mirror of
https://github.com/FliegendeWurst/cursive.git
synced 2024-11-23 17:35:00 +00:00
Add custom values to Palette
This updates `Palette` to add a tree of custom values. Branches from this tree can be copied back to the root with Palette::merge. This can be used to group related values together.
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d31903cba9
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@ -92,7 +92,7 @@ impl Cursive {
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pub fn new(backend: Box<backend::Backend>) -> Self {
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let theme = theme::load_default();
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// theme.activate(&mut backend);
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// let theme = theme::load_theme("assets/style.toml").unwrap();
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// let theme = theme::load_toml("assets/style.toml").unwrap();
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let (tx, rx) = mpsc::channel();
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@ -270,8 +270,8 @@ impl Cursive {
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/// Loads a theme from the given string content.
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///
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/// Content must be valid toml.
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pub fn load_theme(&mut self, content: &str) -> Result<(), theme::Error> {
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self.set_theme(try!(theme::load_theme(content)));
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pub fn load_toml(&mut self, content: &str) -> Result<(), theme::Error> {
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self.set_theme(try!(theme::load_toml(content)));
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Ok(())
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}
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@ -114,6 +114,13 @@ impl Color {
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}
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}
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/// Parse a string into a color.
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///
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/// Examples:
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/// * `"red"` becomes `Color::Dark(BaseColor::Red)`
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/// * `"light green"` becomes `Color::Light(BaseColor::Green)`
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/// * `"default"` becomes `Color::TerminalDefault`
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/// * `"#123456"` becomes `Color::Rgb(0x12, 0x34, 0x56)`
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pub(crate) fn parse(value: &str) -> Option<Self> {
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Some(match value {
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"black" => Color::Dark(BaseColor::Black),
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@ -149,11 +156,15 @@ impl Color {
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let r = load_hex(&value[0..l]) * multiplier;
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let g = load_hex(&value[l..2 * l]) * multiplier;
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let b = load_hex(&value[2 * l..3 * l]) * multiplier;
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Some(Color::Rgb(r as u8, g as u8, b as u8))
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} else if value.len() == 3 {
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// RGB values between 0 and 5 maybe?
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// Like 050 for green
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let rgb: Vec<_> =
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value.chars().map(|c| c as i16 - '0' as i16).collect();
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assert_eq!(rgb.len(), 3);
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if rgb.iter().all(|&i| i >= 0 && i < 6) {
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Some(Color::RgbLowRes(
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rgb[0] as u8,
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@ -169,7 +169,7 @@ pub use self::color::{BaseColor, Color};
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pub use self::color_pair::ColorPair;
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pub use self::color_style::{ColorStyle, ColorType};
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pub use self::effect::Effect;
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pub use self::palette::{default_palette, Palette, PaletteColor};
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pub use self::palette::{Palette, PaletteColor};
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pub use self::style::Style;
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use std::fs::File;
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use std::io;
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@ -193,13 +193,13 @@ impl Default for Theme {
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Theme {
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shadow: true,
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borders: BorderStyle::Simple,
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palette: default_palette(),
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palette: Palette::default(),
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}
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}
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}
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impl Theme {
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fn load(&mut self, table: &toml::value::Table) {
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fn load_toml(&mut self, table: &toml::value::Table) {
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if let Some(&toml::Value::Boolean(shadow)) = table.get("shadow") {
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self.shadow = shadow;
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}
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@ -209,7 +209,7 @@ impl Theme {
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}
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if let Some(&toml::Value::Table(ref table)) = table.get("colors") {
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palette::load_table(&mut self.palette, table);
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palette::load_toml(&mut self.palette, table);
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}
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}
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}
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@ -244,15 +244,15 @@ pub fn load_theme_file<P: AsRef<Path>>(filename: P) -> Result<Theme, Error> {
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content
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};
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load_theme(&content)
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load_toml(&content)
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}
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/// Loads a theme string and sets it as active.
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pub fn load_theme(content: &str) -> Result<Theme, Error> {
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pub fn load_toml(content: &str) -> Result<Theme, Error> {
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let table = toml::de::from_str(content)?;
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let mut theme = Theme::default();
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theme.load(&table);
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theme.load_toml(&table);
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Ok(theme)
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}
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@ -2,6 +2,9 @@ use super::Color;
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use enum_map::EnumMap;
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use toml;
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use std::collections::HashMap;
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use std::ops::{Index, IndexMut};
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/// Color configuration for the application.
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///
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/// Assign each color role an actual color.
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@ -11,17 +14,112 @@ use toml;
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/// # Example
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///
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/// ```rust
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/// # use cursive::theme;
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/// # use cursive::theme::Palette;
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/// use cursive::theme::PaletteColor::*;
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/// use cursive::theme::Color::*;
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/// use cursive::theme::BaseColor::*;
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///
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/// let mut palette = theme::default_palette();
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/// let mut palette = Palette::default();
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///
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/// assert_eq!(palette[Background], Dark(Blue));
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/// palette[Shadow] = Light(Red);
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/// ```
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pub type Palette = EnumMap<PaletteColor, Color>;
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#[derive(PartialEq, Eq, Clone, Debug)]
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pub struct Palette {
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basic: EnumMap<PaletteColor, Color>,
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custom: HashMap<String, PaletteNode>,
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}
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/// A node in the palette tree.
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///
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/// This can either be a color, or a nested namespace with its own mapping.
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#[derive(PartialEq, Eq, Clone, Debug)]
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enum PaletteNode {
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Color(Color),
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Namespace(HashMap<String, PaletteNode>),
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}
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// Basic usage: only use basic colors
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impl Index<PaletteColor> for Palette {
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type Output = Color;
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fn index(&self, palette_color: PaletteColor) -> &Color {
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&self.basic[palette_color]
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}
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}
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// We can alter existing color if needed (but why?...)
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impl IndexMut<PaletteColor> for Palette {
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fn index_mut(&mut self, palette_color: PaletteColor) -> &mut Color {
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&mut self.basic[palette_color]
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}
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}
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impl Palette {
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/// Returns a custom color from this palette.
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///
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/// Returns `None` if the given key was not found.
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pub fn custom<'a>(&'a self, key: &str) -> Option<&'a Color> {
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self.custom.get(key).and_then(|node| {
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if let &PaletteNode::Color(ref color) = node {
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Some(color)
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} else {
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None
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}
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})
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}
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/// Returns a new palette where the given namespace has been merged.
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///
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/// All values in the namespace will override previous values.
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pub fn merge(&self, namespace: &str) -> Palette {
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let mut result = self.clone();
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if let Some(&PaletteNode::Namespace(ref palette)) =
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self.custom.get(namespace)
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{
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// Merge `result` and `palette`
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for (key, value) in palette.iter() {
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match *value {
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PaletteNode::Color(color) => result.set_color(key, color),
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PaletteNode::Namespace(ref map) =>
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result.add_namespace(key, map.clone()),
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}
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}
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}
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result
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}
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/// Sets the color for the given key.
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///
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/// This will update either the basic palette or the custom values.
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pub fn set_color(&mut self, key: &str, color: Color) {
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use theme::PaletteColor::*;
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match key {
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"background" => self.basic[Background] = color,
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"shadow" => self.basic[Shadow] = color,
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"view" => self.basic[View] = color,
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"primary" => self.basic[Primary] = color,
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"secondary" => self.basic[Secondary] = color,
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"tertiary" => self.basic[Tertiary] = color,
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"title_primary" => self.basic[TitlePrimary] = color,
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"title_secondary" => self.basic[TitleSecondary] = color,
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"highlight" => self.basic[Highlight] = color,
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"highlight_inactive" => self.basic[HighlightInactive] = color,
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other => {
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self.custom
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.insert(other.to_string(), PaletteNode::Color(color));
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}
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}
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}
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/// Adds a color namespace to this palette.
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fn add_namespace(&mut self, key: &str, namespace: HashMap<String, PaletteNode>) {
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self.custom.insert(key.to_string(), PaletteNode::Namespace(namespace));
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}
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}
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/// Returns the default palette for a cursive application.
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///
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@ -35,12 +133,14 @@ pub type Palette = EnumMap<PaletteColor, Color>;
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/// * `TitleSecondary` => `Dark(Yellow)`
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/// * `Highlight` => `Dark(Red)`
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/// * `HighlightInactive` => `Dark(Blue)`
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pub fn default_palette() -> Palette {
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impl Default for Palette {
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fn default() -> Palette {
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use self::PaletteColor::*;
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use theme::BaseColor::*;
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use theme::Color::*;
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enum_map!{
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Palette {
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basic: enum_map!{
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Background => Dark(Blue),
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Shadow => Dark(Black),
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View => Dark(White),
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@ -51,41 +151,59 @@ pub fn default_palette() -> Palette {
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TitleSecondary => Dark(Yellow),
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Highlight => Dark(Red),
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HighlightInactive => Dark(Blue),
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},
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custom: HashMap::new(),
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}
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}
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}
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// Iterate over a toml
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fn iterate_toml<'a>(table: &'a toml::value::Table) -> impl Iterator<Item=(&'a str, PaletteNode)> + 'a {
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table.iter().flat_map(|(key, value)| {
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let node = match value {
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toml::Value::Table(table) => {
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// This should define a new namespace
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// Treat basic colors as simple string.
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// We'll convert them back in the merge method.
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let map = iterate_toml(table).map(|(key, value)| (key.to_string(), value)).collect();
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// Should we only return something if it's non-empty?
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Some(PaletteNode::Namespace(map))
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}
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toml::Value::Array(colors) => {
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// This should be a list of colors - just pick the first valid one.
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colors
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.iter()
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.flat_map(toml::Value::as_str)
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.flat_map(Color::parse)
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.map(PaletteNode::Color)
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.next()
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}
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toml::Value::String(color) => {
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// This describe a new color - easy!
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Color::parse(color).map(PaletteNode::Color)
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}
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other => {
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// Other - error?
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debug!("Found unexpected value in theme: {} = {:?}", key, other);
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None
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}
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};
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node.map(|node| (key.as_str(), node))
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})
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}
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/// Fills `palette` with the colors from the given `table`.
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pub(crate) fn load_table(palette: &mut Palette, table: &toml::value::Table) {
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pub(crate) fn load_toml(palette: &mut Palette, table: &toml::value::Table) {
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// TODO: use serde for that?
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// Problem: toml-rs doesn't do well with Enums...
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load_color(
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&mut palette[PaletteColor::Background],
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table.get("background"),
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);
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load_color(&mut palette[PaletteColor::Shadow], table.get("shadow"));
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load_color(&mut palette[PaletteColor::View], table.get("view"));
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load_color(&mut palette[PaletteColor::Primary], table.get("primary"));
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load_color(
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&mut palette[PaletteColor::Secondary],
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table.get("secondary"),
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);
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load_color(&mut palette[PaletteColor::Tertiary], table.get("tertiary"));
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load_color(
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&mut palette[PaletteColor::TitlePrimary],
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table.get("title_primary"),
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);
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load_color(
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&mut palette[PaletteColor::TitleSecondary],
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table.get("title_secondary"),
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);
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load_color(
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&mut palette[PaletteColor::Highlight],
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table.get("highlight"),
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);
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load_color(
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&mut palette[PaletteColor::HighlightInactive],
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table.get("highlight_inactive"),
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);
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for (key, value) in iterate_toml(table) {
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match value {
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PaletteNode::Color(color) => palette.set_color(key, color),
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PaletteNode::Namespace(map) => palette.add_namespace(key, map),
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}
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}
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}
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/// Color entry in a palette.
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@ -121,25 +239,3 @@ impl PaletteColor {
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palette[self]
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}
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}
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/// Parses `value` and fills `target` if it's a valid color.
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fn load_color(target: &mut Color, value: Option<&toml::Value>) -> bool {
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if let Some(value) = value {
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match *value {
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toml::Value::String(ref value) => {
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if let Some(color) = Color::parse(value) {
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*target = color;
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true
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} else {
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false
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}
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}
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toml::Value::Array(ref array) => {
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array.iter().any(|item| load_color(target, Some(item)))
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}
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_ => false,
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}
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} else {
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false
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}
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}
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