`.
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/// Identifies a layer in a `StackView`.
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#[derive(Clone, Copy, Debug)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum LayerPosition {
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pub enum LayerPosition {
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/// Starts from the back (bottom) of the stack.
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/// Starts from the back (bottom) of the stack.
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FromBack(usize),
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FromBack(usize),
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@ -73,6 +73,26 @@ impl<T: View> ChildWrapper<T> {
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}
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}
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}
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}
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impl<T: AnyView> ChildWrapper<T> {
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/// Returns a reference to the inner view
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pub fn get_inner(&self) -> &AnyView {
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match *self {
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ChildWrapper::Shadow(ref shadow) => shadow.get_inner().get_inner(),
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ChildWrapper::Plain(ref layer) => layer.get_inner(),
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}
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}
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/// Returns a mutable reference to the inner view
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pub fn get_inner_mut(&mut self) -> &mut AnyView {
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match *self {
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ChildWrapper::Shadow(ref mut shadow) => {
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shadow.get_inner_mut().get_inner_mut()
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}
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ChildWrapper::Plain(ref mut layer) => layer.get_inner_mut(),
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}
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}
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}
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// TODO: use macros to make this less ugly?
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// TODO: use macros to make this less ugly?
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impl<T: View> View for ChildWrapper<T> {
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impl<T: View> View for ChildWrapper<T> {
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fn draw(&self, printer: &Printer) {
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fn draw(&self, printer: &Printer) {
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@ -189,6 +209,57 @@ impl StackView {
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self.with(|s| s.add_layer(view))
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self.with(|s| s.add_layer(view))
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}
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}
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/// Returns a reference to the layer at the given position.
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pub fn get(&self, pos: LayerPosition) -> Option<&AnyView> {
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let i = self.get_index(pos);
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self.layers.get(i).map(|child| child.view.get_inner())
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}
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/// Returns a mutable reference to the layer at the given position.
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pub fn get_mut(&mut self, pos: LayerPosition) -> Option<&mut AnyView> {
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let i = self.get_index(pos);
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self.layers
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.get_mut(i)
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.map(|child| child.view.get_inner_mut())
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}
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/// Looks for the layer containing a view with the given ID.
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///
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/// Returns `Some(pos)` if `self.get(pos)` has the given ID,
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/// or is a parent of a view with this ID.
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///
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/// Returns `None` if the given ID is not found.
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///
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/// # Examples
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///
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/// ```rust
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/// # use cursive::views::{TextView, StackView, Dialog, LayerPosition};
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/// # use cursive::view::Identifiable;
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/// # fn main() {
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/// let mut stack = StackView::new();
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/// stack.add_layer(TextView::new("Back"));
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/// stack.add_layer(Dialog::around(TextView::new("Middle").with_id("text")));
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/// stack.add_layer(TextView::new("Front"));
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///
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/// assert_eq!(stack.find_layer_from_id("text"), Some(LayerPosition::FromBack(1)));
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/// # }
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/// ```
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pub fn find_layer_from_id(&mut self, id: &str) -> Option<LayerPosition> {
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let selector = Selector::Id(id);
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for (i, child) in self.layers.iter_mut().enumerate() {
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let mut found = false;
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child
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.view
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.call_on_any(&selector, Box::new(|_| found = true));
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if found {
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return Some(LayerPosition::FromBack(i));
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}
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}
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None
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}
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/// Adds a new full-screen layer on top of the stack.
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/// Adds a new full-screen layer on top of the stack.
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///
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///
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/// Chainable variant.
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/// Chainable variant.
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@ -306,6 +377,7 @@ impl StackView {
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}
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}
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/// Background drawing
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/// Background drawing
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///
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/// Drawing functions are split into forground and background to
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/// Drawing functions are split into forground and background to
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/// ease inserting layers under the stackview but above it's background
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/// ease inserting layers under the stackview but above it's background
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/// you probably just want to call draw()
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/// you probably just want to call draw()
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@ -324,6 +396,7 @@ impl StackView {
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}
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}
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/// Forground drawing
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/// Forground drawing
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///
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/// Drawing functions are split into forground and background to
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/// Drawing functions are split into forground and background to
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/// ease inserting layers under the stackview but above it's background
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/// ease inserting layers under the stackview but above it's background
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/// you probably just want to call draw()
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/// you probably just want to call draw()
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@ -483,13 +556,23 @@ mod tests {
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.layer(TextView::new("2"))
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.layer(TextView::new("2"))
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.layer(TextView::new("3"));
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.layer(TextView::new("3"));
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stack.move_layer(LayerPosition::FromFront(0), LayerPosition::FromBack(0));
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stack.move_layer(
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stack.move_layer(LayerPosition::FromBack(0), LayerPosition::FromFront(0));
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LayerPosition::FromFront(0),
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stack.move_layer(LayerPosition::FromFront(1), LayerPosition::FromFront(0));
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LayerPosition::FromBack(0),
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);
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stack.move_layer(
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LayerPosition::FromBack(0),
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LayerPosition::FromFront(0),
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);
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stack.move_layer(
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LayerPosition::FromFront(1),
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LayerPosition::FromFront(0),
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);
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let layer = stack.pop_layer().unwrap();
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let layer = stack.pop_layer().unwrap();
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let box_view = layer.as_any().downcast_ref::<Box<AnyView>>().unwrap();
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let box_view = layer.as_any().downcast_ref::<Box<AnyView>>().unwrap();
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let text_view = (**box_view).as_any().downcast_ref::<TextView>().unwrap();
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let text_view =
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(**box_view).as_any().downcast_ref::<TextView>().unwrap();
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assert_eq!(text_view.get_content().source(), "2");
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assert_eq!(text_view.get_content().source(), "2");
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}
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}
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}
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}
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